Editor Manual

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OBG_primetide
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Editor Manual

Post by OBG_primetide » Wed Oct 09, 2019 8:48 am

If you want to dive into the Editor - here is a handy Manual for that!
Making Fantasy General 2

athineos
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Re: Editor Manual

Post by athineos » Wed Oct 09, 2019 3:04 pm

Sweet! Any chance of adding a random map generator in the editor in the future?
Thanks

ObG_Chris
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Re: Editor Manual

Post by ObG_Chris » Thu Oct 10, 2019 7:03 am

We are already testing our random map generation in the editor but it needs some more UI work to be able to be released. I did just throw together something quickly back then with what is called "Programmer Art" (synonymous for hideous :) )

athineos
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Re: Editor Manual

Post by athineos » Fri Oct 11, 2019 12:40 am

Thanks ObG_Chris! I can't wait to get my hands on this :P . It would add so much more value to this game and would make it much easier to make your own scenarios. I hope it is released soon (my second wish being adding more sides than three in the skirmish map).

ObG_Chris
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Re: Editor Manual

Post by ObG_Chris » Fri Oct 11, 2019 6:57 am

The skirmish system already allows several sides, we currently just don't have maps for it (which the editor solves). As for procedural maps this will need some more work to make better maps that work for more than 2 players, but the stuff we are currently creating for the dlc might help there.

athineos
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Re: Editor Manual

Post by athineos » Fri Oct 11, 2019 3:33 pm

Take your time on the dlc.. we want it to be packed with a lot of new goodies. I hope 🤞 it will feel more like an expansion like in the good old days.

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