Erik's Campaigns

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Erik2
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Re: Erik's Campaigns

Post by Erik2 » Thu Jun 15, 2017 8:37 am

Do you get the stratmap when you load these scenarios? And you can't change to the normal 3D map?
If yes, it may be an issue with loading certain (large?) scenarios. The game freezes and you have to restart it.

I just downloaded the Blitz 41-41 and nuked my way to Rethimnon. It opened fine.
So it may be something with your installation. Maybe a reinstall will help?

Sorry for your problems, but there's nothing to fix in the scenarios that I know of.

Aaric
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Re: Erik's Campaigns

Post by Aaric » Thu Jun 15, 2017 11:32 am

Installed new and now everything is fine.^^ Before I´d played with version 3.4.0 and now I´m playing with 3.4.2. Core export functions and the 3rd scenario is displayed correctly :)

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Re: Erik's Campaigns

Post by Aaric » Thu Jun 15, 2017 7:10 pm

Cheered to early.. Now I get the Hex-Map I mentioned on the 5th Sea Lion scenario, Minehead. At Lyme Regis I can deploy my troops, but at start I can´t choose any units.... For testing I nuked my way through the whole campaign, no problem. But when I really play 3 or 4 maps, then the Hex Map issue occurs.. Also at the Lyme Regis map, when I want to save the game, I write down a name for my savegame, but instead of saving, the program writes the fileending ".saz" behind my savegame name. When I click "save" the program only produces this ".saz" behind the savename. Yesterday I´d played the "Phillipine" campaign completely, there were no problems. Only Sea Lion and 41-42 are somewhat broken. :cry: Any idea? Maybe try to play 4 or 5 maps. When you get no issues, then I´ll give up an will wait for "Road to Burma" :D

Erik2
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Re: Erik's Campaigns

Post by Erik2 » Fri Jun 16, 2017 3:49 pm

Do you play the scenarios in one session? There may be some memory leaks in the game itself that eventually results in failing loads. I've had that after playing 2-3 large multiplayer scenarios. Maybe restarting the game after finishing one scenario will help.

The .saz ending is correct, it gets added to all saves. You're not supposed to add the .zip extension.
If you save using name xyz the file name will be xyz.saz.

I will update the Blitz and Sea Lion scenarios to v4.x before releasing new versions of the campaign.
I won't have time to actually play through the campaigns until then.

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Re: Erik's Campaigns

Post by GUNDOBALDO08 » Fri Jun 16, 2017 5:19 pm

Erik you will update blitz campaign with new Brits unit when Burma will released,?

Erik2
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Re: Erik's Campaigns

Post by Erik2 » Fri Jun 16, 2017 6:27 pm

That is the plan. I hope to have a number of new German and British unit types to replace the substitutes I've used in the scenarios.

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Re: Erik's Campaigns

Post by Aaric » Fri Jun 16, 2017 8:37 pm

I´m by myself Games-Level_Designer. For me it looks like also like a memory problem. I have only 8 Gb and mostly low end PC. I don´t know, how games nowadays are coded, my education was from 2001-2003, but, when ich nuke my way for 8-10 scenarios, and ich play the 9th or 11th scenario, then I have no problems ...

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Re: Erik's Campaigns

Post by dan_hnnng » Sat Jun 17, 2017 3:20 pm

Aaric wrote:Cheered to early.. Now I get the Hex-Map I mentioned on the 5th Sea Lion scenario, Minehead. At Lyme Regis I can deploy my troops, but at start I can´t choose any units.... For testing I nuked my way through the whole campaign, no problem. But when I really play 3 or 4 maps, then the Hex Map issue occurs.. Also at the Lyme Regis map, when I want to save the game, I write down a name for my savegame, but instead of saving, the program writes the fileending ".saz" behind my savegame name. When I click "save" the program only produces this ".saz" behind the savename. Yesterday I´d played the "Phillipine" campaign completely, there were no problems. Only Sea Lion and 41-42 are somewhat broken. :cry: Any idea? Maybe try to play 4 or 5 maps. When you get no issues, then I´ll give up an will wait for "Road to Burma" :D

Same here

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Re: Erik's Campaigns

Post by Horst » Sat Jun 24, 2017 7:40 am

It suddenly became so quiet here. I wonder why? :)
I almost pity Erik by having too much pressure on the scenario-design pole-position again.

cedonxp
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Re: Erik's Campaigns

Post by cedonxp » Mon Jun 26, 2017 10:03 pm

Erik,

A few months ago I played your campaigns and had some issues with the campaigns not working after a couple of scenarios. I just stopped playing for a while. But today, I reinstalled and updated my game and updated all of your campaigns and they all work like a champ! Thank you for these awesome campaigns and all your work putting them together. I just wanted to say how much I appreciate the work and effort you have put into this. Thanks!

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Re: Erik's Campaigns

Post by Erik2 » Tue Jun 27, 2017 2:12 pm

cedonxp

Glad you got the campaigns working again. Thank you for those kind words.

And I would like to thank the designers of the Panzer Corps Campaigns.
I used their work as templates when transferring the scenarios to OOB.

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Re: Erik's Campaigns

Post by Sartarius1 » Wed Jun 28, 2017 4:31 am

Hi again!
Erik, I want to ask about possible future campaign updates. I read some post where you talked about all PC campaign transfer to OOB but we know that OOB is far from finished and loads of units are missing. 41-45 german\soviet units mostly as the most important part and lots of others. Do you plan to update your campaigns with new units when they are introduced by Artistocrats and develop other campaigns by the time we got em or all your present campaigns are "finished" in terms of units? I mean with another units it will be another experience I guess.

And many thanks for this titanic work, waiting for other campaigns!

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Re: Erik's Campaigns

Post by Erik2 » Wed Jun 28, 2017 12:32 pm

Sartarius1

I plan to update the Blitzkrieg/Sea Lion campaigns with new unit types.
I will also add the last 8-9 scenarios to the Blitzkrieg 41-42 campaign. I stopped working on these since there were too many missing unit types at the time.

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Sea Lion updated to 2.9

Post by Erik2 » Wed Jun 28, 2017 6:03 pm

Added the factions to all maps to avoid the dreaded game freeze.
Changes to Dover/Canterbury scenarios.

https://dl.dropboxusercontent.com/u/168 ... on_2.9.zip

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Re: Erik's Campaigns

Post by Aaric » Sat Jul 01, 2017 8:55 am

With the new update for Sea-Lion, the campaign functions perfectly.. played it now trough.. Can you plz apply the same update to 41-42 campaign?

Erik2
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Re: Erik's Campaigns

Post by Erik2 » Sun Jul 02, 2017 4:17 pm

Aaric

Excellent.
I'll give the 41-42 campaign the same treatment.

Edit:
This will have to wait until game version 4.x is out. A couple of scenarios with a number of changes were saved under 4.0.
Sorry about the inconvenience.

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Re: Erik's Campaigns

Post by armonica » Fri Aug 11, 2017 1:43 pm

Hi Erik,
in the BLITZKRIEG (1939-40) the menu for the specialisation points is showing the various choices but there is no way to actually confirm the choice,
so I get the points but I cannot use them. Am I missing something?

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Re: Erik's Campaigns

Post by Erik2 » Sun Aug 13, 2017 1:42 pm

armonica wrote:Hi Erik,
in the BLITZKRIEG (1939-40) the menu for the specialisation points is showing the various choices but there is no way to actually confirm the choice,
so I get the points but I cannot use them. Am I missing something?
My PC broke down and I probably need to get a new one.
So it will take a while before I can check this issue.

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Re: Erik's Campaigns

Post by bru888 » Sun Aug 13, 2017 1:50 pm

He's probably talking about the very first one, Erik. The Acquire button for Tank School does not appear even though I have the required 5 points. The other specializations are fine.
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- Bru

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Re: Erik's Campaigns

Post by bru888 » Sun Aug 13, 2017 2:01 pm

bru888 wrote:He's probably talking about the very first one, Erik. The Acquire button for Tank School does not appear even though I have the required 5 points. The other specializations are fine.
Actually, this one is fine, too. By design(?), you already bestow Tank School on the German army to start the campaign with. It's already acquired, that's why the Acquire button is missing.
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I can see why this might confuse people who are new to your campaigns (and me too, momentarily) because I don't think any official DLC ever allows for a specialization to be in place at the beginning of a campaign.
- Bru

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