Grand Campaign 1939-1945 (Custom Campaign)

A forum to discuss custom scenarios, campaigns and modding in general.

Moderator: Panzer Corps 2 Moderators

Ezequiel1996
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Ezequiel1996 »

diday wrote: Tue Mar 23, 2021 5:46 pm Thank you very much for making such a great content free of charge! I never had the chance to try PzC1 Grand Campaign and I was considering trying it out after the '41 DLC.
It's great to be able to play it on the modern PzC2 engine!

I came here to commend you about the training campaign, I don't know if it's included in the base GC but I have to say it is no walk in the park. It's not a training, it's a bloodbath for my newly created core!
If the difficulty stays like this (much higher than the base game or the Axis Operation DLC!) it will be quite a challenge.

Just wanted to share some love. Please keep up the good work and have a nice day. :)
Thank you so much for the kind words! :) yes indeed this is more challenging than the original campaign of PzC1, and no the Prelude was Grondel's idea he's killing it with all kind of cool stuff :) stay tuned there's a lot more to come :)
jeannot le lapin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by jeannot le lapin »

How to install these files properly :?:

PanzerCorps1.JPG
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Grondel
Sr. Colonel - Battleship
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

\Documents\My games\Panzer Corps 2\Mods\PanzerCorps1\

this is the path. if mods does not exist create it.
o_t_d_x
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Sergeant - 7.5 cm FK 16 nA
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by o_t_d_x »

Grondel wrote: Wed Mar 24, 2021 12:08 pm \Documents\My games\Panzer Corps 2\Mods\PanzerCorps1\

this is the path. if mods does not exist create it.
Ähm ... my path is: \Documents\My Games\Panzer Corps 2\Campaigns

no mods or panzer corps 1 folder and it works. :?: :shock:

Everything there: prelude camp. arfrica corps gc 39-41
Grondel
Sr. Colonel - Battleship
Sr. Colonel - Battleship
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

o_t_d_x wrote: Fri Mar 26, 2021 11:03 am
Ähm ... my path is: \Documents\My Games\Panzer Corps 2\Campaigns

no mods or panzer corps 1 folder and it works. :?: :shock:

Everything there: prelude camp. arfrica corps gc 39-41
maybe there is more than 1 way to do it. ;)
Grondel
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Sr. Colonel - Battleship
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

update 26.03.2021

general
CP display in ui fixed

1941 is finished, afrikaCorps is included but still work in progress, will take some weeks afrikacorps is huge.
o_t_d_x
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by o_t_d_x »

Tried a lot finding a diff thats perfect for me, think i got it: Fieldmarshall - hero app. 50% - comb. randomness 25% - arrogance - bad logistics - one hero per unit - infantry gen. - tank gen. - liberator (i hate beeing forced to encircle all the time, that comp. it). Maybe i eliminate a pos trait or two if it becomes too easy, but at the moment i am fine.

The "strange" combat results have been simple experience problems. My core was just too unexperienced. Now it works as i remember it in pc1. Started the 5 th time now with your campaign, maybe this posting saves some time for others, with similar problems.
Last edited by o_t_d_x on Fri Mar 26, 2021 11:15 am, edited 1 time in total.
o_t_d_x
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 229
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by o_t_d_x »

Grondel wrote: Fri Mar 26, 2021 11:04 am
o_t_d_x wrote: Fri Mar 26, 2021 11:03 am
Ähm ... my path is: \Documents\My Games\Panzer Corps 2\Campaigns

no mods or panzer corps 1 folder and it works. :?: :shock:

Everything there: prelude camp. arfrica corps gc 39-41
maybe there is more than 1 way to do it. ;)
Thought that the path has to be the same, otherwise the program wouldnt find the mod.
jeannot le lapin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 827
Joined: Sun Dec 10, 2017 3:29 pm

Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by jeannot le lapin »

Grondel wrote: Wed Mar 24, 2021 12:08 pm \Documents\My games\Panzer Corps 2\Mods\PanzerCorps1\

this is the path. if mods does not exist create it.
Thanks, it work for me :)

Capture d’écran (705).jpg
Capture d’écran (705).jpg (362.57 KiB) Viewed 2969 times
Grondel
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1685
Joined: Mon Aug 04, 2014 10:07 pm

Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

jeannot le lapin wrote: Fri Mar 26, 2021 11:32 am Thanks, it work for me :)
Cheers ;)

i just updated the file in the link(first post). might want to grab it before starting.
jeannot le lapin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 827
Joined: Sun Dec 10, 2017 3:29 pm

Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by jeannot le lapin »

Grondel wrote: Fri Mar 26, 2021 11:56 am
jeannot le lapin wrote: Fri Mar 26, 2021 11:32 am Thanks, it work for me :)
Cheers ;)

i just updated the file in the link(first post). might want to grab it before starting.
Thanks for the last update :)

Capture1.JPG
Capture1.JPG (15.57 KiB) Viewed 2871 times
I’m gonna start testing the GC41 campaign because I played the original GC41 for PzC1 not long ago.
Grondel
Sr. Colonel - Battleship
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Joined: Mon Aug 04, 2014 10:07 pm

Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

jeannot le lapin wrote: Mon Mar 29, 2021 6:49 am I’m gonna start testing the GC41 campaign because I played the original GC41 for PzC1 not long ago.
u will notice some "modifications" ;)
o_t_d_x
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by o_t_d_x »

I have a crash when i advance from eben amael to the next scenario: (every time)

Update: patching to 1.21 solved the problem.

LoginId:1c16d60a4c96c025fade91a73cde8ccf
EpicAccountId:

LowLevelFatalError [File:Unknown] [Line: 3229] Texture2D /Game/Graphics/Units/DE/Panzer35H735fH35/Panzer35H735fH35_Wheeldrive.SE_Spr_Countryside_AO_RGH_HGT_SPEC: Serial size mismatch: Got 20, Expected 6122

PanzerCorps2_Win64_Shipping!FAsyncPackage::ProcessImportsAndExports_Event()
PanzerCorps2_Win64_Shipping!FObjectAndNameAsStringProxyArchive::operator<<()
PanzerCorps2_Win64_Shipping!FAsyncLoadingThread::ProcessAsyncLoading()
PanzerCorps2_Win64_Shipping!FAsyncLoadingThread::TickAsyncThread()
PanzerCorps2_Win64_Shipping!FAsyncLoadingThread::TickAsyncLoading()
PanzerCorps2_Win64_Shipping!FAsyncLoadingThread::FlushLoading()
PanzerCorps2_Win64_Shipping!LoadPackageInternal()
PanzerCorps2_Win64_Shipping!LoadPackage()
PanzerCorps2_Win64_Shipping!UUnitClass::EndAssembling() [C:\Projects\PanzerCorps2\New\trunk\Source\Unit\UnitClass.cpp:627]
PanzerCorps2_Win64_Shipping!UVehicleClass::AssembleBody() [C:\Projects\PanzerCorps2\New\trunk\Source\Unit\UnitClass.cpp:942]
PanzerCorps2_Win64_Shipping!AUnitActor::AssembleBody() [C:\Projects\PanzerCorps2\New\trunk\Source\Unit\UnitActor.cpp:310]
PanzerCorps2_Win64_Shipping!AUnitActor::SetWorld() [C:\Projects\PanzerCorps2\New\trunk\Source\Unit\UnitActor.cpp:148]
PanzerCorps2_Win64_Shipping!GameState::AddUnit() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\GameState.cpp:166]
PanzerCorps2_Win64_Shipping!GameEngine::LoadUnits() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\GameEngine.cpp:105]
PanzerCorps2_Win64_Shipping!GameState::xproperty_units_meta::Access::Move() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\GameState.h:53]
PanzerCorps2_Win64_Shipping!BinMetaData::Read<GameState,std::unordered_map<int,unique<Unit,std::default_delete<Unit> >,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,unique<Unit,std::default_delete<Unit> > > > > >() [C:\Projects\PanzerCorps2\New\trunk\Source\Common\BinSerializer.h:659]
PanzerCorps2_Win64_Shipping!BinSerializer<GameEngine,void *>::Read() [C:\Projects\PanzerCorps2\New\trunk\Source\Common\BinSerializer.h:552]
PanzerCorps2_Win64_Shipping!GameEngine::StartGame() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\GameEngine.cpp:479]
PanzerCorps2_Win64_Shipping!``UEGameInstance::PlayScenario'::`2'::<lambda_1>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\UEGameInstance.cpp:237]
PanzerCorps2_Win64_Shipping!AGame::Initialize() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Game.cpp:79]
PanzerCorps2_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(UWorld *,UWorld::InitializationValues),FDefaultDelegateUserPolicy,`AGame::Serialize'::`11'::<lambda_1> >::ExecuteIfSafe() [C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:838]
PanzerCorps2_Win64_Shipping!UWorld::InitWorld()
PanzerCorps2_Win64_Shipping!UEngine::LoadMap()
PanzerCorps2_Win64_Shipping!UEngine::Browse()
PanzerCorps2_Win64_Shipping!UEngine::TickWorldTravel()
PanzerCorps2_Win64_Shipping!UGameEngine::Tick()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [D:\a01\_work\9\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Ratten1
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Ratten1 »

Currently I`m playing albert canal and loving it. Thank you so much for this alternative campaign
jeannot le lapin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 827
Joined: Sun Dec 10, 2017 3:29 pm

Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by jeannot le lapin »

GC41(Belgrade)

3 notes to start:
- add the name of the general in the briefing (custom name)
- display the name of the city of departure (TIMISOARA)
- unnecessary airport supply hex for aircraft deployment (next to Timisoara)

Capture d’écran (735).jpg
Capture d’écran (735).jpg (106.49 KiB) Viewed 2747 times
Capture d’écran (736).jpg
Capture d’écran (736).jpg (375.83 KiB) Viewed 2747 times
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

changelog 02.04.2021

File in first post has been updated

Minsk
- added rudel

Zolotonosha
- removed test unit

Novgorod
- more enemy pewpew

Leningrad
- more enemy pewpew
George_Parr
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by George_Parr »

Is there a list of the stuff you can get for the commendation points?

I was mostly wondering about which heroes from the original would appear in this one. You obviously get offered some that didn't exist in the original, but what about someone like Oleh Dir?
I just played the Lodz scenario, and spend my CP on the Panzer III. That left me with no or hardly any CP, so did I miss out on Dir?
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Dir is in wyszogrod. 2 after lodz i think.
George_Parr
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by George_Parr »

Thanks

Great job with bringing back these campaigns by the way. So far basically everything has been well balanced with just the right amount of additional details added to it. Switching around the directions of the map did confuse me at times though. Suddenly some maps felt like I had never seen them before, until I looked at them from the "right" angle :lol:

The one mission that I felt was a bit out of line compared to the rest was the final training mission with the naval invasion. That was such a prestige drain for me. I actually had to go back and do things differently, because I only had one fighter and one fighter-bomber, plus some AA, and that simply didn't cut it, because I couldn't kill any planes, leaving me impossibly outnumbered. Problem was that with additional planes it got a bit tougher on the ground, especially once the enemy swarms you with plenty of infantry in the second stage. That one mission felt significantly harder than all the others.
egrofik
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by egrofik »

good job, really challanging in GC39.
Some minor balancing topics, e.g. Warsaw with this really nasty recon car with strengh of 30???
Or the Oslo scenario in which the good idea with reinforcments of the english fighters is obsolet, if you do the job exactly like described in the briefing...
My favorites are Spoils of war and Narvik, really nice scenarios.
Was it intended in Lodz that the Polish forces try to make a real counter attack? I remember in the GC39 there only sit and wait
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