Custom Player Traits

A forum to discuss custom scenarios, campaigns and modding in general.

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Franc Peinovich
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Fri Jul 23, 2021 12:40 pm

Custom Player Traits

Post by Franc Peinovich »

Good afternoon,

How do I edit custom starting traits for players in a custom campaign? I understand how to edit what traits they can choose for themselves (Panzer General, No Overstrength, etc) in the rules document. However, I want to make a campaign/mod in which the player will always have the “perimeter control” trait instead of having to select it. Is there a place to edit this or does this require messing with the actual coding of the game?

Also, what is recommended as far as learning how to edit the game through the engine? I want to make custom flags/textures.
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