Unit - Statistics

A forum to discuss custom scenarios, campaigns and modding in general.

Moderator: Panzer Corps 2 Moderators

Post Reply
dalfrede
Major - 8.8 cm FlaK 36
Major - 8.8 cm FlaK 36
Posts: 975
Joined: Wed Mar 15, 2017 7:48 pm

Unit - Statistics

Post by dalfrede » Wed Apr 08, 2020 8:06 pm

Copying a topic from the Beta Section.
My first post is more of a Bug type notice.
But this seems to me a good place to bring unit mod issues/ideas.
AssaultGuns.jpg
AssaultGuns.jpg (168.78 KiB) Viewed 756 times
Bringing up the old issue of Assault Guns[R=1].
Using the Stug3B as a base line, a number of similar units have cost issues, prestige and/or slot wise.

Most have EntKiller4, but some have EntKiller2 including 'Italian Brummdbar'
The picture was taken from R1.0 but R1.0.9 appears to have same issues.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.

uran21
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 2071
Joined: Thu Dec 02, 2010 8:34 pm

Re: Unit - Statistics

Post by uran21 » Thu Apr 09, 2020 6:41 am

Thanks for the initiative. I remember one of your reports how correct traits were not assigned to all assault guns but thought how you are mixing it with 2 ranged ones.

Corrected traits and core slots except for BT-7A since it is a switcher so it retains core slot of a more expensive part. Prices contain the sum of all stats so they can differ depending on other parameters but I will look at it later.

Kerensky
Content Designer
Content Designer
Posts: 7178
Joined: Wed Jan 12, 2011 2:12 am

Re: Unit - Statistics

Post by Kerensky » Thu Apr 09, 2020 7:38 am

If this is the new discussion place for unit stats, how about a suggestion for Panther tank improvement.

https://steamcommunity.com/app/1072040/ ... 937903128/

As I wrote in the thread, I wouldn't mind seeing them go down to 6 slots.

Post Reply

Return to “Panzer Corps 2 Scenario Design”