We hope that you're keeping well in these troubled times. All Slitherine employees are now working from home and endeavouring to keep the games coming
As the forum name suggests, v.1.5.27 is now available. Here's what's new/changed:
Campaigns
- The low quality of “rear echelon” armies has been toned down considerably. (i.e. they aren't as low quality as they were before)
Units
- Anglo-Saxon hirdsmen are now rated as “Some Armour” for protection (and unit cost). The majority of men are still unarmoured, so the models are unchanged.
- Kyrenean Greek 321-276 BC list changed to use Ptolemaic pike phalanxes.
- Fixed textures for Ptolemaic Veteran Pike Phalanx and Macedonian Pike Phalanx to not look eastern. Thanks Paul.
- Fixed bug that applied “Fighting Heavy Chariots” cohesion test modifier incorrectly.
- Spartan veteran hoplites will now use the correct Lambda shield when side A is Spartan and side B is Roman.
- Fixed issue whereby Fragmented unit whose pursuit is blocked by friends could end up with more AP than it should.
We would be especially grateful if you could give us feedback on the rear echelon armies in Sandbox mode.
The Matrix version of the game is available here and Steam users can access the beta on the openbeta branch (no password required).
Thanks for taking the time to check the beta out and we look forward to your feedback.