Knights Reskin Mod

Moderator: rbodleyscott

Post Reply
thick1988
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Tue Aug 25, 2015 11:29 pm

Knights Reskin Mod

Post by thick1988 »

Hello all,

This is my first mod for any Field of Glory game, and it's a simple reskin of the Knights & Sergeants unit for the game. All factions use the same textures for this unit, so it will be compatible with any Army List that contains 'Knights & Sergeants'. In the future I will work on reskinning other units most likely.

Download Link: https://www.mediafire.com/file/p3hhsypo ... N.rar/file

Version 1.0
  • Reskins most all of the Knights and Sergeants units for all factions.
  • Includes more period accurate Dargen, Maciejowski, and Bolzano helms.
  • More accurate heraldry
  • Period accurate scabbard and suspension systems
  • Early Coat of Plates textures
Screenshots:
Image
Image
Image
Image
Image
Last edited by thick1988 on Fri Jun 04, 2021 2:26 pm, edited 1 time in total.
Paul59
General - King Tiger
General - King Tiger
Posts: 3803
Joined: Tue Jul 21, 2015 11:26 pm

Re: Knights Reskin Mod

Post by Paul59 »

These look superb. Unfortunately I am away for a few days, and so cannot download it yet. Have you done separate textures for each nation, or just new textures for the existing Knights & Sergeants unit?

EDIT: Nevermind, I am home now and can see what you have done. Excellent.
Last edited by Paul59 on Thu Jun 03, 2021 8:49 pm, edited 1 time in total.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Mord
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 421
Joined: Fri Dec 21, 2018 9:19 am
Location: North of Innsmouth, Mordbunker HQ, Windham, ME, USA
Contact:

Re: Knights Reskin Mod

Post by Mord »

Excellent first post! Nice job. They look awesome. I am either gonna have to bounce back and forth between yours and Smickey's or integrate them. Thanks very much! I look forward to more stuff from you.


Mord.
toska
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 479
Joined: Mon Jan 25, 2016 12:07 pm

Re: Knights Reskin Mod

Post by toska »

top-notch work, I'll use it without a doubt :D .

I encourage you to continue.
matlegob
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 181
Joined: Fri Jun 16, 2017 7:01 pm

Re: Knights Reskin Mod

Post by matlegob »

Very nice works: what about to mix it with this work?

viewtopic.php?f=639&t=105878
thick1988
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Tue Aug 25, 2015 11:29 pm

Re: Knights Reskin Mod

Post by thick1988 »

At this point, they are only replacing the vanilla textures, so the same textures are re-used between factions. For this reason though I tried to avoid making any of the heraldry very obviously tied to any one kingdom or culture. But I may look into faction specific knights, which would be neat because then I could pull heraldry from existing documents, rolls, and armorials depicting arms of knights in a kingdom.
SmickeyMcgee
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 75
Joined: Wed Jul 21, 2010 6:39 pm

Re: Knights Reskin Mod

Post by SmickeyMcgee »

Hey I was wondering if it was okay for me to use your textures with a Westeros mod i'm working on?
Post Reply

Return to “Field of Glory II: Medieval - Modding”