DUST-BIN
Moderators: rbodleyscott, kronenblatt
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- Master Sergeant - Bf 109E
- Posts: 491
- Joined: Sun Dec 07, 2014 7:31 pm
Re: Ever-Green League 1240 AD
Good deal! I will set up today with password jagger.
Editted....Something weird occurred when I set up the game. I picked the Andalusian 1228-1248AD vs Khwarazamian 1232-1246. Yet when I looked at the army selection before submitting the challenge, the summary shows Andalusian 1228-1248AD vs Khwarazamian 1156-1231. I submitted the challenge anyway to see what happens and it also shows the Khwarazamian army as 1156-1231 instead of the 1232-1246 army. I have never seen that before and I think I have found a bug. I am going to submit it to tech support and see what they say.
Editted....Something weird occurred when I set up the game. I picked the Andalusian 1228-1248AD vs Khwarazamian 1232-1246. Yet when I looked at the army selection before submitting the challenge, the summary shows Andalusian 1228-1248AD vs Khwarazamian 1156-1231. I submitted the challenge anyway to see what happens and it also shows the Khwarazamian army as 1156-1231 instead of the 1232-1246 army. I have never seen that before and I think I have found a bug. I am going to submit it to tech support and see what they say.
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- Master Sergeant - Bf 109E
- Posts: 491
- Joined: Sun Dec 07, 2014 7:31 pm
Re: Ever-Green League 1240 AD
Imatson, we should be good to go according to RBS. Apparently some sort of bug but the proper armies should appear in game. Challenge game is setup.
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- Sr. Colonel - Battleship
- Posts: 1654
- Joined: Fri Jan 27, 2012 12:36 pm
- Location: Osaka, Japan
Re: Ever-Green League 1240 AD
Karvon Castilian/Leonese 1200-1319 AD with Berber allies defeated gort7078 Rus 1155-1264 AD 64-38.
The field was dominated by three pieces of terrain falling roughly diagonally from the left of center on my side of the field to the near right side of my deployment area: a large patch of rough, a large woods, another large patch of rough.
We deployed a number of irregular foot and veteran moslem spear in the woods. Behind the woods we hid some camel lancers and horse lancers. In the narrow gap between the woods and the rough patch, we deployed a few moslem spear supported by raw spear. 4 knights formed up behind the spear as a reserve. A few LF screened the edge of the central woods. About half a dozen or so LH deployed in line to the left of the woods. Our initial plan was to use our raw spears to hold the RF shielded by the rough. The ave spears would hold the small gap between the rough and the woods. Our medium foot would push out of the woods to secure the rough on the left. Our veteran spears would advance using the rough to cover their left. Our massed lancers would sweep around the left of the veteran spears screened by our lights.
The Rus surprised me with their army composition; they went with an almost exclusively cavalry force made up mainly of their best equipped horse supported by a few horse archers, which deployed in a couple of loose lines across the center. A handful of light foot and horse screened each flank. They were supported by a small foot force made up of a couple of defensive spear and 4 medium impact foot. The infantry force initially deployed on their left.
Facing such a large mounted force I revised my initial plan slightly. I decided to hold my lancers hidden behind the forest back to see where the thrust of his attack would fall while my light horse swamped his smaller number of lights on my left and then would fall upon his exposed cavalry. My foot in the woods retreated out, the mediums turned to defend the edge and the veteran spear shifted into reinforce the narrow gap between the woods and the rough on my right.
The Rus made a general advance all along the front; most of his medium foot wheeled and headed to clear the central woods while the rest of the foot plodded towards the gap and rough on my right supporting the general cavalry advance. This led to essentially three battles: a swirling cavalry melee on the left, a medium foot battle along the edge of the woods in the center and an fight in the gap and bordering rough on my right.
The cavalry battle evolved thru several stages. First, my lights drove off or destroyed his. Then my lights fell on his cavalry disrupting and fragmenting a few before getting chased off or destroyed themselves. Next my lancers and a supporting knight engaged his horse which had gotten stuck into some of my LFa defending the rough. The disruption of the rough really caused this to drag out while the battle raged elsewhere.
In the center, his medium impact foot surged through the woods and tried to overrun my irregulars waiting beyond the edge. Despite his better armor and initial impact advantage, the disrupting effect of the woods stalled that attack and I worked the flanks to disrupt and destroy these, then pushed out to support the cavalry battle in and around the rough to my left.
On my right, the Rus tried to ride down my spear in the gap with his horse and was bloodily repulsed. Some of his other horse tried riding down my raw spear shielded by the rough and were thrown back repeatedly. My veteran spear pushed through the center gap driving off his horse and engaged his infantry waiting near the rough. My knights in reserve moved up through the spears and finished off some of his caught horse.
The arrival of my mediums to fight in the rough on the left, tipped the balance in my favor and the Rus cavalry finally broke and fled leading to the collapse of the rest of the army.
The field was dominated by three pieces of terrain falling roughly diagonally from the left of center on my side of the field to the near right side of my deployment area: a large patch of rough, a large woods, another large patch of rough.
We deployed a number of irregular foot and veteran moslem spear in the woods. Behind the woods we hid some camel lancers and horse lancers. In the narrow gap between the woods and the rough patch, we deployed a few moslem spear supported by raw spear. 4 knights formed up behind the spear as a reserve. A few LF screened the edge of the central woods. About half a dozen or so LH deployed in line to the left of the woods. Our initial plan was to use our raw spears to hold the RF shielded by the rough. The ave spears would hold the small gap between the rough and the woods. Our medium foot would push out of the woods to secure the rough on the left. Our veteran spears would advance using the rough to cover their left. Our massed lancers would sweep around the left of the veteran spears screened by our lights.
The Rus surprised me with their army composition; they went with an almost exclusively cavalry force made up mainly of their best equipped horse supported by a few horse archers, which deployed in a couple of loose lines across the center. A handful of light foot and horse screened each flank. They were supported by a small foot force made up of a couple of defensive spear and 4 medium impact foot. The infantry force initially deployed on their left.
Facing such a large mounted force I revised my initial plan slightly. I decided to hold my lancers hidden behind the forest back to see where the thrust of his attack would fall while my light horse swamped his smaller number of lights on my left and then would fall upon his exposed cavalry. My foot in the woods retreated out, the mediums turned to defend the edge and the veteran spear shifted into reinforce the narrow gap between the woods and the rough on my right.
The Rus made a general advance all along the front; most of his medium foot wheeled and headed to clear the central woods while the rest of the foot plodded towards the gap and rough on my right supporting the general cavalry advance. This led to essentially three battles: a swirling cavalry melee on the left, a medium foot battle along the edge of the woods in the center and an fight in the gap and bordering rough on my right.
The cavalry battle evolved thru several stages. First, my lights drove off or destroyed his. Then my lights fell on his cavalry disrupting and fragmenting a few before getting chased off or destroyed themselves. Next my lancers and a supporting knight engaged his horse which had gotten stuck into some of my LFa defending the rough. The disruption of the rough really caused this to drag out while the battle raged elsewhere.
In the center, his medium impact foot surged through the woods and tried to overrun my irregulars waiting beyond the edge. Despite his better armor and initial impact advantage, the disrupting effect of the woods stalled that attack and I worked the flanks to disrupt and destroy these, then pushed out to support the cavalry battle in and around the rough to my left.
On my right, the Rus tried to ride down my spear in the gap with his horse and was bloodily repulsed. Some of his other horse tried riding down my raw spear shielded by the rough and were thrown back repeatedly. My veteran spear pushed through the center gap driving off his horse and engaged his infantry waiting near the rough. My knights in reserve moved up through the spears and finished off some of his caught horse.
The arrival of my mediums to fight in the rough on the left, tipped the balance in my favor and the Rus cavalry finally broke and fled leading to the collapse of the rest of the army.
Chaos Tourney and Little Wars Organizer, TDC V Early Medieval Coordinator
Re: Ever-Green League 1240 AD
gort7078 Castilian Leonese 1200-1319 challenges Flockaveli Crusader 1152-1291
hope to hear from you soon.
PM sent
hope to hear from you soon.
PM sent
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
4 kronenblatt Tuareg 950-1500 AD challenges 1 Karvon Rus 1155-1264 AD.
Updated until here.
Updated until here.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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- Corporal - Strongpoint
- Posts: 70
- Joined: Fri Jun 08, 2018 3:06 pm
Re: Ever-Green League 1240 AD
I joined the game. Not sure if you saw it since it is being buggy. Looking forward to it!Jagger2002 wrote: ↑Sun Oct 31, 2021 8:58 pm Imatson, we should be good to go according to RBS. Apparently some sort of bug but the proper armies should appear in game. Challenge game is setup.
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- Sr. Colonel - Battleship
- Posts: 1654
- Joined: Fri Jan 27, 2012 12:36 pm
- Location: Osaka, Japan
Re: Ever-Green League 1240 AD
Acceptedkronenblatt wrote: ↑Tue Nov 02, 2021 6:03 pm 4 kronenblatt Tuareg 950-1500 AD challenges 1 Karvon Rus 1155-1264 AD.
Updated until here.
Chaos Tourney and Little Wars Organizer, TDC V Early Medieval Coordinator
Re: Ever-Green League 1240 AD
I would like to join with Norwegian 1155-1299 AD please.
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
Welcome, Alan! I've added you to the spreadsheet, so you're good to go, starting with Norwegians in your next/first game. Now, however, all other players are busy in challenges so you need to recruit one more player to get going ASAP. Or maybe someone reading this is up for joining EGL 1240 AD?
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
Great! Challenge created, with password EGL1240ADKarvon wrote: ↑Tue Nov 02, 2021 9:23 pmAcceptedkronenblatt wrote: ↑Tue Nov 02, 2021 6:03 pm 4 kronenblatt Tuareg 950-1500 AD challenges 1 Karvon Rus 1155-1264 AD.
Updated until here.
Enjoy!
PM sent.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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- Corporal - Strongpoint
- Posts: 58
- Joined: Sun Jun 20, 2021 3:20 am
Re: Ever-Green League 1240 AD
Flockaveli (Crusader 1152-1291) defeats gort7078 Castilian Leonese (1200-1319) 61-57
I apologize but I am going to drop out of the league at this time, bit off a little more than i can chew
I apologize but I am going to drop out of the league at this time, bit off a little more than i can chew
Re: Ever-Green League 1240 AD
Doyley50 (Norwegian 1155-1399) challenges gort7078 (Crusader 1152-1221)
Re: Ever-Green League 1240 AD
Doyley50 (Norwegian 1155-1399) defeats gort7078 (Crusader 1152-1221) 47-5.
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
Updated.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
Re: Ever-Green League 1240 AD
I think I would like to join with "Armenian (Cilicia) 1155-1375 AD" if that is possible.
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
Welcome!
You're now added to the spreadsheet in the opening post, so once you've read up on the rules and are fine with them, you're good to go, starting with Armenian (Cilicia) 1155-1375 AD in your next/first game, and then always swapping armies with your opponent after the game is concluded.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
Re: Ever-Green League 1240 AD
Cool! So just to make sure that I understand this correctly, I can now challenge either "Doyley50" or "gort7078", right?kronenblatt wrote: ↑Mon Nov 22, 2021 7:29 pmWelcome!
You're now added to the spreadsheet in the opening post, so once you've read up on the rules and are fine with them, you're good to go, starting with Armenian (Cilicia) 1155-1375 AD in your next/first game, and then always swapping armies with your opponent after the game is concluded.
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
Correct. Since they're both green (i.e., not involved in any other game), and they're not more than three places above you.Lennard wrote: ↑Mon Nov 22, 2021 10:23 pmCool! So just to make sure that I understand this correctly, I can now challenge either "Doyley50" or "gort7078", right?kronenblatt wrote: ↑Mon Nov 22, 2021 7:29 pmWelcome!
You're now added to the spreadsheet in the opening post, so once you've read up on the rules and are fine with them, you're good to go, starting with Armenian (Cilicia) 1155-1375 AD in your next/first game, and then always swapping armies with your opponent after the game is concluded.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
Re: Ever-Green League 1240 AD
Okay, then I have one last question (sorry ) : If I would want to use allies for my list (which is allowed for the challenger but not the challenged person - if I understand the rules correctly) should I declare this in the original challenge post?kronenblatt wrote: ↑Mon Nov 22, 2021 11:27 pmCorrect. Since they're both green (i.e., not involved in any other game), and they're not more than three places above you.Lennard wrote: ↑Mon Nov 22, 2021 10:23 pmCool! So just to make sure that I understand this correctly, I can now challenge either "Doyley50" or "gort7078", right?kronenblatt wrote: ↑Mon Nov 22, 2021 7:29 pm
Welcome!
You're now added to the spreadsheet in the opening post, so once you've read up on the rules and are fine with them, you're good to go, starting with Armenian (Cilicia) 1155-1375 AD in your next/first game, and then always swapping armies with your opponent after the game is concluded.
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- General - Elite King Tiger
- Posts: 4333
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: Ever-Green League 1240 AD
No, you don't have to. You can add allies after your challenge have been accepted and when setting up the game. Allies must cover 1240 AD though.Lennard wrote: ↑Tue Nov 23, 2021 4:44 pmOkay, then I have one last question (sorry ) : If I would want to use allies for my list (which is allowed for the challenger but not the challenged person - if I understand the rules correctly) should I declare this in the original challenge post?kronenblatt wrote: ↑Mon Nov 22, 2021 11:27 pmCorrect. Since they're both green (i.e., not involved in any other game), and they're not more than three places above you.
No, ypu
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643