The Need For A Working Unity Editor

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Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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The Need For A Working Unity Editor

Post by sull51 » Fri Sep 29, 2017 8:22 pm

Computer games come and go on my hard drive, but FOG-1 will live forever -maybe.

This is due to the editor which allowed users to create a huge number of add on scenarios which have extended the life and my enjoyment of the game. The unity version FOG-1does not have a working editor although a “sticky” that says the transfer to Unity editor would be easy.

Besides the transfer of existing add on scenarios the last two DLC’s do not work in existing FOG-1 editor and would open up new time periods for add on scenarios if an editor for Unity existed

Now many of you are now thinking why bother adding an editor to a new version of a 8 year old game when FOG-2 is about to be released with what appears to be a great editor. If Sliterine releases the DLC’s at the same rate as FOG-1 it could be 5 or 6 years (2023-2024) before they get to the later DLC’s (Middle Ages, Vikings)

As an old soldier ( a wargamer type soldier) both my hard drive and myself may be dead by then So it is imperative that a working editor be added to the Unity version of FOG-1-Please!

1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
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Re: The Need For A Working Unity Editor

Post by Micha63 » Wed Oct 11, 2017 4:48 pm

You can create scenarios in fog 1 and convert them to Unity, a good compromise for the waitingtime.

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