Great game, great support

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

Moderators: Slitherine Core, BA Moderators

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Rosseau
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Great game, great support

Post by Rosseau » Fri Aug 06, 2010 8:00 pm

For what it's worth, I own every serious wargame Matrix/Slitherine has to offer, and then some.

Point is, I am jaded. But not by BA. This game is a real beauty.

In fact, I was still liking it despite the game editor not working for me and not being able to save a game, due to a bug.

But Pip just goes ahead and fixes the problem for us in a few hours.

I find that level of service just incredible. You won't find that on Steam. And Steam is good.

Thank you Pip, Ian and the rest of the team. You are leading the pack in this market.

Rom1944
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Post by Rom1944 » Fri Aug 06, 2010 8:33 pm

+1 I totally agree with the support and im liking the game very much too.

Sleet
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Post by Sleet » Fri Aug 06, 2010 10:57 pm

Agreed. Great game, am having fun in the desert campaign currently. (when I am supposed to be working) ;)

Awesome support as well.

Great work all around Slitherine.

MrsWargamer
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Post by MrsWargamer » Sat Aug 07, 2010 12:02 am

I too have a large stash of very serious very credible wargames (mainly Matrix Games and Slitherine).

Truth is, no matter how great a game is 'said' to be, it's only the ones you actually play that count.

I also call it a valid measuring point, any game you can play, and lose at, and laugh, to be truly a unique experience.

I love ASL for instance, mostly because win or lose it's a hoot.

That's true here with BBC BA. I just won a game I technically speaking mangled. Ok winning with a bren carrier is not something to be proud of :)
I had to call in 3 artillery strikes and 2 bombing missions to kill off the last dang axis tank just so I could run in scoop a VP location that fortunately was a vehicle drive by option so I could claim the win.

But it is that sort of experience that makes the game fun.

Die!! why won't you die!! :)

Rosseau
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Post by Rosseau » Sat Aug 07, 2010 2:04 am

Well said.

I've had WitP AE and similar games for months now. The time commitment to just reading the docs is significant.

I am hoping BA will catch on and expand like FoG.

vidzm7
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Post by vidzm7 » Sat Aug 07, 2010 11:52 am

I disagree with you. I cannot save a game. When i try to load - nothing happens. I have to start afresh from the tutorial!!!! Save and load are basic functions for any gamer. if they go this wrong they do not rectify on an individual basis - a fix is issued.

I ran a 300 person major government development shop. I know something about buts and fixes. Disappointing!!!

IainMcNeil
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Post by IainMcNeil » Sat Aug 07, 2010 12:46 pm

This is a one off so please post a reply in the tech support forum. We'll get you up and running ASAP!

Rosseau
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Post by Rosseau » Sat Aug 07, 2010 7:52 pm

I have yet to try and save a game now that they fixed the ESC problem for me. Too much fun to stop playing until the scenario is finished. But I will try it. If I quit out, I can go back to the scenario I was playing and not have to re-start from the tutorial.

MesaDon
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Post by MesaDon » Sat Aug 07, 2010 9:15 pm

Have had no problem with the Save process. Hit the esc key and just inputed my file name and click ... saved. Also loaded perfectly from that save.

rubeus2003
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Post by rubeus2003 » Wed Aug 18, 2010 7:18 am

I don´t usually write in forums which are not in my language, but this game deserves the effort :)
I´m agree with Rosseau: this is a great game. Very good design (a brave decision in wargames), great gameplay, good sound, music... Congratulations!

Yesterday I bought the game, started to play and... time flies!! 8)

Magnificent. :D

Windycity
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Post by Windycity » Wed Aug 18, 2010 11:41 am

Hands down,

Best WWII tactical “NEW” engine in over a decade .

DaveyJJ
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Post by DaveyJJ » Wed Aug 18, 2010 1:13 pm

Windycity wrote:Hands down,

Best WWII tactical “NEW” engine in over a decade .
Yup. As I've said in other threads it's so good I sullied my new 27" iMac with a Boot Camp partition just to play this one game, until the OS X version hits. Even then, if I have to (serial number not being cross-platform) I'll buy a second OS X copy to support this excellent franchise.

Are there minor improvements to be made? Sure. Each of us probably has a small list of things we'd like to see (for me, making some of the editor stuff more intuitive and UI-based would be a good start), but overall this has become a huge favourite of mine, even with the minor hassle of having to reboot into Windows to play the game. So much so even finishing the last stages of testing my own iPad title (and 8th iOS game) is taking a back seat.

Thanks, Slitherine!

P.S. Is the OS version being ported in house, or is someone like like Edwin at Feral or the folks at Virtual Programming handling the port?

pipfromslitherine
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Post by pipfromslitherine » Wed Aug 18, 2010 3:48 pm

We are aiming to make it our first in-house Mac title. Hopefully it will not throw up too many tricky issues!

Cheers

Pip

CaptainSlow
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Post by CaptainSlow » Sun Aug 22, 2010 6:56 pm

pipfromslitherine wrote:We are aiming to make it our first in-house Mac title. Hopefully it will not throw up too many tricky issues!

Cheers

Pip
Just bought the game and I am smacked by its design, subtlety and quality. Just had a holiday in Normandy visiting all sites and musea and reading many books; every real story plays out in the game. It is a GEM!
Thank you Slitherine for this extraordinary product. I was deceived by its looks and silly moves at first... but than there was the gold underneath.
I will buy an OS X port the minute it comes out, and .... it begs for and iPad port. Although I hope you will not make it since I would probably have to quit my job ;-)
I am looking forward to any minor improvements although it is sooo good atm. British para's would make my day.

Keep up the splendid work! It is a classic in the making.

Captain S

cptkremmen
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Post by cptkremmen » Mon Aug 23, 2010 12:36 pm

Windycity wrote:Hands down,

Best WWII tactical “NEW” engine in over a decade .
Have to agree, and the support is really well above standard for the industry. Put in for a bonus Pip!!

MesaDon
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Post by MesaDon » Mon Aug 23, 2010 11:46 pm

cptkremmen wrote:
Windycity wrote:Hands down,

Best WWII tactical “NEW” engine in over a decade .
Have to agree, and the support is really well above standard for the industry. Put in for a bonus Pip!!
I do have to agree about the support even if I whine a lot, at least I know someone is listening, which is more then can be said for many companies in all fields. Once again Good Job Guys!

pipfromslitherine
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Post by pipfromslitherine » Mon Aug 23, 2010 11:56 pm

There are very few comments which don't lead directly to action items on our todo list. So keep up the comments and suggestions. Not all of them turn out to be possible, but they all get attention! :)

As an example, the first editor plugin I am looking to build as a test should (if it works) edge water automatically for you.

Cheers

Pip

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