DLC: Captured Units
Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators
Captured units are mostly decided based on historical availability (French and Russian equipment re-use is rampant, although historically the Matilda tanks were generally procured during the Africa Campaign) but also feasibility of use. As the DLC is geared toward tank and armored engagements more than anything else, the captured unit fill roles that see common use. The game is Panzer Corps, after all.
Ships are never core units and aircraft have little to no historical basis for large scale re-use by axis forces.
No matter how much the German officers may have wanted them.
http://www.youtube.com/watch?v=hjz8pAGRvsg
Ships are never core units and aircraft have little to no historical basis for large scale re-use by axis forces.
No matter how much the German officers may have wanted them.
http://www.youtube.com/watch?v=hjz8pAGRvsg
The game may be Panzer Corps, but between the captured units and the SE tanks I am just starting to disband these tank "offers".
I dont have enough core slots to keep a balanced army if half of my units end up being tanks.
Also, from a screenshot you posted:
May be effective but in that thread you aimed at increasing the game value of AT, am now starting to believe that what needs to be balanced is the infantry, more specifically the staying power of infantry in close quarters.
In my view, and you may disagree, an entrenched infantry unit in a city should never de dislodged by a tank unit.
I dont have enough core slots to keep a balanced army if half of my units end up being tanks.
Also, from a screenshot you posted:
Out of 14 units, only 2 infantry units?!Kerensky wrote:
May be effective but in that thread you aimed at increasing the game value of AT, am now starting to believe that what needs to be balanced is the infantry, more specifically the staying power of infantry in close quarters.
In my view, and you may disagree, an entrenched infantry unit in a city should never de dislodged by a tank unit.
That's a screenshot of multiplayer though, an entirely different beast.
Typically when playing MP, stocking up on infantry is pretty common anyways, and they did get some nice buffs in 1.04. That map is also an exception, and the Germans generally don't get an abundance of infantry. The British on that map sure do though.
Typically when playing MP, stocking up on infantry is pretty common anyways, and they did get some nice buffs in 1.04. That map is also an exception, and the Germans generally don't get an abundance of infantry. The British on that map sure do though.
Where in Greece? (Also Krasny?)Atomhund wrote:Since I'm sort of a collector, I was wondering if someone could add all the units you can capture in DLC 41? On my first playthrough of DLC 40, I missed some tanks, so I started all over again
So far in '41, I have found a second Matilda in Greece and a T34 in Brest-Litovsk
Edit: KV-1B in Krasny
Minsk 41 - Brest Fortress gives you T-34/40
I found KV-1b on Streets of Moscow - airfield top east corner of the map
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- Lance Corporal - SdKfz 222
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- Lance Corporal - SdKfz 222
- Posts: 26
- Joined: Sun Nov 27, 2011 7:54 am
There are apparently 2 Soviet tanks in the "Streets Of Moscow" scenario that you can capture:
***SPOILER ALERT: HIGHLIGHT TO READ***
1. Krasnogorsk (grid hex 4,8 ) - T-34/40
2. Airfield at grid hex (24,3) - KV-1B
Good thing, too...although they came a little too late in the scenario for me to use them to any effect. I had my hands full with this one.
***SPOILER ALERT: HIGHLIGHT TO READ***
1. Krasnogorsk (grid hex 4,8 ) - T-34/40
2. Airfield at grid hex (24,3) - KV-1B
Good thing, too...although they came a little too late in the scenario for me to use them to any effect. I had my hands full with this one.
Yes, I found one and impar found the other one...MojoFilter99 wrote:There are apparently 2 Soviet tanks in the "Streets Of Moscow" scenario that you can capture:
***SPOILER ALERT: HIGHLIGHT TO READ***
1. Krasnogorsk (grid hex 4,8 ) - T-34/40
2. Airfield at grid hex (24,3) - KV-1B
Good thing, too...although they came a little too late in the scenario for me to use them to any effect. I had my hands full with this one.