My Game Times As Of Now
Moderators: Slitherine Core, Team Assault Design, Zeal
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- Major-General - Tiger I
- Posts: 2312
- Joined: Thu Jul 07, 2011 12:56 pm
- Location: Northeast, USA
My Game Times As Of Now
Always looking for a multiplayer game or two. (We need to test that out as well.)
I have some time off this coming Thursday (22Dec2011). And also next Monday and Tuesday (26Dec & 27Dec)
I’m in the EST time zone (New York). But since I'm off of work for 6 days in a row - Time of day (or night) might not matter too much.
If anyone is interested in a Multiplayer game – let me know…. If not, I’m sure I will be going after the AI some more.
I have some time off this coming Thursday (22Dec2011). And also next Monday and Tuesday (26Dec & 27Dec)
I’m in the EST time zone (New York). But since I'm off of work for 6 days in a row - Time of day (or night) might not matter too much.
If anyone is interested in a Multiplayer game – let me know…. If not, I’m sure I will be going after the AI some more.
Game times
I'm retired and available most times....would love to give multi=player a shot...name a time and date and I'll be there
I will check online every hour starting at 9pm -est time
9pm...10pm...11pm...etc until 2am
Things went well once we were in game. We had some issues in that when he tried to host I was unable to see his game under multi player/internet after logging in.
We each won a game. The game is of course totally different when player vs player than what you get with the AI. It was interesting to see what another would use and his style. Xerkis loves the grenade and it worked well for him in game two as I kept moving units into grenade range thinking he had to be out of grenades(there was a fence between the two squads) and he always had more. hehehe. I rarely have frags in my units, and really could have used them, so will have to consider that option more.
We both used USA troops which was a surprise. The german equipment is better so expected to run into a german squad the first game. The second I just wanted to see how he would respond to my unit and he made some good adjustments and I did not, so I got spanked.
We each won a game. The game is of course totally different when player vs player than what you get with the AI. It was interesting to see what another would use and his style. Xerkis loves the grenade and it worked well for him in game two as I kept moving units into grenade range thinking he had to be out of grenades(there was a fence between the two squads) and he always had more. hehehe. I rarely have frags in my units, and really could have used them, so will have to consider that option more.
We both used USA troops which was a surprise. The german equipment is better so expected to run into a german squad the first game. The second I just wanted to see how he would respond to my unit and he made some good adjustments and I did not, so I got spanked.
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- Sergeant - Panzer IIC
- Posts: 194
- Joined: Mon Jul 11, 2011 1:47 am
Multi player - teams
Hi Xerkis,Xerkis wrote:Yeah, the main thing I learned out of it was that you defiantly need different forces for different types of maps. But it was a good two games. We will need a tie breaker some time..... and then a best out of 5.... and then.....
Really need to get the hosting issue fixed though.
Have you tested multi player team play yet? As in more than 2 players?
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- Major-General - Tiger I
- Posts: 2312
- Joined: Thu Jul 07, 2011 12:56 pm
- Location: Northeast, USA
Re: Multi player - teams
I didn't think there was such a thing. In fact I thought I remembering seeing specifically that there wasn't....... Or am I thinking of a different game?VonRyan wrote:Hi Xerkis,Xerkis wrote:Yeah, the main thing I learned out of it was that you defiantly need different forces for different types of maps. But it was a good two games. We will need a tie breaker some time..... and then a best out of 5.... and then.....
Really need to get the hosting issue fixed though.
Have you tested multi player team play yet? As in more than 2 players?
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- Sergeant - Panzer IIC
- Posts: 194
- Joined: Mon Jul 11, 2011 1:47 am
Re: Multi player - teams
Hi Xerkis,Xerkis wrote:I didn't think there was such a thing. In fact I thought I remembering seeing specifically that there wasn't....... Or am I thinking of a different game?VonRyan wrote:Hi Xerkis,Xerkis wrote:Yeah, the main thing I learned out of it was that you defiantly need different forces for different types of maps. But it was a good two games. We will need a tie breaker some time..... and then a best out of 5.... and then.....
Really need to get the hosting issue fixed though.
Have you tested multi player team play yet? As in more than 2 players?
Found it - Lexen - Multi-player post 11-Oct-2011
"No such plans. There were from the start, but we had to cut it because it is a lot of work, and we didn't think that player would want so sit and wait for 3 other players taking actions between their actions."