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Rome Great Battles not os great?
I've read the reviews, including the one on ths forum, and like the concept of the game; but a handful of player reviews from the UK for the PC version of Rome were disappointing to say the least, citing poor graphics and other complaints, i.e., it doesn't matter where you place troop types re terrain, etc.
Boxed sets of Rome are available in stores here in the US, and I have seen several different box designs of what I assume is the same game.
Query: Has the game been improved, are thee any patches planned? I really want to like and buy this game, but I'm afraid it will pale in comparison to Rome: Total War.
Boxed sets of Rome are available in stores here in the US, and I have seen several different box designs of what I assume is the same game.
Query: Has the game been improved, are thee any patches planned? I really want to like and buy this game, but I'm afraid it will pale in comparison to Rome: Total War.
Re: Rome Great Battles not os great?
Hmmm. On the Mac and, I'm certain, the PC releases of Legion Arena, terrain type is crucial. Too crucial, in fact.OldSchool wrote:it doesn't matter where you place troop types re terrain
Re: Rome Great Battles not os great?
Although RGB is based on the very successful Legion engine, it's not Legion Arena; some UK players posted that terrain didn't seem to matter in RGB, and I want to clarify this before I buy the game.moj wrote:Hmmm. On the Mac and, I'm certain, the PC releases of Legion Arena, terrain type is crucial. Too crucial, in fact.OldSchool wrote:it doesn't matter where you place troop types re terrain
I'm looking for a reasonably realistic tactical game where what I choose to do matters in the outcome, while having some fun in the process. Have you played RGB? Is this what RGB is?
Re: Rome Great Battles not os great?
If terrain type - eg 'open ground', 'scrub', 'boggy' etc - has no effect then the gameplay would be awful. Might as well be 'Spartan Arena' with the heaviest, prickliest infantry available duking it out.
If the reviewers are saying that elevation/hills don't come into play then they're correct. Cavalry are just as effective charging up a hill you'd struggle to walk up as they are charging down it. Similarly, archers don't have blind spots regardless of what lies between them and the enemy, nor does sitting them on a hill increase their range. Not a biggie really, given that the deployment map gives no indication of elevation.
There were a couple of stated gameplay changes, namely...
<i>* New ambush feature allowing troops to hide in forests
* New scouting attribute for units which determines how good they are at spotting units hiding in forest. </i>
...but I'd be amazed if the terrain adjustments had been (deliberately) removed.
Having not played GBoR I'm unqualified to say any more. Hopefully a grown-up will be along shortly
If the reviewers are saying that elevation/hills don't come into play then they're correct. Cavalry are just as effective charging up a hill you'd struggle to walk up as they are charging down it. Similarly, archers don't have blind spots regardless of what lies between them and the enemy, nor does sitting them on a hill increase their range. Not a biggie really, given that the deployment map gives no indication of elevation.
There were a couple of stated gameplay changes, namely...
<i>* New ambush feature allowing troops to hide in forests
* New scouting attribute for units which determines how good they are at spotting units hiding in forest. </i>
...but I'd be amazed if the terrain adjustments had been (deliberately) removed.
Having not played GBoR I'm unqualified to say any more. Hopefully a grown-up will be along shortly
Last edited by moj on Fri Dec 07, 2007 5:56 pm, edited 1 time in total.
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Re: Rome Great Battles not os great?
*bump*OldSchool wrote:Although RGB is based on the very successful Legion engine, it's not Legion Arena; some UK players posted that terrain didn't seem to matter in RGB, and I want to clarify this before I buy the game.
I'm looking for a reasonably realistic tactical game where what I choose to do matters in the outcome, while having some fun in the process. Have you played RGB? Is this what RGB is?
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