Horst wrote:I’m currently in Africa. I like the vast versions of the already known AK campaign regions with lots of travelling involved now.
Yeah. It never gets boring with these large maps. They are what we are used to but like several times bigger maps
The mix of large and small group, defense and enemy retreat actions is welcomed there.
Yes you can never apply only one tactic. Nikki is a genius in a way, since I think he designed more versitale scenarios then original designers. There is even one that involves naval warfare only! There was no such scenario in any game or DLC. Although, I must say - AI pretty much fails in naval combat only. That is why fictional pacific corps game mechanic would have to be overhauled.
In Brevity, I suddenly received a bunch of European unit upgrades: wrong theatre setting for Brevity and Battleaxe later?
I noticed this too. Suddenly all units get grey camouflage again. For a scenario or two.
In Skorpion and Battleaxe, the Italians aren’t available.
Also, the Bersaglieri from Halfaya/Brevity are Germans and not Italians. That’s maybe a bit confusing if you want to upgrade them and keep some organization among nations’ forces.
I haven't received any Italian units, except the Sahariana recon infantry. But like you said even that unit when converted looks like German infantry. I guess there is some mix-up in equipment file. Anyways, I don't see almost any use of Italian units that could have been thrown into the core. Sahariana is ok for recon purposes, but every other Italian unit is weaker then German counterpart (apart from the SP 14/11 artillery available later in the game).
A little heads up for you Horst. Try to conserve as much prestige as possible (around 10.000 or more would be good), and keep as quality and versatile core as possible in Africa. It will be tough, but with careful play it is doable. Why I say this - well you will from mid 42 to late 42 play 2 battles of El Alamain. While the first is not that problematic, the second is the biggest onslaught of enemy units since Soviet steamroller. You will need a top notch core to pull DV there, since you not only have to stop the steamroller, but to completely destroy British positions around El Alamain. And to be honest, if you don't pull a DV there the game shifts the path from the winning one to the loosing and retreating one, which is not as much fun.