Wish List so far
Moderators: Slitherine Core, BA Moderators
Re: Wish List so far
..you will not leave the bunker until it is done!!!!...............
Re: Wish List so far
Can I revisit my first wish list - is it intended to put the combat factors back on the main screen? I hope so as I found that useful.
Thanks
Thanks
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Re: Wish List so far
It is something we are looking at enabling in some way.collier4 wrote:Can I revisit my first wish list - is it intended to put the combat factors back on the main screen? I hope so as I found that useful.
Thanks
Cheers
Pip
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Re: Wish List so far
Hi Pip.pipfromslitherine wrote:It is something we are looking at enabling in some way.collier4 wrote:Can I revisit my first wish list - is it intended to put the combat factors back on the main screen? I hope so as I found that useful.
Thanks
Cheers
Pip
Any update on this? I was hoping it might have been in the recent release, but it seems not.
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- Slitherine
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Re: Wish List so far
Clicking on the effectiveness graph will toggle between the old style ratings and the graph.
Re: Wish List so far
I missed that change - thanks Andrew. And thanks for acting on the feedbackAndrewGardner wrote:Clicking on the effectiveness graph will toggle between the old style ratings and the graph.
Re: Wish List so far
Wish the scenario general info line appear in the set-up screens (force selection, deployment, initial chat in MP that pops up before replay).
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- Captain - Heavy Cruiser
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Re: Wish List so far
Agree. When I design MP scenarios, I try to provide announcements at the beginning if the scenario which outline specific info for the players, but simply providing the description in the areas Mike K suggests would really help the player out and aid in preventing a deployment that is inherantly flawed. The floating information only seen in the challenge room is often lost in the wash.MikeK wrote:Wish the scenario general info line appear in the set-up screens (force selection, deployment, initial chat in MP that pops up before replay).
Last edited by Navaronegun on Thu May 01, 2014 4:35 am, edited 1 time in total.
I think the best way to describe our operations to date is that they have violated every recognized principle of war.
General Eisenhower, Supreme Commander Allied Expeditionary Force, on the Tunisian Campaign, 27 DEC 1942.
General Eisenhower, Supreme Commander Allied Expeditionary Force, on the Tunisian Campaign, 27 DEC 1942.
Re: Wish List so far
At least in a general way. When attacking or in a meeting engagement, the commander usually has only maps and maybe some recon for a general idea of the lay of the land. On defense, of course - as I fondly recall in Steel Panthers, I could examine lines of sight, plan fields of fire, positions, fallback positions, minefields, wire, decoys, traps, and tricks - but having the ability to do that in BA would be too much of an opportunity.Navaronegun wrote:simply providing the description in the areas Mike K suggests would really help the player out and aid in preventing a deployment that is inherantly flawed.
A general view of the map and understanding the scenario is good.