Guille's PzCorps Support Base - Multipurpose Icons and more.

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Magic1111
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Magic1111 »

Magic1111 wrote:In regarding to the "Me_264_Amerika_Bomber" above...
Is it possible that anybody post me the needed entries for the Equipment and efx Files?
Anyone? :oops:
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

Magic1111 wrote:
Magic1111 wrote:In regarding to the "Me_264_Amerika_Bomber" above...
Is it possible that anybody post me the needed entries for the Equipment and efx Files?
Anyone? :oops:
You can ask rezaf, he is good in adjust points. :P

BTW, Me 109 H, the loser :mrgreen:
Attachments
GER_Me_109H.png
GER_Me_109H.png (34.44 KiB) Viewed 6824 times
GER_Me_109H_BIG.png
GER_Me_109H_BIG.png (25.9 KiB) Viewed 6826 times
BiteNibbleChomp
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by BiteNibbleChomp »

Another cool but unimportant request:

B-52 Stratofortress: http://en.wikipedia.org/wiki/Boeing_B-52_Stratofortress

Attach this to the end of priorities - It will go nicely with my slowly growing collection of 1950s/60s units, which I may make a mod out of eventually.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

BiteNibbleChomp wrote:Another cool but unimportant request:

B-52 Stratofortress: http://en.wikipedia.org/wiki/Boeing_B-52_Stratofortress

Attach this to the end of priorities - It will go nicely with my slowly growing collection of 1950s/60s units, which I may make a mod out of eventually.

- BNC
I have some B-52 model, but some how it is wrong. I will try if i find a good model

BTW Arado projekt I
Attachments
Ar Project I.png
Ar Project I.png (36.47 KiB) Viewed 6770 times
Ar Project I_BIG.png
Ar Project I_BIG.png (19.83 KiB) Viewed 6770 times
Horst
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Horst »

Maybe it's time to start your own unit topic, T2?
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

Horst wrote:Maybe it's time to start your own unit topic, T2?
No need for that when my contribute still low :mrgreen:

BTW, Me-262 HG III :D
Attachments
GER_Me-262HG-3.png
GER_Me-262HG-3.png (47.56 KiB) Viewed 6725 times
GER_Me-262HG-3_BIG.png
GER_Me-262HG-3_BIG.png (32.07 KiB) Viewed 6725 times
T2_2112
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

Another beast :mrgreen: Bv-222 Viking
Attachments
GER_Blohm & Voss Bv-222.png
GER_Blohm & Voss Bv-222.png (86.95 KiB) Viewed 6715 times
GER_Blohm & Voss Bv-222_BIG.png
GER_Blohm & Voss Bv-222_BIG.png (34.06 KiB) Viewed 6715 times
T2_2112
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

AND the BIGGEST aircraft ever build in WW 2, Bv-238 A :mrgreen:
Attachments
GER_Blohm & Voss Bv-238.png
GER_Blohm & Voss Bv-238.png (104.95 KiB) Viewed 6712 times
GER_Blohm & Voss Bv-238_BIG.png
GER_Blohm & Voss Bv-238_BIG.png (39.59 KiB) Viewed 6712 times
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

Edit: I made the icon smaller. Old icon has been removed. But you can request for the bigger item, if you will. 8)

Back to the icon making front :wink:

My first contribution is the heavy caterpillar tractor east RSO (Raupenschlepper Ost). It's a World War 2 unit.

A final note: Please do always include the mask for your units.
Attachments
RSO Pack refined.rar
(200.18 KiB) Downloaded 214 times
RSO-3.png
RSO-3.png (23.69 KiB) Viewed 6278 times
Last edited by Messmann on Sun Oct 19, 2014 5:15 pm, edited 1 time in total.
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

My second contribution are Sturmpioniere.

I cannot post the animations here, because they are too large to upload. But bear in mind that the offsets are 22 -8 and -22 -8 for a normal pioneer animation. You need to include a MG burst here, which means you have to change the animation.

Also, if anyone has infantry units (German units), you are welcome. Please always include the masks unless it's only experimental.
Attachments
Sturmpioniere Pack.rar
(118.62 KiB) Downloaded 276 times
Sturmpioniere.png
Sturmpioniere.png (20.02 KiB) Viewed 6500 times
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

My third contribution. This was not my own icon. However, I gave it face lift, so to speak.
Attachments
Hetzer_schurzen.png
Hetzer_schurzen.png (27.72 KiB) Viewed 6499 times
Hetzer Schurzen Pack.rar
(180.34 KiB) Downloaded 221 times
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

My fourth contribution. The gun is now in the same place as it is in the normal Grenadiere icon. So you can use the normal Hw Wehrmacht animation effortlessly.
Attachments
Bruckengrenadiere Pack.rar
(174.54 KiB) Downloaded 224 times
Bruckengrenadiere.png
Bruckengrenadiere.png (25.92 KiB) Viewed 6499 times
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

My fifth contribution. Once again, this was not my self-created icon. But the old icon was a little bit improvised, dark and without shadows. And a mask was missing. But now, it's fully operationable.

Offsets are 5, -35 and -5 , -35.

The name of the mask is different, for technical reasons. So I recommend to rename the mask accordingly!
Attachments
SdKfz_251D_2cm_Flakdrilling Pack.rar
(223.06 KiB) Downloaded 251 times
SdKfz_251D_2cm_Flakdrilling.png
SdKfz_251D_2cm_Flakdrilling.png (28.42 KiB) Viewed 6497 times
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

The following is my final contribution for today.

The offsets are 10 -29 and -10 -29. (As above, change the name of mask to match the name of icon.)

Stay tuned! :)
Attachments
SdKfz_251D_2cm_Flakdrilling_AT Pack.rar
(237.24 KiB) Downloaded 225 times
SdKfz_251D_2cm_Flakdrilling_AT.png
SdKfz_251D_2cm_Flakdrilling_AT.png (26.84 KiB) Viewed 6497 times
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
T2_2112
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

@Messmann

Nice units, but with ur name i hope i have some Messerschmitt units :mrgreen:
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

I am not so much into Luftwaffe units right now. :( For me, it seems that Dwights Sprayshop can't handle large plane icons with six planes. Is this true?

I am more interested in infantry and the masks for AA units in AT mode. :) It's very likely that I will publish something more on that, though.
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
rezaf
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by rezaf »

Messmann wrote:I am not so much into Luftwaffe units right now. :( For me, it seems that Dwights Sprayshop can't handle large plane icons with six planes. Is this true?

I am more interested in infantry and the masks for AA units in AT mode. :) It's very likely that I will publish something more on that, though.
I released a new version of DCS which added this as the main new feature - in the old versions large unit icons were indeed unsupported.
There's still the limitation that the icon cannot "overlap" into the other half of the file (large planes sometimes do this), but otherwise you should be able to work with planes.

Btw., anybody know what happened to Guille? Looks like he has retired after all. :cry:

Hopefully he'll at least drop us a visit at some point.
_____
rezaf
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by BiteNibbleChomp »

rezaf wrote:Btw., anybody know what happened to Guille? Looks like he has retired after all. :cry:

Hopefully he'll at least drop us a visit at some point.
_____
rezaf
Last online Aug 26. :(

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Messmann
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Messmann »

Thanks for the new sprayshop though. :D Without your program I wouldn't have started modding altogether.

I wonder why people didn't give the masks of AA and artillery units in AT mode. Someone just have to have those since there are camouflaged units in AT mode.

So I am interested in all kind of masks, especially in those. And I will publish my masks in return. Or publish them anyway, that is.

:)
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by T2_2112 »

This one can change mode track and wheels :mrgreen:

Image
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