Warhammer 40,0000 Armageddon update 1.03 coming soon!

Forum for the strategy game set during the 2nd War for Armageddon.

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lordzimoa
Lordz Games Studio
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Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by lordzimoa »

Warhammer 40,0000 Armageddon update 1.03 coming soon! With unit details and unit history! And much more details to be revealed soon.

Image

Image
rezaf
Colonel - Fallschirmjäger
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by rezaf »

That looks cool, thanks for keeping us posted.
_____
rezaf
Xadie
Corporal - Strongpoint
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by Xadie »

yay!
CiZerin
Corporal - 5 cm Pak 38
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by CiZerin »

Finally! Now I can continue to play. Thx a lot!
FroBodine
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by FroBodine »

Wow! Very excellent! Will we be able to also click on the enemy units to get these detail cards? Please, oh please.
Velihopea
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by Velihopea »

Update 1.03 seems to be out now...
RakuPL
Lance Corporal - Panzer IA
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by RakuPL »

Steam downloaded about 10MB of data for W40K:A for me. What was that?

EDIT:
Now I noticed 1.03 in the main menu :mrgreen:
Last edited by RakuPL on Wed Dec 17, 2014 8:10 pm, edited 1 time in total.
Bowmangr
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by Bowmangr »

Woohoo, so glad I bought this game. I had faith that you were going to support it and update it regularly to make it even better. You have a real hit in your hands, so please enrich the game with options, game modes, mods, even new sounds, graphics will be welcome. It really is a good game with a very solid foundation, you just need to build it up with patches and even an expansion some months later on.

Keep up the good work. Good job with polishing the game. I can safely suggest this game to my friends now that it is obvious that you support it so consistently.
lordzimoa
Lordz Games Studio
Lordz Games Studio
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by lordzimoa »

Yes, enemy unit details can now be consulted.
rich12545
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by rich12545 »

Will it fix the two CTD errors that I've had and reported so I can play the game?
xxaosicxx
Lance Corporal - SdKfz 222
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by xxaosicxx »

Nice! :)

My Steam version has updated also...I see you guys fixed the freezing-when-selecting-hex-visibility problem - nice one.

The detailed unit stats are awesome. Really awesome!
Aekar
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by Aekar »

SUPERB !
Kerensky
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by Kerensky »

rich12545 wrote:Will it fix the two CTD errors that I've had and reported so I can play the game?
I sincerely hope so! Give the new patch a fresh start (don't load saved games) and see if you still encounter your issues. If you do, please document the problem in as much detail and explanation as you can. The hardest problems to fix are the ones we can't re-create on our end, so please help us help you! :D
rezaf
Colonel - Fallschirmjäger
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by rezaf »

Can those of us running a non-steam version get a standalone download? Please?
_____
rezaf
FroBodine
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by FroBodine »

There is an update button on the launch screen. Or does this not work for you? Apologies if it doesn't.
fsx
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by fsx »

from the changelog of 1.03:

Issues fixed:
Fixed zero range weapons showing 48 as their range.
Fixed combo box in Options screen.
Changed FPS limit to 60 fps
Fixed handicap slider not working correctly in Multiplayer
Fixed wrong strength of unit if it ended previous scenario in transport.
Fixed AI issue where AI units remained stationary and did not attack player’s positions.
Added manual writer to Credits
New features:
Added unit details screen. Right-click a unit on the map or in unit list to invoke.
Map can be zoomed using +/- and PgUp/PgDown hotkeys. * restores 1:1 zoom level.
WASD can be used to scroll the map in addition to arrow keys. Disband has been rebound to Del hotkey.
Added Ctrl+S/L hotkeys for save/load
Each UI button tooltip now includes the corresponding keyboard combination.
In confirmation popups it is now possible to use Enter for OK/Yes and Escape for Cancel/No.
Added tooltip to Replacements showing replacements count, cost and experience change.
Added tooltip to Rest and Refit button, showing hit points and morale effect.
Added tooltip to health bars showing numbers for current/max strength and hit points.
Added final credits screen.1.02 to 1.03 Changelog
Added quick save/quick load via F5/F8 hotkeys
Added unit rename: select a unit and click its name.
Added cheat interface (single player only). Press Alt+Ctrl+Shift+C to invoke cheat box.
Unit Balance Changes:
Imperial units:
Price of the Hive Militia Autopistol and Autogun squads reduced
Price of Leman Russ and Leman Russ (armor upgrade) reduced
Leman Russ Conqueror price lowered and speed reduced to better represent the Conqueror cannon with less firepower but more perks like increased speed and accuracy
Basic models of Imperial Super Heavy tanks made slightly cheaper (Macharius, Baneblade, Banehammer, Shadowsword, Stormsword, Stormblade, Bandesword)

Space Marine units:
Venerable Dreadnoughts have gained the Leadership trait, increased stats, and increased prices
Salamander Firedrakes now behave like Terminator units for transportation purposes.
Ultramarine Terminators in Act2 have access to proper Land Raider transports.
Damocles unit reduced in price considerably
Price of normal Land Speeders, armed only with 1 heavy bolter, reduced considerably
Price of all Ironclad Dreadnoughts reduced
With all the infantry team improvements, Space Marine Assault teams no longer need their 3 HP per strength point bonus so it has been reduced to 2 HP




Weapon file changes:
Added Ripper Weapon
Added Ripper Club
Vanquisher Cannons and Baneblade Cannons now have Rate of Fire of 2 up from 1
Medusa Siege gun minimum and maximum range both increased by 1 (2-3 now 3-4)
Medusa Siege gun rate of fire increased from 2 to 3
Medusa Siege gun gained the trait 'bulky'
Ork Zzap gun gained 20 penetration rating (up from 0)
2 Big Lobba increased from 3 to 5 rate of fire
Gargant Soopa gun redesigned for better artillery type stats: Range is now 2-4, power is 50, penetration is 0, rate of fire is 4


Scenario Changes:
Scen3B
Added a hint message to help explain this mission's mechanics.
"IDS_MESSAGE7 Scenario Hint: To determine if a location contains any survivors, move one of your units on top of the Victory Hex markers. Not all of these locations will contain survivors and generate an ownership marker, so be prepared to inspect more than one location!"
Removed some invisible cliffs.
Triggers have been changed to check at different intervals for survivor presence

Scen4:
"Scenario Objective: Control all three Victory Hexes while and wait for additional orders."
changed to read
"Scenario Objective: Control all 3 Victory Hexes until new orders arrive."
Scen6B:
Added a few Ork scout units to incite the advancing Orks to continue their assaults
Added a few Ork infantry to the attack waves
Changed an attack trigger from 'all map' to 'zone 2' to better control Ork behavior
Greatly expanded the size of zone 2

Scen12:
Objective text updated to match victory triggers:
" IDS_MESSAGE0 Scenario Objective: Control at least 5 Victory Hexes at the end of the scenario."

Scen13: Updated mission text to reflect 3 Victory Hexes present on the map, not 4

Other Changes:
Wyvern mortars no longer appear to aim horizontally. Attack graphic adjusted to match.
Updated tiles for Editor have been integrated
FroBodine
Master Sergeant - U-boat
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by FroBodine »

Yep, this is on Steam. I don't know why they haven't posted the full change log on their own forum yet. Lots of awesome fixes!!
rezaf
Colonel - Fallschirmjäger
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by rezaf »

FroBodine wrote:There is an update button on the launch screen. Or does this not work for you? Apologies if it doesn't.
First thing I do with Matrix/Slitherine games is replace the launcher with a direct link...
I don't understand why a download link isn't just posted in the good old fashioned way when an update is released, but you're right FroBodine, that works - thanks for the heads up.
_____
rezaf
xxaosicxx
Lance Corporal - SdKfz 222
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by xxaosicxx »

So many improvements! I have to say, I'm pleased with the new tooltips for replacements/rest & refit...very helpful indeed.
bram1979
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Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Post by bram1979 »

Awesome!!!
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