PHCAS Final MOD (v012)

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phcas
Lieutenant-General - Do 217E
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Re: PHCAS Final MOD

Post by phcas »

Farre wrote:Hi PHCAS!!

Great!, i wondering can i choose Waffen SS Wiking infantry, panzer, artillery and so on? Wich SS divisions will you have in the game? Are it different camofalgue between the different SS division like that guy who was working on Struggle for Russia, has very nice units in there, but the game never done.

Like this :)

http://i1198.photobucket.com/albums/aa4 ... OSTER2.jpg
You can not choose to purchase SS units, the game will give them to you when the timeline is there. I.SSLAH will be there in Poland 1939 Fall Weiss. II.SS Das Reich will show up with them in Fall Gelb like in history. All SS units will have the same camoflage but different historical badges so you will recognize them at once. The used SS color camoflage is different than the camoflage used in PC.

For example, Poland starts with I.SSLAH Infantry only. This will be reinforced in the scenario's that follow. At the gates of Warsau I.SSLAH exist of 4 units, Infantry, Pionier, Artillery and FlaK. When the history timeline change the status of the Divisions from Infantry to Panzergrenadier or Panzer Division the game will give you that Panzers.

Also transport updates will occur automaticly by the game. When your Infantry upgrades to Grenadiers the SdKfz-251 will be givin to them.

So for the SS units History will occur with no influence of the player. This is to prevent that by the time you are defending Berlin 1945 the player will have 25 or more Tiger-II units.

Wehrmacht Artillery Abteilungen can be updated by the player also their transports.
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phcas
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Re: PHCAS Final MOD

Post by phcas »

KeldorKatarn wrote:What exactly does this mod do?
Simply question, long answer :)

The mod brings you a lot of new units to play with (Hunderds). Biside that it will bring more WWII atmosphere by small movies and pictures and information. The maps of existing Campaigns will be reworked to make them better. Graphics are updated and new kind of units are made like HQ units, red cross units etc.

The basis is the PC Campaign and scenarios and all addons like Allied Corps, Soviet Corps, Afrika Corps etc.

At the end there must be two ways to play the game:

1. All scenarios and Campaigns unchanged but with much more units but the freedom to play like the game is now. SE unit will be givin by good results like it is now and you can update everything like you want it yourself.

2. Historical. Everything will be as much as historical as possible. This gives the player less freedom in updates and so on, but Scenarios and Campaigns will be much more fun by unique units with information about them.

This MOD will come online when the rework of Campaign GC39 Poland is ready. After that updates will follow. The normal Campaign of PC will have a major rework that will make the maps much bigger and scenarios much more intresting.

I think I forget a lot of things but you will see that when the mod is released.
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phcas
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Re: PHCAS Final MOD

Post by phcas »

Map impressions
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Schweinewitz
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Re: PHCAS Final MOD

Post by Schweinewitz »

I'm glad that you decided to unite your mods into one, makes more sense IMO. I like what I see (Unit symbols! :wink: And the new on-map elements are looking great too!); am really looking forward to the release.
Magic1111
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Re: PHCAS Final MOD

Post by Magic1111 »

Schweinewitz wrote:I'm glad that you decided to unite your mods into one, makes more sense IMO. I like what I see (Unit symbols! :wink: And the new on-map elements are looking great too!); am really looking forward to the release.
Oh yes, 2nd this! :D
Kreuzfeuer63
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Re: PHCAS Final MOD

Post by Kreuzfeuer63 »

Hallo Phcas

Very good news, that you bring us a new mod. I have enjoyed playing your old mods. I wish me more switchable units with AT function like SdKfz 7/1, SdKfz 7/2 and other Flak/Artillery Units.
I have experimented with my selfmade units with Gimp. I am glad to see your new mod - thank you for your work!

Best regards
Kreuzfeuer63
Farre
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Re: PHCAS Final MOD

Post by Farre »

Thanks for the answer Phcas!, looking forward to this mod with happiness!!
phcas
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Re: PHCAS Final MOD

Post by phcas »

Thank you all for the nice words. I will release the basic mod 1 june 2016, the GC39 must be ready than.

Greetings PHCAS
KeldorKatarn
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Re: PHCAS Final MOD

Post by KeldorKatarn »

I'll surely test it out.
Panzer Corps - Dossier Tool - http://www.slitherine.com/forum/viewtopic.php?f=121&t=39151
YouTube - https://www.youtube.com/channel/UC7x2bHqAwUGeaD93VpLbEgw
Magic1111
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Re: PHCAS Final MOD

Post by Magic1111 »

phcas wrote:I will release the basic mod 1 june 2016, the GC39 must be ready than.
...noticed in calendar! :D
prince_blucher
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Re: PHCAS Final MOD

Post by prince_blucher »

I eagerly await your new mod - it looks superb. I'm a great fan of your work PHCAS, thank you for continuing your mod.
TangSooDo
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Re: PHCAS Final MOD

Post by TangSooDo »

I second that. I have played many Panzer Corps mods, and this is tops.
phcas
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Re: PHCAS Final MOD

Post by phcas »

Thanks people,

The Castles
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Skylar27
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Re: PHCAS Final MOD

Post by Skylar27 »

WoW :shock:


Ain't it June 1 yet :wink:
phcas
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Re: PHCAS Final MOD

Post by phcas »

Fuel depot
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phcas
Lieutenant-General - Do 217E
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Re: PHCAS Final MOD

Post by phcas »

Impression of Warsaw coming in the first reworked PC Campaign "Poland" map.
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phcas
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Re: PHCAS Final MOD

Post by phcas »

Specials
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phcas
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Re: PHCAS Final MOD

Post by phcas »

500+ units added
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flakfernrohr
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Re: PHCAS Final MOD

Post by flakfernrohr »

Hi PHCAS..................You always provide superlative mods to us and EVERYTHING you do is truly appreciated! :D
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Akkula
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Re: PHCAS Final MOD

Post by Akkula »

I am speechless... breathtaking quality as always phcas. Congratulations for your fantastic job.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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