Modern Conflicts (Version 1.3 RELEASED)

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Akkula
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Modern Conflicts (Version 1.3 RELEASED)

Post by Akkula » Sat Apr 30, 2016 11:24 pm

Panzer Corps
MODERN CONFLICTS


Image

Intro
https://www.youtube.com/watch?v=mdT5NEYkM9Q

Description
New Mod based on modern times. You will command the mighty armed forces of NATO and Russia (and other minor nations) across different conflicts on Europe.... fictional and real ones.

Features
- Modern War theme
- 780 new units
- Submarine warfare (requires official patch 1.32, included in this release)
- Tutorial Campaign
- NATO Campaign
- Russian Campaign
- South Atlantic '82 Grand Scenario
- Stand alone scenarios (historical and fictional)
- New Library
- New sounds
- New Music
- Massi's Terrain Mod
- More to be announced in future updates.
Engage combat with modern equipment. Panzer Corps finally reaches the 21st Century!:
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On the sea, be ready to face air-naval combat:
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Submarine warfare is key during naval operations:
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Grand Scenario: South Atlantic 1982
Choose your side (Argentina or the UK) and fight for the control of the South Atlantic islands reliving the historical battle of 1982.

The map:
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Command the mighty British taskforce on their quest to retake the islands:
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Prepare the Argentinian forces on their quest to defend the islands:
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UNITS ROSTER
United States
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Great Britain (Modern and 1982)
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France
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Germany
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Russia
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Belarus
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Poland
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Ukraine
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Norway / Finalnd / Netherlands / Novorrosiya / Sweden / Denmark / Lavtia / Lithuania / Spain / Italy
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Argentina (1982)
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Update 1.3 highlights
- Russian Campaign complete
- Many unit icons reworked
- Balance updates
- Awards adjustements
Installation and requirements
I strongly recommend the GME Utilty for the installation and management of this mod.

Download -Modern Conflicts v1.3-
https://www.mediafire.com/file/3ed34uzr9kj9mqb/file

Check the Readme.txt file for further details about the installation.
Changelog 1.3

GENERAL
* Russian Campaign: new scenarios added. Completed.
* New Nations:
- Lavtia
- Lithuania
- The Netherlands
- Denmark
- Italy
- Spain
* Heavy air transports inconsistencies fixed.
* Now "ground-air" movement has no penalties on shallow sea.
* Wheeled movement has less penalties during frozen weather.
* Awards requirements adjusted.
* Heroes updates:
- Heroes availability added to France and Poland.
- Generic pictures for heroes added. Represented by each nation military branch emblem.
- Women names added to the heroes roster for all nations (realistic ratios intended).

SCENARIOS
* Grand Scenario South Atlantic '82: Shallow sea added near Puerto Argentino to ease the movement of "land-air" units like Pucaras.

UNITS
Russia
* GAZ Tigr Konet-EM
* GAZ 233114 Tigr-M Recon
* GAZ 2330001 Tigr
* 3K60 BAL
* S-400
* Project 945-Class Submarine
* Project 1241-Class Corvette

USA
* Gerald Ford-Class Carrier
* MQ-1B Predator
* RQ-1B Predator (recon)
* MQ-1C Gray Eagle
* MQ-1C Gray Eagle (recon)
* RQ-4B Global Hawk
* MQ-4C Triton

UK
* FV510 Warrior family expanded:
- FV510 Warrior
- FV510 Warrior MILAN (AT)
- FV510 Warrior Javelin (AT)
- FV511 Warrior (recon)

France
* De Gaulle-Class Carrier
* Rubis-Class Submarine

Norway
* F-35A

Poland
* Tumak-5
* Leopard 2A5
* AHS Krab
* Wz. 1977 Dana
* BM-21 Grad
* ZSU-23-4MP
* Hibneryt-KG
* 2K12M Kub-M

Latvia
* Latvian Infantry
* Latvian Hvy Inf.
* FV107 Scimitar
* HMMWV M1043A2
* Merecedes Unimog 416
* M109A5Ö

Lithuania
* Lithuanian Infantry
* Lithuanian Hvy Inf.
* M113A2
* HMMWV M1026A1
* Panzerhaubitze 2000
* HMMWV M1043A2

The Netherlands
* Dutch Infantry
* Dutch Hvy Inf.
* Dutch RPG Inf.
* Dutch Commandotroepen
* LGS Fennek
* CV9035NL
* Leopard 2A6
* PzH 2000
* MIM-104
* F-16AM
* Boeing AH-64D Longbow
* Boxer
* TPz Fuchs
* C-130H Hercules

Italy
* C1 Ariete

Spain
* Leopardo 2E
* Leopard 2A4
* M109A5

GRAPHICS/SOUNDS
* New icon for SSBN submarines (Akula, Ohio, Borey, etc).
* AMX-56 S2: icon improved
* AMX-56 SXXI: icon improved
* M2A2/A3: icon reworked
* M3A2/A3: icon reworked
* M6 Linebacker: icon reworked
* F-15D: missing missiles fixed
* SH-60: ground attack icon added
* Hercules C-130 (all variants and nations): movement sound corrected.
* Ticonderoga: ground attack icon added
* Transall C-160 (all nations): movement sound corrected.
* An-26 (all nations): movement sound corrected.
* Beriev Be-50: movement sound fixed
* 2K12 Kub: movement sound corrected
* BMD-2 (all natios and variants): attack sound corrected to 30mm.
* BMD-2K: paras icon added
* BTR-90: anim fixed.
* T-80UM2: icon reworked
* T-90A: icon reworked
* T-90AM: icon reworked
* T-90MS: icon reworked
* T-14: icon reworked
* S-300PMU-2: icon reworked, movement sound fixed. Attack anim/sound added.
* Project 945A: unit icon slightly improved.
* Admiral Gorshkov Frigate: ranged attack icon added.
* Ukrainian BMD-2: paras icon added
* Mig-29UM1: anim corrected
* Su-25UTG and Su-25TM: role icons fixed.
* Tu-95MS: movement sound improved (exclusive sound)
* Tu-142MZ: movement sound improved (exclusive sound).
* Project 950 sub: icon reworked
* CN-235: movement sound corrected.
* Rosomak: icon reworked. Attack sound corrected to 30mm.
* Rosomak M3: icon reworked. Attack sound corrected to 30mm.
* PL-01: anim corrected.
* Stridsvagn 130D icon reworked
* Minor improvements on several units
* Missing flags and icons added to several units
* Core and Auxiliary plates improved to ease their identification.
* UI boxes: several long units names format fixed.

EQUIPMENT
* Air transports criteria defined:
- All vehicles can only be lifted by heavy aircrafts (Il-76, C-130H, Transall, etc)
- Infantry can be lifted by heavy aircrafts, light aircrafts (CN-235, An-26, etc) and helicopters.
- Units can only be lifted by their own nation air transports
* Engineer/Sapper Infantry (all nations): Movement decreased, SA decreased.
* Attack submarines (all nations): NA increased.
* All UAVs max strength boosted to 15.
* All 5th generation fighters AA decreased. Ranged attacks + high AA made them overpowered.

Germany
* Infantry: All infantry units AD slightly increased.
* KSK Infantry: Fortkiller trait added.
* LGS Fennek: air attack removed
* Puma: air attack removed. HA decreased.
* TPz Fuchs: GD and AD reduced.
* EF-2000 T1 (bomber variant): air attack reduced
* EF-2000 T1A: air attack slightly reduced (fighter and bomber variants).

Russia
* Naval Infantry: Fortkiller trait added.
* Spetsnaz: GD reduced. CD increased, Spotting increased, Fortkiller trait added. Cost increased.
* BMP-2D: SA increased.
* BMP-2M: SA increased.
* BMP-3M: HA increased.
* BMD-2M: SA increased, HA decreased.
* BMD-2K: SA increased, HA decreased.
* BMD-3: GD increased, Cost increased.
* T-80UM2: Cost incresed.
* T-14: Cost increased. Movement slightly decreased.
* 2K12 Kub: Range decreased.
* BM-30 Smerch: Movement slightly increased. Cost increased.
* TOS-1A: range increased to 2
* S-300: AA increased
* Ka-27M: added to the Kamov series
* Mi-24PN / Mi-35: SA increased. HA decreased
* Mi-28: HA increased.
* Ka-50 / Ka-52: SA increased. HA decreased. GD and AD increased.
* Su-37: Cost increased. Added to the Sukhoi fighters family.
* Su-47: Cost increased.
* Su-57: Cost increased. AA decreased.
* Mig-31M: Cost increased, NA removed. AA decreased.
* Su-39: renamed to Su-25TM
* Project 950 sub: Renamed to Project 677. Missile cruiser switch mode added.

USA
* F-15C: initiative increased
* F-15E: initiative increased
* F-35A: cost increased. AA decreased
* F-22: cost increased. AA decreased
* MQ-9 Reaper (recon): SA and HA reduced. NA removed. Fuel increased. Spotting increased.

UK
* FV510 Warrior familty expanded.
* FV510 Warrior: HA reduced, GD reduced.
* TPz Fuchs: GD and AD reduced.
* M270A1: range fixed (reduced to 2)
* M270B1: range fixed (reduced to 2)
* F-35A: cost increased. AA decreased.
* Typhoon F2 (bomber variant): AA reduced
* Typhoon T1A (bomber variant): AA reduced
* Typhoon FGR4 (bomber variant): AA reduced
* MQ-9 Reaper (recon): SA and HA reduced. NA removed.

France
* Marines: Fortkiller trait added.
* Commando Inf: Movement type changed to Amphibious.

Poland
* Airborne Inf: Movement type fixed.
* Mi-24D: SA increased. HA decreased

Belarus
* Spetsnaz: GD reduced. CD increased, Spotting increased, Fortkiller trait added. Cost increased.
* Mi-24V: SA increased. HA decreased

Ukraine
* Spetsnaz: GD reduced. CD increased, Spotting increased, Fortkiller trait added. Cost increased.
* Su-24M: air attack removed (fix)
* Su-25M1: air attack removed (fix)
* Mi-24P: SA increased. HA decreased

NATO CAMPAIGN
* Many locations (cities, towns, lakes) names corrected.
* Many adjustments on sea/shallow sea hexes to improve the AI air units behaviour. No gameplay affected.
* Missing debriefing texts (defeat) fixed.
* Nato 08: Russian aircrafts repositioned according their ground/naval role.
* Nato 09: French Eurocopter replaced by naval Lynx Mk.4(FN).
* NAto 15: French Eurocopter replaced by naval Lynx Mk.4(FN).
* Nato 10: Russian Mig-29K at Sevastopol replaced by Mig-29M.
* Nato 18: Russian Mig-29K at Murmansk replaced by Mig-29SMT.
* Nato 19: Few Russian/Belarusian towns ownership fixed.

RUSSIAN CAMPAIGN
* Many locations (cities, towns, lakes) names corrected.
* Many adjustments on sea/shallow sea hexes to improve the AI air units behaviour. No gameplay affected.
* Amphibious missions: Russian sea transports changed to regular Landing Crafts (instead of the Zubr).
* Russia 03: Message trigger for aux reinforcements spawn fixed.
* Russia 05: Sea hexes changed to Lake hexes in order to improve the land based aircrafts playability.
* Russia 08: US F-18s starting position repositioned. Objectives description corrected. DV/MV text corrected.

OTHERS
* Editor: transports selection dialogs rearranged to ease the selection per nation.
Stay tuned and dont forget to leave your comments, they are critical to improve this mod :D
Best regards.

Akkula.
Last edited by Akkula on Sun Aug 02, 2020 6:21 pm, edited 20 times in total.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Panzerpimp
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Re: Akkula´s new Project (WIP)

Post by Panzerpimp » Sat Apr 30, 2016 11:25 pm

Looks great. Can you show some infantry, please?
Make love, not war.

Akkula
Colonel - Fallschirmjäger
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sat Apr 30, 2016 11:28 pm

Hi panzerpimp. So far, I didnt start with infantry icons, I have a lot of vehicles to finish first :(.
But rest assured that I will post them as soon as I have some icons done.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

BiteNibbleChomp
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Re: Akkula´s new Project (WIP)

Post by BiteNibbleChomp » Sat Apr 30, 2016 11:46 pm

Cold War...

interesting.

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sat Apr 30, 2016 11:48 pm

Nope, modern war. Maybe some old equipment will be available, but the mod will focus on modern times :P
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Cataphract88
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Re: Akkula´s new Project (WIP)

Post by Cataphract88 » Sun May 01, 2016 7:46 am

Very good idea - this is an area that hasn't been touched on much in PC.
Richard

BiteNibbleChomp
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Re: Akkula´s new Project (WIP)

Post by BiteNibbleChomp » Sun May 01, 2016 7:56 am

Is there going to be Ukrainian conflict included?

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

arverner
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Re: Akkula´s new Project (WIP)

Post by arverner » Sun May 01, 2016 9:14 am

I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.

McGuba
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Re: Akkula´s new Project (WIP)

Post by McGuba » Sun May 01, 2016 10:44 am

arverner wrote:I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
I guess IFVs and APCs could be normal land transports like the SdKfz.251, but obviously with much better stats so that they can fight on their own and take more punishment.

Attack and transport heli could be multipurpose units which can "land" anywhere - change to a ground unit and back.
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sun May 01, 2016 2:00 pm

BiteNibbleChomp wrote:Is there going to be Ukrainian conflict included?

- BNC
I have some ideas in my mind but I didnt decide anything yet. So far, my idea is to include some modern conflicts and some "fantasy" events as well, in the form of campaigns, scenarios, etc.
McGuba wrote:
arverner wrote:I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
I guess IFVs and APCs could be normal land transports like the SdKfz.251, but obviously with much better stats so that they can fight on their own and take more punishment.

Attack and transport heli could be multipurpose units which can "land" anywhere - change to a ground unit and back.
Exactly, that is exactly my idea regarding the personnel carriers, for fighting vehicles I will use the recon class (modified of course).

Speaking of fighting vehicles, here some Polish ones: the KTO Rosomak and a PT-91 tank (dont worry about the unit stats, I am not on it yet):

Image

Image

Regards.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sun May 01, 2016 4:22 pm

Some French armor, oldies and newbies:

Image

Keep in mind that most of the units will be improved, by now I am just trying to finish the bulk of the them.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Intenso82
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Re: Akkula´s new Project (WIP)

Post by Intenso82 » Sun May 01, 2016 4:28 pm

Pictures of units look perfectly.

Future "fantasy" conflict NATO vs Russia ?

Long time wasn't enough modern war mods.

Don't forget to add T14 Armatа.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sun May 01, 2016 4:33 pm

Hi Intenso, thanks for your words :D
I think the "fantasy" conflict between NATO and Russia is "a must" that I will include in this project :P

I have the T-14 on my mind, dont worry. Although is difficult to find material related to modern equipment; I was surprised how difficult it is to get material to build quality icons.... it seems WW2 was way more popular in the modelling world.

Some USA vehicles:
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Intenso82
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Re: Akkula´s new Project (WIP)

Post by Intenso82 » Sun May 01, 2016 4:50 pm

Several photo last year's new equipment on Parade on May 9 in Moscow :-)

http://army-news.ru/2015/05/armata-kurg ... nt-page-2/
Akkula wrote: I have the T-14 on my mind, dont worry. Although is difficult to find material related to modern equipment; I was surprised how difficult it is to get material to build quality icons.... it seems WW2 was way more popular in the modelling world.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Mon May 02, 2016 2:51 am

Thanks intenso.

Now some more US equipment, here some transports of different kind:
Image

The British will deploy their forces also:
Image

Dont pay too much attention to the units color, I have to work on the camos (something new for me). The colors I am using at the moment are just to quickly identify the different nations.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Magic1111
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Re: Akkula´s new Project (WIP)

Post by Magic1111 » Mon May 02, 2016 8:27 am

Hi Akkula!

Good to hear news from you! :D

Very, very interesting project! I´ve posted the news in an own Thread on DMP Forum: http://www.designmodproject.de/kunena/1 ... flicts-wip

If you want, you can please post the news on DMP too! :wink:

flakfernrohr
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Re: Akkula´s new Project (WIP)

Post by flakfernrohr » Mon May 02, 2016 2:38 pm

We all know that anything done by the renowned Akkula is going to be good, if not probably great. :)
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?

Cataphract88
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Re: Akkula´s new Project (WIP)

Post by Cataphract88 » Mon May 02, 2016 3:59 pm

flakfernrohr wrote:We all know that anything done by the renowned Akkula is going to be good, if not probably great. :)
+1

oasis22
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Re: Akkula´s new Project (WIP)

Post by oasis22 » Tue May 03, 2016 12:21 am

I'he been waiting for this mod for some time, can you give us an idea of map size and unit number? It's a tough project, but you can pull it off...thanks mate.

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Tue May 03, 2016 2:00 am

Thanks for all your support guys! :D . I really appreciate it!.
Yes, Magic, I will keep the DMP forum updated, I was just waiting if this announcement had some interest in the community. :P

Going back to business, Polish-British forces engage an upgraded T-72 which is supported by artillery!.
Image

And in the skies, a hopeless SU-25 is escaping from a German EF-2000:
Image

Regards.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.3): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

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