Universal Carrier Movement Points
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- Field Marshal - Elefant
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Universal Carrier Movement Points
In my opinion, the Universal Carrier has too much point of movement. In one of my scenario in development, in one turn the Universal Carrier can cross half of the map (38 x 30).
Here is a comparison of the various means of transportation in the German army.
The Horse Transport :
Movement Point = 6, on the road =6 The German Truck :
Movement Point = 8, on the road =8 SdKfz7 :
Movement Point = 4, on the road =8 (4 x2)
Here is a comparison of the various means of transportation in the German army.
The Horse Transport :
Movement Point = 6, on the road =6 The German Truck :
Movement Point = 8, on the road =8 SdKfz7 :
Movement Point = 4, on the road =8 (4 x2)
Last edited by terminator on Mon Sep 18, 2017 6:01 am, edited 1 time in total.
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- Field Marshal - Elefant
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- Joined: Mon Aug 15, 2011 12:48 pm
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Re: Universal Carrier Movement Points
SdKfz251 :
Movement Point = 4, on the road =8 (4 x2) SdKfz250 :
Movement Point = 4, on the road =8 (4 x2) Bren 731(e) :
Movement Point = 8, on the road =16 (8 x2)
Impossible to have a screen shot showing all the max movement
Movement Point = 4, on the road =8 (4 x2) SdKfz250 :
Movement Point = 4, on the road =8 (4 x2) Bren 731(e) :
Movement Point = 8, on the road =16 (8 x2)
Impossible to have a screen shot showing all the max movement
Last edited by terminator on Mon Sep 18, 2017 5:58 am, edited 1 time in total.
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- Field Marshal - Elefant
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Re: Universal Carrier Movement Points
Here you can see the max movement of Bren 731(e) :
Re: Universal Carrier Movement Points
A system (a table) would be nice, which translates the values of real units from WW2 into the game. Values like speed, armour, range and so on. We would have more realistic units then and new units would be easy to add, without any issues because such a table would provide all the values you need. No more value-guessing
"The sun is new each day" Heraclitus
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Re: Universal Carrier Movement Points
A valid point. The units.csv file seems to be a bit of a hodge-podge, compiled in an ad-hoc, as-needed manner. Even the way the data is entered in the spreadsheet offends my sensibilities here and there, but now I am being ridiculous.Asap wrote:A system (a table) would be nice, which translates the values of real units from WW2 into the game. Values like speed, armour, range and so on. We would have more realistic units then and new units would be easy to add, without any issues because such a table would provide all the values you need. No more value-guessing
Anyway, case in point here. I cannot even find the Bren 731(e) in units.csv to verify what I was thinking; that it has too high a MP number (8, obviously, but I wanted to double-check). This isn't a new unit in beta, is it? Because I have not installed the new beta yet.
- Bru
Re: Universal Carrier Movement Points
@bru888
The Bren 731(e) isn't new, it came with the Blitzkrieg DLC
The Bren 731(e) isn't new, it came with the Blitzkrieg DLC
"The sun is new each day" Heraclitus
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- Field Marshal - Elefant
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Re: Universal Carrier Movement Points
The Bren 731(e) came in the scenario n°5 Dunkirk.
Secondary Objective = Destroy 12 British ground units -> Special Event "Bounty Hunters" = QF2Pounder or 40mm Bofors with bren 731(e)
Secondary Objective = Destroy 12 British ground units -> Special Event "Bounty Hunters" = QF2Pounder or 40mm Bofors with bren 731(e)
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Re: Universal Carrier Movement Points
Thanks guys. I found it, although how it acquires the name "Bren" is one of those things that I need to learn. That word is not in the unit.csv file, but "universal" is. And yes, the MP is set too damned high. (Sorry, I'm in a crappy mood today. )
- Bru
Re: Universal Carrier Movement Points
Maybe you need to visit a scream-room or a bat-room, to crush things like glass, mobiles, computers or TVs with a heavy bat, it helpsbru888 wrote:(Sorry, I'm in a crappy mood today. )
"The sun is new each day" Heraclitus
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- Order of Battle Moderator
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Re: Universal Carrier Movement Points
No. To make me feel better, I need to CRUSH one of the following:Asap wrote:Maybe you need to visit a scream-room or a bat-room, to crush things like glass, mobiles, computers or TVs with a heavy bat, it helpsbru888 wrote:(Sorry, I'm in a crappy mood today. )
* The Red Team in Boot Camp.
* The Japanese in U.S. Pacific.
* The Americans in Rising Sun.
* The Chinese in Morning Sun.
* The Japanese in U.S. Marines.
* The Soviets in Winter War.
* All those non-Germans in Blitzkrieg.
* The Allies in Kriegsmarine.
* The Japanese in Burma Road. (Poor Japanese. They get crushed more often then anybody in OOB so far.)
- Bru