Glory of Persia Tournament!
Glory of Persia Tournament!
Welcome to the Glory of Persia Tournament!
Join the epic clashes between the Persians and their neighbors over eight centuries! 64 warriors are needed for this great adventure, do you have what it takes to become a legend?
Click here to join the Tournament
The Tournament is composed of 3 rounds:
Achaemenid Persians vs Lydians – Mediterranean Agricultural - circa 546 BC
Achaemenid Persians vs Kyrenean Greeks – Middle Eastern Agricultural – circa 343 BC
Sassanid Persians vs Palmyrans – Middle Eastern Agricultural – circa 262 AD
Hurry up!
The first round is set to start on Thursday 10th May
The armies are from Immortal Fire and Legions Triumphant, but you do not need them to play so everyone is invited to join and participate!
The scoring system is as follows:
· If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
· If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
Examples:
1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).
Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.
Byes:
If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.
Round times and timing out:
Each round will last 14 days.
Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 12 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
Join the epic clashes between the Persians and their neighbors over eight centuries! 64 warriors are needed for this great adventure, do you have what it takes to become a legend?
Click here to join the Tournament
The Tournament is composed of 3 rounds:
Achaemenid Persians vs Lydians – Mediterranean Agricultural - circa 546 BC
Achaemenid Persians vs Kyrenean Greeks – Middle Eastern Agricultural – circa 343 BC
Sassanid Persians vs Palmyrans – Middle Eastern Agricultural – circa 262 AD
Hurry up!
The first round is set to start on Thursday 10th May
The armies are from Immortal Fire and Legions Triumphant, but you do not need them to play so everyone is invited to join and participate!
The scoring system is as follows:
· If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
· If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
Examples:
1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).
Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.
Byes:
If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.
Round times and timing out:
Each round will last 14 days.
Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 12 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
Re: Glory of Persia Tournament!
Looking forward! Some theme music for the wait.
https://www.youtube.com/watch?v=sjRYhi_4lBY
https://www.youtube.com/watch?v=sjRYhi_4lBY
Re: Glory of Persia Tournament!
I've got a few practice games up if anyone wants to cut their teeth before the tournament.
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- Major-General - Jagdtiger
- Posts: 2789
- Joined: Tue Apr 07, 2015 2:09 am
Re: Glory of Persia Tournament!
I appreciate the extension to 14 days, it can be hard to finish in 10 if you have opposite time zones.
SnuggleBunny's Field of Glory II / Medieval / Pike and Shot / Sengoku Jidai MP Channel:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Re: Glory of Persia Tournament!
How can I join thisTournament as I tried the above and could do nothing??? Okie
Re: Glory of Persia Tournament!
You gotta sign up right away, these tournaments fill up very fast.
Stratford Scramble Tournament
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
Re: Glory of Persia Tournament!
I've put a few additional practice games up for the Persians vs Kyreneans phase of the tournament.
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- Sergeant Major - Armoured Train
- Posts: 552
- Joined: Fri Jul 04, 2014 4:42 am
- Location: Australia
Re: Glory of Persia Tournament!
Damn I missed this and I love my Persians
Re: Glory of Persia Tournament!
Two more practice games up for round 2.
Re: Glory of Persia Tournament!
Waiting in the hills... Passive tactics should be banned
My channel : www.youtube.com/user/Uszatek444/feed
Re: Glory of Persia Tournament!
The British detachment at Rorkes Drift would disagree with you.Mirek69 wrote:Waiting in the hills... Passive tactics should be banned
In all seriousness the best players can demolish any passive position. Try being passive v Pantherboy or Mike C 81 and see how you do
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- Brigadier-General - Elite Grenadier
- Posts: 2164
- Joined: Fri Jan 01, 2010 4:40 pm
- Location: Wokingham, UK
Re: Glory of Persia Tournament!
The Persians generally have to use terrain to stand a fighting chance against most hoplite / infantry armies, so why would we want to force people to fight at a significant disadvantage. I also agree with Devoncop, good players will still generally win against passive play.devoncop wrote:The British detachment at Rorkes Drift would disagree with you.Mirek69 wrote:Waiting in the hills... Passive tactics should be banned
In all seriousness the best players can demolish any passive position. Try being passive v Pantherboy or Mike C 81 and see how you do