If elephants unit is routed

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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thierry2015
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If elephants unit is routed

Post by thierry2015 » Sun Jul 07, 2019 12:33 pm

One question please (sorry if already asked elsewhere)

But

When the elephants unit is routed as in reality can they turn against their side and charge ?
or are they still trying to only find a way to flee where there is no unit?

even if this behavior is not simulate

bravo for this game awesome
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rbodleyscott
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Re: If elephants unit is routed

Post by rbodleyscott » Sun Jul 07, 2019 3:15 pm

It has been discussed in detail in other threads, but the short answer is that the effect of some elephants bursting through their own side is abstracted into a cohesion test for all friendly units within 2 squares when the elephants rout. This is twice as far as for other routing units and in fact means that there are 3 times as many squares on which a unit would test.

If we made the elephants rout through one friendly unit, with an automatic Disruption, this would in fact usually result in less impact than the present system, which often results in 2 or 3 units Disrupting or even Fragmenting.
Richard Bodley Scott

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thierry2015
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Re: If elephants unit is routed

Post by thierry2015 » Sun Jul 07, 2019 3:55 pm

Thanks a lot
it's really an incredible game of realism!

so 24 tests instead of 8!
oulala! :) :)

so the elephants are strong but double-edged :?
so use with caution :shock:

for the table game with figurine you are also the designer you did the same thing?

rbodleyscott
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Re: If elephants unit is routed

Post by rbodleyscott » Sun Jul 07, 2019 5:56 pm

thierry2015 wrote:
Sun Jul 07, 2019 3:55 pm
for the table game with figurine you are also the designer you did the same thing?
No, the computer version works differently in this regard.
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thierry2015
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Re: If elephants unit is routed

Post by thierry2015 » Sun Jul 07, 2019 6:43 pm

Ail right :)

PDiFolco
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Re: If elephants unit is routed

Post by PDiFolco » Mon Jul 08, 2019 6:26 am

Elephants are pretty hard to rout anyway...

thierry2015
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Re: If elephants unit is routed

Post by thierry2015 » Mon Jul 08, 2019 6:41 am

Really ?

But they hate the javelins of Roman velites no?

Blastom1016
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Re: If elephants unit is routed

Post by Blastom1016 » Mon Jul 08, 2019 8:55 am

PDiFolco wrote:
Mon Jul 08, 2019 6:26 am
Elephants are pretty hard to rout anyway...
:roll: They just hard to kill.
:wink: They have only 100 PoA in melee and don't get any quality buff.

PDiFolco
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Re: If elephants unit is routed

Post by PDiFolco » Mon Jul 08, 2019 11:01 am

Blastom1016 wrote:
Mon Jul 08, 2019 8:55 am
PDiFolco wrote:
Mon Jul 08, 2019 6:26 am
Elephants are pretty hard to rout anyway...
:roll: They just hard to kill.
:wink: They have only 100 PoA in melee and don't get any quality buff.
Well they're one of the rare units that can oppose successfully Legionaries or Triarii...

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