Panzer Corps 2 - v.1.3.3 Update

A new story begins...
The sequel to a real classic: Panzer Corps is back!

Moderator: Panzer Corps 2 Moderators

Post Reply
MarcoT.
Slitherine
Slitherine
Posts: 281
Joined: Fri Dec 03, 2021 8:11 am

Panzer Corps 2 - v.1.3.3 Update

Post by MarcoT. »

Hello everyone,

today we are releasing a small update for the game.

Changelog:

- Added Axis Operations 1943 campaign to the game
- All Axis Operations campaigns now display Commendation Points in the UI
- Reworked Fjord War scenario
- Destroyed units now remain on the map after save/reload
- New medal popup which appears during the AI turn is now delayed till the beginning of the player's turn
- When upgrading a unit, it now shows its proper current skin in Upgrade window
- Fixed some annoying rare issues in Fog of War calculation
- Fixed marker color of player 1
- Fixed occasional crashes when opening Combat Log screen
- Fixed visual artefacts around map name in the bottom-left corner of the map
- Fixed transport units sometimes having no texture in the Shop
- Fixed older messages in Multiplayer not showing after reloading the game from the server
- Fixed lua scripts sometimes not loading correctly in Multiplayer games
- Fixed custom data files not working in Multiplayer games
- Fixed a number of issues in modding support
- Various other improvements, optimizations and fixes
Tassadar
Major - Jagdpanther
Major - Jagdpanther
Posts: 1024
Joined: Mon Mar 11, 2019 1:03 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by Tassadar »

MarcoT. wrote: Thu May 26, 2022 2:26 pm - New medal popup which appears during the AI turn is now delayed till the beginning of the player's turn
Nice one, that had a tendency to make me miss important events happening on the map. :)
Agrastas
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 56
Joined: Tue Jan 05, 2021 9:15 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by Agrastas »

Nice!
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5863
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Panzer Corps 2 - v.1.3.3 Update

Post by terminator »

MarcoT. wrote: Thu May 26, 2022 2:26 pm - Fixed a number of issues in modding support
- Various other improvements, optimizations and fixes
Further clarification would have been appreciated...
ArtyBongo
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Thu Dec 17, 2020 9:47 am

Re: Panzer Corps 2 - v.1.3.3 Update

Post by ArtyBongo »

"Commendation points" doesn't seem to work with the official SCW mod. Should you choose to activate the mod after finishing first scenario, there is no way to aquire infantry as core force. As there are no infantry units at all on the map, it can become quite a challange to play this mission.
Jonesy1760
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 505
Joined: Sat Nov 20, 2010 6:06 pm
Location: MICHIGAN,USA

Re: Panzer Corps 2 - v.1.3.3 Update

Post by Jonesy1760 »

thanks for the update guys...always good to see you are on top of things...And thanks for the 1943 scenarios... :D :D :D
Jonesy1760
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 505
Joined: Sat Nov 20, 2010 6:06 pm
Location: MICHIGAN,USA

Re: Panzer Corps 2 - v.1.3.3 Update

Post by Jonesy1760 »

thanks for the update guys...always good to see you are on top of things...And thanks for the 1943 scenarios... :D :D :D
terminator
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5863
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: Panzer Corps 2 - v.1.3.3 Update

Post by terminator »

ArtyBongo wrote: Sat May 28, 2022 9:33 pm "Commendation points" doesn't seem to work with the official SCW mod. Should you choose to activate the mod after finishing first scenario, there is no way to aquire infantry as core force. As there are no infantry units at all on the map, it can become quite a challange to play this mission.
What official SCW mod ?
VirgilInTheSKY
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 934
Joined: Wed Dec 18, 2019 4:26 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by VirgilInTheSKY »

terminator wrote: Mon May 30, 2022 6:30 am
ArtyBongo wrote: Sat May 28, 2022 9:33 pm "Commendation points" doesn't seem to work with the official SCW mod. Should you choose to activate the mod after finishing first scenario, there is no way to aquire infantry as core force. As there are no infantry units at all on the map, it can become quite a challange to play this mission.
What official SCW mod ?
SCW No AI mod, removing alliy infantry and adding aux slot allowing you to recruit Spanish infantry units, for those who don't like playing with AI ally. Not sure if they have posted anywhere else, but you can find it in the Steam Workshop.
Alice1919
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 12
Joined: Tue May 24, 2022 12:20 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by Alice1919 »

Hi developers, I would like to ask would the "No turn limit" option available to other DLC campaign ? By now I only see AO 1943 East has this option, Thanks.
Trepko
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 94
Joined: Wed Mar 24, 2021 9:22 am

Re: Panzer Corps 2 - v.1.3.3 Update

Post by Trepko »

Hello,
I've just updated my game to 1.3.3.
My games always crashes as soon as I enter the MP lobby after log in my MP account. I tried several times, same result.
Restarting game/Steam/PC doesn't help. I'm posting this message before re-installing game.
Solo play works fine.
My game is "clean" (no mod etc...)

Crash log =>
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010

PanzerCorps2_Win64_Shipping!UMultiplayerUI::FillChallenges() [C:\Projects\PanzerCorps2\SVN\trunk\Source\Gui\MultiplayerUI.cpp:325]
PanzerCorps2_Win64_Shipping!UMultiplayerUI::NativeTick() [C:\Projects\PanzerCorps2\SVN\trunk\Source\Gui\MultiplayerUI.cpp:755]
PanzerCorps2_Win64_Shipping!SObjectWidget::Tick()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SConstraintCanvas::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SOverlay::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SOverlay::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SPanel::PaintArrangedChildren()
PanzerCorps2_Win64_Shipping!SPanel::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SPanel::PaintArrangedChildren()
PanzerCorps2_Win64_Shipping!SPanel::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SCompoundWidget::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SCompoundWidget::OnPaint()
PanzerCorps2_Win64_Shipping!SViewport::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SPanel::PaintArrangedChildren()
PanzerCorps2_Win64_Shipping!SPanel::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SOverlay::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SCompoundWidget::OnPaint()
PanzerCorps2_Win64_Shipping!SWidget::Paint()
PanzerCorps2_Win64_Shipping!SWindow::PaintSlowPath()
PanzerCorps2_Win64_Shipping!FSlateInvalidationRoot::PaintInvalidationRoot()
PanzerCorps2_Win64_Shipping!SWindow::PaintWindow()
PanzerCorps2_Win64_Shipping!FSlateApplication::DrawWindowAndChildren()
PanzerCorps2_Win64_Shipping!FSlateApplication::PrivateDrawWindows()
PanzerCorps2_Win64_Shipping!FSlateApplication::TickAndDrawWidgets()
PanzerCorps2_Win64_Shipping!FSlateApplication::Tick()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll


Anyone any idea ?
ArtyBongo
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Thu Dec 17, 2020 9:47 am

Re: Panzer Corps 2 - v.1.3.3 Update

Post by ArtyBongo »

terminator wrote: Mon May 30, 2022 6:30 am
ArtyBongo wrote: Sat May 28, 2022 9:33 pm "Commendation points" doesn't seem to work with the official SCW mod. Should you choose to activate the mod after finishing first scenario, there is no way to aquire infantry as core force. As there are no infantry units at all on the map, it can become quite a challange to play this mission.
What official SCW mod ?
It's about this one: "SCW no AI ally".
ArtyBongo
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Thu Dec 17, 2020 9:47 am

Re: Panzer Corps 2 - v.1.3.3 Update

Post by ArtyBongo »

VirgilInTheSKY wrote: Mon May 30, 2022 9:15 am
terminator wrote: Mon May 30, 2022 6:30 am
ArtyBongo wrote: Sat May 28, 2022 9:33 pm "Commendation points" doesn't seem to work with the official SCW mod. Should you choose to activate the mod after finishing first scenario, there is no way to aquire infantry as core force. As there are no infantry units at all on the map, it can become quite a challange to play this mission.
What official SCW mod ?
SCW No AI mod, removing alliy infantry and adding aux slot allowing you to recruit Spanish infantry units, for those who don't like playing with AI ally. Not sure if they have posted anywhere else, but you can find it in the Steam Workshop.
Thanks a lot. that's the mod i meant. :)
dalfrede
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1462
Joined: Wed Mar 15, 2017 7:48 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by dalfrede »

ArtyBongo wrote: Sat May 28, 2022 9:33 pm "Commendation points" doesn't seem to work with the official SCW mod. . . .
At the very least you have to add to the end of each scenarios LUA file:
-------------------------
-- Commendation points --
-------------------------

function OnMapStart()
local player = world:GetPlayer(0)
player.resource1_icon = "/Game/Gui/GameplayUI/hud_commendation_icon"
player.resource1 = campaign.comm_points
player.resource1_tooltip = NSLOCTEXT("common", "commendation_points", "Commendation Points")
end

function UpdateCommendationPoints()
local player = world:GetPlayer(0)
player.resource1 = campaign.comm_points
end
I did this before the latest update and it sort of worked.
It did not update in the middle of a scenario, but was correct at the start of each scenario.
Don't know what happens after the latest update.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
ArtyBongo
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Thu Dec 17, 2020 9:47 am

Re: Panzer Corps 2 - v.1.3.3 Update

Post by ArtyBongo »

dalfrede wrote: Mon May 30, 2022 8:14 pm
ArtyBongo wrote: Sat May 28, 2022 9:33 pm "Commendation points" doesn't seem to work with the official SCW mod. . . .
At the very least you have to add to the end of each scenarios LUA file:
-------------------------
-- Commendation points --
-------------------------

function OnMapStart()
local player = world:GetPlayer(0)
player.resource1_icon = "/Game/Gui/GameplayUI/hud_commendation_icon"
player.resource1 = campaign.comm_points
player.resource1_tooltip = NSLOCTEXT("common", "commendation_points", "Commendation Points")
end

function UpdateCommendationPoints()
local player = world:GetPlayer(0)
player.resource1 = campaign.comm_points
end
I did this before the latest update and it sort of worked.
It did not update in the middle of a scenario, but was correct at the start of each scenario.
Don't know what happens after the latest update.
Thanks for the answer, this should help. :)
hwhitemanga
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Mon Jun 03, 2019 2:36 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by hwhitemanga »

I would love some instructions as to how to install the update. No tech ability here. I have tried 5 times and each time I reach window that says I need the latest update even while trying to install the latest update!
BluesExpl0sion
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Tue May 24, 2022 8:25 pm

Re: Panzer Corps 2 - v.1.3.3 Update

Post by BluesExpl0sion »

Is there any ETA on when the update will hit gamepass?

I tried updating my xbox pc game manually with the update package but it couldn't find the install folder (acording to the error message).
Post Reply

Return to “Panzer Corps 2”