Potzblitz V24.2b JAN 1st 2024

A forum to discuss custom scenarios, campaigns and modding in general.

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LepetitKipetchi
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Re: Potzblitz V15.1 APR16th 2022

Post by LepetitKipetchi »

Ohh Ok my bad, sorry, it was pretty disturbing haha
Munt
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Re: Potzblitz V15.1 APR16th 2022

Post by Munt »

Any news dude?
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

german mediterranean cruisers cant join austria
goeben.rar
(128.12 KiB) Downloaded 9 times
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

About this mod: For the past few weeks I've not done any more modding after the game presented me with a strange crash without a proper clue about what is wrong. That bug might be a random coincidence or a major problem that could happen regularly, I'm still not sure about it after trying for days to solve the issue and right now I don't feel like spending any more time on it.

This mod is currently on hold.
Last edited by Robotron on Mon Jun 20, 2022 4:42 pm, edited 1 time in total.
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Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

Robotron wrote: Sat Jun 18, 2022 7:17 pm @nehi: see attachment for bugfix.
thx

[14:42:48][3296]game/game_events.lua:20305(global Langemarck) game/game_events.lua:20305: attempt to compare number with nil
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

nehi wrote: Mon Jun 20, 2022 12:44 pm [14:42:48][3296]game/game_events.lua:20305(global Langemarck) game/game_events.lua:20305: attempt to compare number with nil
For this one I need the savegame and details when exactly this bug happens.
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Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

langer.rar
(142.74 KiB) Downloaded 11 times
Robotron wrote: Mon Jun 20, 2022 1:43 pm details when exactly this bug happens.
it looks just semi-random (attack antwerp in saved game for example)

i tried to workaround, so i discovered its depending on most attacks if played in some order, changing order - for example insert attack of austrians or navy - problem is moving to some later attack/rounds

after few rounds it triggered that event right, but in same turn sooner it was still buggy, on top of that attacking with another german unit -> crash

it was like 9 crashing attacks, skipped, until that right one happened

it looks nationality independent, it was crashing no matter if belgian, french or russian unit was attacked
(but that right one was vs french)
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

Should work now.
Last edited by Robotron on Tue Jun 21, 2022 1:53 am, edited 1 time in total.
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Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

[02:03:59][5772][C]:-1(field random) game/game_events.lua:8253: bad argument #2 to 'random' (interval is empty)
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

Fixed.
Last edited by Robotron on Sat Jul 02, 2022 10:51 am, edited 1 time in total.
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Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

its working
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

something goes wrong if turn is ended
removeportsupply.rar
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Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

Aha, very strange. Try again with this:
ScriptFix.zip
(133.89 KiB) Downloaded 27 times
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

Robotron wrote: Sat Jul 02, 2022 10:54 am Aha, very strange.
thanks

quite strange was in turns before, that all mediterranean hexes were "red dots" for french navy

fortunately it was just visual, but without exhausting "red dot" effect for ships

belgium yields and french prenatural enter the war
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

That's because the naval supply range is always calculated at the start of a turn.
If France enters the war in the middle of turn 2 by using the "France invades Belgium" event, then the naval supply range will not be updated until the start of turn 3.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
nehi
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Re: Potzblitz V15.1 APR16th 2022

Post by nehi »

Robotron wrote: Sat Jul 02, 2022 6:34 pm That's because the naval supply range is always calculated at the start of a turn.
not really, i remember it was more than single turn and tried it again

from this save in 4 consecutive turns, first non-red turn is nr5
red dawn.rar
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but still non exhausting, so its not big issue
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

Okay then, I don't know what's causing that abnormal behaviour and quite frankly: I don't give a damn anymore.
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Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

In order to reset my brain I've accepted a challenge for the basic V1.6.6 game in multiplayer which I've actually never played before. I must say it's an interesting experience. ^^
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Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Robotron
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Re: Potzblitz V15.1 APR16th 2022

Post by Robotron »

Oh boy, that MP match with the vanilla version of the game was just terribly bland...I'll resume working on my mod again.
Image
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
gsayhi
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Re: Potzblitz V15.1 APR16th 2022

Post by gsayhi »

Hello Robotron,

I downloaded your Potzblitz v15.1 Mod for my Commander The Great War game to play it. I copied the data folder over the data folder in the slitherine folder for the game (C: > Programs (x86) > Slitherine > Commander the Great War > Data) However, the game is not changing. It is staying in vanilla. Any advice?
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