Ever-Green League - 1370 AD

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angusosborne
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Ever-Green League - 1370 AD

Post by angusosborne »

This league was created by Kronenblatt in 2020 and in his words "is aimed at people who are looking for opportunities to play FoG2 casually and socially, yet in an organised way. The competitive part comes naturally, from the victory conditions. The idea is a "constant" ("ever"-lasting or ever-green) league, based on challenging each other along a table; fighting battles and getting points (depending on battle results), as well as always switching armies with each other (yes, always, after battle, independent of battle results) to create variety over time. The social part is not at all about having a strict conversation each turn on the chat. Just the type of chat that I've been having in my games with most of you guys (no names) and have come to enjoy so much (and is part of why I play FoG2): light, friendly, on- and off-topic (FoG2 as well as real life stuff), when we have something to say. Not really commenting every turn with at least 256 letters... :) But what I do want to avoid is the 100% competitive oriented approach, where the chat starts with "GL HF" and ends with "GG" and nothing in between, if you understand what I mean. :)"

The league comes in three separate sections, with armies covering a specific year (300 BC, 900 AD, and 1240 AD), and this thread refers to the 300 BC section.

The current standings and the results are available on:

EGL 1370 AD on Google Drive

If you would like to join please read the rules, two posts down, and PM me so I can add you to the list of players.
Last edited by angusosborne on Sat Sep 24, 2022 11:50 pm, edited 3 times in total.
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Post by angusosborne »

Alan 1050-1500 AD
Albanian 1356-1439 AD
Anatolian Turcoman 1260-1379 AD
Anglo-Irish 1329-1399 AD
Aragonese 1320-1399 AD
Armenian (Cilicia) 1155-1375 AD
Austrian 1320-1374 AD
Berber (Hafsid) 1351-1449 AD
Black Sheep Turcoman 1350-1467 AD
Bohemian 1320-1374 AD
Breton 1350-1399 AD
Bulgarian 1320-1395 AD
Burgundian 1363-1414 AD
Byzantine (Central) 1262-1399 AD
Byzantine (Morea) 1349-1460 AD
Byzantine (Trebizond) 1360-1399 AD
Castilian 1320-1399 AD
Catalan Company 1320-1379 AD
Chagatai Khanate 1338-1500 AD
Cuman 1180-1394 AD
Cypriot 1320-1414 AD
Dailami 1056-1500 AD
Danish 1320-1396 AD
English (Britain) 1350-1414 AD
English (Continental) 1350-1414 AD
Florentine 1320-1399 AD
Free Canton 1320-1419 AD
French 1350-1399 AD
Georgian 1300-1500 AD
German (City) (NW) 1320-1374 AD
German (City) (SE) 1320-1374 AD
German (Feudal) 1320-1374 AD
German (Imperial) 1320-1374 AD
Granadine 1320-1449 AD
Hungarian 1320-1440 AD
Indian (Hindu South) 1336-1500 AD
Indian (Vijayanagara) 1336-1399 AD
Indian (Rajput) 1340-1500 AD
Indian (Muslim) 1340-1469 AD
Irish 1320-1500 AD
Islamic Persian 1245-1393 AD
Italian (Ghibelline) 1320-1399 AD
Italian (Guelf) 1320-1399 AD
Jalayrid 1336-1432 AD
Latin Greece 1320-1432 AD
Lithuanian 1320-1385 AD
Low Countries 1320-1414 AD
Mamluk Egyptian 1340-1399 AD
Milanese 1320-1399 AD
Moldavian 1359-1399 AD
Navarrese 1350-1378 AD
Neapolitan 1320-1399 AD
Order of St John 1320-1399 AD
Ottoman Turkish 1362-1429 AD
Papal 1320-1399 AD
Polish 1320-1385 AD
Portuguese 1320-1399 AD
Rus 1265-1379 AD
Scots (Isles and Highlands) 1320-1493 AD
Scots 1339-1402 AD
Serbian 1345-1379 AD
Swedish 1320-1396 AD
Swiss 1360-1399
Tatar 1340-1500
Teutonic Order 1320-1379
Timurid 1360-1398
Tuareg 950-1500 AD
Venetian 1320-1399 AD
Wallachian 1330-1399
Last edited by angusosborne on Sat Sep 24, 2022 11:49 pm, edited 1 time in total.
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Post by angusosborne »

he Ever-Green League consists of three sections: 300 BC, 900 AD, and 1370 AD (in Medieval)
The rules below are applicable upon each section separately (e.g., maximum one ongoing game per section, etc.).

Player undertakings and commitments
Players undertake to:
accept challenges within 72 hours after having received them.
pick up games in the FoG2 in-game multiplayer lobby within 48 hours after the challenge has been set up in-game.
play with such a turn frequency that a game is completed within not more than four weeks from the game having been picked up.
Repeated failure to do any of this could result in exiting the league.

Ownership of the following DLCs in each of the sections is required to play Ever Green League:
300 BC: Immortal Fire
900 AD: Wolves at the Gate
1370 AD: Rise of the Swiss, Sublime Porte

Army lists
The army to start with can for an entering player be chosen freely from the universe of armies for that section (as presented in the second post of this thread).
The army may include a specified ally. The ally must be available in the year 1370 AD. Subsequent users of the army are not permitted to change the ally.
A player can at all times replace his current army with a new one from the list of available armies, if he was the one originally choosing that army to start with, subject to the new army not exceeding its maximum number.
Information about the current situation
The official places and army lists to use are always the ones set out in the Google Drive link in the first post of the forum thread for the section in question, and the same goes for the official status of games (whether ongoing or concluded).

Who can challenge who
A player can be involved in only one ongoing game (per section) at any point in time.
A player can challenge another player up to three places above or below him.
A player must wait 24 hours, after the result of a game (in which he was the challenger) has been posted (whether by himself or the challenged player), before being allowed to make a new challenge.
A player can not make more than one challenge at a time (per section).
Challenges can be not be stored or put in a waiting list, backlog, etc.
A player who is already involved in a challenge (whether as challenger or challenged) can not make a challenge of his own, until that game has been concluded.
A player can not challenge another player who is already involved in a challenge (whether as challenger or challenged) until that game has been concluded.
A player can not challenge the same player twice in a row, unless at least one of the two players have played and concluded a game with another player in between the two challenges.
A player can not challenge a player who he was last challenged by, unless at least one of the two players have played and concluded a game with another player in between the two challenges.

How to make a challenge
Always first have a look in the thread of the section to see whether any other challenges have already been posted upon the player you wish to challenge.
A challenge is made through the following steps:
1. Make a post in the forum thread setting out the challenge that you are making, with full information about place, player, and army details, in the following format:
"7 kronenblatt Navarrese 900-1049 AD challenges 5 TomoeGozen Scots 851-1051 AD."
In addition, send a PM to the challenged player with the same information in order to make him aware of the challenge.
2. The player being challenged accepts the challenge by way of "REPLY WITH QUOTE" button to the challenge as a post in the forum thread.
Players are expected to accept a challenge within 72 hours, so please subscribe to the forum thread and check it regularly.
If a player for some reason has more than one active challenge, the oldest one is the one to reply upon, and the other newer challenges are considered null and void.
3. Once the challenge is accepted, the player making the challenge does the following:
Sets up the game in the FoG2 in-game Multiplayer Lobby (see Battles below).
Notifies the challenged player about the game set up including password by way of PM.
4. If the challenge is not answered within 72 hours, then the challenge is considered null and void, and the player is now free to make another challenge or available to be challenged.
If not answered, the challenger should then reply to his own post in the forum thread, cancelling the challenge (for the sake of providing information to all other players).
As mentioned above, challenges can be not be stored or put in a waiting list, backlog, etc., and they can not be withdrawn during the 72-hour answering period.

Battles
Players use the armies as set out in the challenge.
Battles are made in Large Map Size, Open Battle Scenario, Pot Luck Map Type, and with 1600 FP for both players.
No rerolls of maps are allowed.
In order to win a game, a player needs to rout the other player (i.e., inflict at least 60% losses or at least 40% losses with a 25% difference) in the ensuing battle.
If neither player has routed the other or if both players are at 60% or above in inflicted losses, the game is considered a draw.
Any non-started, unconcluded, abandoned, or resigned games (for whatever reason) will be adjudicated points wise by the administrator.
After a concluded game
The challenger shall always report the result of the game in the forum thread of the league immediately after the game has been concluded, in the following format (with inflicted casualties specified in same order as player):
"7 kronenblatt Navarrese 900-1049 AD lost against 5 TomoeGozen Scots 851-1051 AD 15-45."
"7 kronenblatt Navarrese 900-1049 AD won against 5 TomoeGozen Scots 851-1051 AD 45-15."
"7 kronenblatt Navarrese 900-1049 AD drew with 5 TomoeGozen Scots 851-1051 AD 30-45."
However, the challenged player is also free to report the result (in the same way and format as stated above) if the challenger doesn't report promptly.
As mentioned above, the challenger must wait 24 hours after the result has been reported before being allowed to post a new challenge.
The two players exchange armies with each other (independent of the game's result); each getting the other player's army.
Players will be allocated points as follows:
For winning players:
4 points, plus
2 points if suffering 0-4% losses.
1 points if suffering 5-9% losses.
For drawing or losing players:
0 points if inflicting 0-14% losses.
1 point if inflicting 15-29% losses.
2 points if inflicting 30-44% losses.
3 points if inflicting 45+% losses.
The result of a game is not considered effective and the game not considered concluded until it has been reported as above and been updated in the Google Drive document in the first post of the forum thread.
Last edited by angusosborne on Sat Sep 24, 2022 11:50 pm, edited 2 times in total.
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Re: Ever-Green League - 1240 AD

Post by Karvon »

Karvon's Armenians challenge Doyley50's Andalusians.

PM sent
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Re: Ever-Green League - 1240 AD

Post by Doyley50 »

Challenge accepted!
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Re: Ever-Green League - 1240 AD

Post by Karvon »

Doyley50 wrote: Mon Jul 04, 2022 7:56 am Challenge accepted!
OK match is posted.

pw karvon

pm sent
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Re: Ever-Green League - 1240 AD

Post by angusosborne »

I am going to enter this league with an Aragonese army and would like to issue a challenge to gort7078.

Game started
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Re: Ever-Green League - 1240 AD

Post by Karvon »

Karvon's Armenian Cilicians w/ Mongol allies defeated Doyley50's Andulusians 40-14.
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Re: Ever-Green League - 1240 AD

Post by angusosborne »

Karvon wrote: Thu Jul 14, 2022 10:01 am Karvon's Armenian Cilicians w/ Mongol allies defeated Doyley50's Andulusians 40-14.
Karvon jumps to 2nd place in the rankings
President of 110BC World Cup, Administrator of TDC V Imperial and WTC, Ever Green League Usurper (EGL 300 BC, EGL 900 AD, EGL 1240 AD)
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Karvon
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Re: Ever-Green League - 1240 AD

Post by Karvon »

angusosborne wrote: Fri Jul 15, 2022 12:50 am
Karvon wrote: Thu Jul 14, 2022 10:01 am Karvon's Armenian Cilicians w/ Mongol allies defeated Doyley50's Andulusians 40-14.
Karvon jumps to 2nd place in the rankings
I'm sure it's only temporary :)

You need to swap armies for the last game in the list.

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Re: Ever-Green League - 1240 AD

Post by angusosborne »

Done. Thanks for the reminder
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Re: Ever-Green League - 1240 AD

Post by angusosborne »

angusosborne Aragonese defeats gort7078 German Imperial 41-16

The battlefield had an impassable river running down the Aragonese right flank. Both armies set up with their foot against the river, the Aragonese knights in a second line, and the German knights on the open flank.

The Aragonese managed to slide their knights out to match the German knights and with the help of patch of rough going occupied by light crossbowmen got the better of the matchups, and swiftly destroyed their opponents, which was just as well as their almughavars, crossbowmen and spearmen were no match for German dismounted men-at-arms.
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Re: Ever-Green League - 1240 AD

Post by Karvon »

Karvon - Andalusian challenges ericdoman1 Baltic Tribes.

PM sent.

Challenge accepted.

Game posted and pw sent.
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Re: Ever-Green League - 1240 AD

Post by ericdoman1 »

ericdoman1 Baltic Tribes defeated Karvon - Andalusian 61 - 42

Very well played by Mark when you consider I had an impact foot army
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Re: Ever-Green League - 1240 AD

Post by angusosborne »

I would like to change the date of this league and allow all participants to change their army choice, to admit the Sublime Porte armies. Does everyone have the Sublime Porte DLC? I like 1360 or 1380. Any other suggestions?

I will PM this question also
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Re: Ever-Green League - 1240 AD

Post by ericdoman1 »

angusosborne wrote: Sat Sep 17, 2022 2:23 am I would like to change the date of this league and allow all participants to change their army choice, to admit the Sublime Porte armies. Does everyone have the Sublime Porte DLC? I like 1360 or 1380. Any other suggestions?

I will PM this question also
Halfway 1370.

I'll go with Berber Hafsid, a similar army to Andalusians
Last edited by ericdoman1 on Sat Sep 17, 2022 12:32 pm, edited 2 times in total.
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Re: Ever-Green League - 1240 AD

Post by gort7078 »

I have Sublime Porte! Any date change works for me!
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Re: Ever-Green League - 1240 AD

Post by Karvon »

I haven't gotten the new DLC yet as I'm in the process of switching banks and debit cards. I expect to pick it up in a couple of weeks though, so fine with whatever everyone else is happiest with.

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Re: Ever-Green League - 1240 AD

Post by Jagger2002 »

I have Sublime Porte and either date is good for me.
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Re: Ever-Green League - 1240 AD

Post by Lennard »

For the near future I have to resign from this League, therefore I won't participate in the vote. Have a nice one you all - until we meet again :)
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