Let's get ahead of ourselves : Axis Operations 1944/1945

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DefiantXYX
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by DefiantXYX »

FunPolice749 wrote: Fri Jun 24, 2022 12:24 am Personally I really like the idea of going “how the hell am I supposed to deal with that” for the optional objectives through super units. I want to feel like I’m outnumbered, outgunned, and my individual units aren’t any better than allied units. The only option being a desperate retreat sounds a great way to represent how the war has gotten out of your control and it’s just a slow grind towards Berlin. :P
I agree with you, was always fun to hunt the De Gaulle tank in 1940. But also annoying, when you simply could not destroy when its at 1 HP.
Not sure how it could work. German units are just better in >1943, so either you have to give the ai ridiculous strong hero combinations or overstrength like 50.My imported core can deal with that, a green army will be completly overrun in 2 turns.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Bee1976 »

DefiantXYX wrote: Thu Jun 30, 2022 6:00 am Not sure how it could work. German units are just better in >1943, so either you have to give the ai ridiculous strong hero combinations or overstrength like 50.My imported core can deal with that, a green army will be completly overrun in 2 turns.
Well i wont suggest to not import a core, because outside of testing i wont ever play with a fresh core ;)
If you want more challenge for a nice and spicy core, i suggest david vs goliath (manstein) combined with berserk rage. i promise your core force will have a tough time ;)

the problem is a new and unexperienced player, or a player that play on a normal level and just wants to have fun must have the chance to beat this game with fresh imported cores on each dlc. But the experienced min maxing nerds (like me)wants a challenge aswell. you cant balance this out.
Just to be clear, i try to min max, i think im on an ok "skill-level" but there are many player out there on a way higher skill level than me, i.e. edmon or greenknight.
and im pretty sure there are even better players out there.

But ok back to the balnce thing:
thats one of the reasons why im asking for more difficultyoptions for experienced players to tune up their challenge. because right now, its harsh to find a trait/challenge combination that raise the difficulty to a good level without breaking some missions.

i would suggest a lever for david vs goliath to allow the player the amount of OS on enemy units and some love for heroic showdown. If the team wants to make me happy they add an "aux-force" trait or challenge for the AI for more reinforcements. ;)
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by DefiantXYX »

Bee1976 wrote: Thu Jun 30, 2022 9:26 am Well i wont suggest to not import a core, because outside of testing i wont ever play with a fresh core ;)
If you want more challenge for a nice and spicy core, i suggest david vs goliath (manstein) combined with berserk rage. i promise your core force will have a tough time ;)
Me too, for me the most important thing is to play your own army from 1936 to the end. I would never play with a green army, I' d rather start a new campaign.

I actually played 1943 with david vs goliath and that rage thing. It didnt really help, the balance was just broken for my core. I had 3-4 tiger/panther tanks with 20 strengh and zero slots + double attack. Doesnt matter how strong the enemy is, he wont have anything left in turn 10.
Thats why I am asking for some balancing options, like remove overpowered heroes completly.
Someday I will start a new campaign and try to punish myself by removing all overpowered heroes :)
SAVOIE73
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by SAVOIE73 »

Good morning all,

From my perspective, It would be interesting to propose an alternate scenario where, operation Fortitude partly fails, and German decide to listen Rommel warnings and reposition the XVth army mid 1944 in Normandy. If we want to consider an alternate history where German forces push back US troops in Normandy, this is where we should start. Such a DLC would deserve maybe 3 or 4 ways to reconquer Normandy... (From Le Havre / Lisieux Area ? - Straight to Caen... Or a combined assault from south Saint Lô / Villers Bocage / Caen ?.... We could introduce a fleet of XXI type submarine as "main asset" to neutralize the naval forces in the Channel ( historically, 61 were delivered in 1944).

This is an historical fact that the late and hectic mobilization of German forces in 1944 was the result of a 1 single man decision ... Therefore, using the XVth army mobilization in early June instead of late July makes sense on my eyes.

In such scenario, air forces would be limited and more resources allowed for anti-aircraft flack... This would be the choice of the player to balance between... Interceptors and fighter/bombers and a few bombers in complement of submarines... Why not introducing a Frits X operated by He 111 able to strike from distance a bit like ground artillery units...

This scenario gives 1 Month 1/2 to the Germans to push back landing forces before turning their forces down south in order to face the 15th August Provence Landings. In South France counterattack could start on the 20th August near Salon de Provence where parts of the XVth Army would join the XIX army... Or we could start on the 28th August in Valence further north...

This would leave room for Russian Scenarios without too much deviation from actual forces location and availability in 1944... with also many playable options.

On my opinion.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Retributarr »

SAVOIE73 wrote: Wed Jul 06, 2022 8:40 am Good morning all,

From my perspective, It would be interesting to propose an alternate scenario where, operation Fortitude partly fails, and German decide to listen Rommel warnings and reposition the XVth army mid 1944 in Normandy. If we want to consider an alternate history where German forces push back US troops in Normandy, this is where we should start.
This would leave room for Russian Scenarios without too much deviation from actual forces location and availability in 1944... with also many playable options.

On my opinion.
Great-Stuff!!!... "previously"... a ways-back... i also mentioned this very same conceptual idea to the Forum... with some dissenting scowling-push-back... "unfortunately" :roll: .

I also mentioned details that you haven't mentioned, but!... at the same time... as well!... you have even included additional information and concepts that i missed out on.

Yes!!!... "Rommel" recalling his past experiences in confrontation with the Allies... having had personally experienced their overwhelming 'Air-Superiority'... and where possible when available for the Allies... their overwhelming "Off-Shore-Naval-Gun-Fire-Support" from their Naval-shipping-assets... was strongly discouraging him from wanting to run the 'Turkey-Shoot [Suicide-Run]-Gauntlet' from an in-land-location to the beach-head where all the action was taking place. Rommel even made these concern's of his known to Adolf-Hitler!... but!!!... Hitler outright dismissed 'Rommels-Concerns'.

Maybe???... we could name this 'Scenario'... "Rommels-Normandie-Gambit"???.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Jadefang »

SAVOIE73 wrote: Wed Jul 06, 2022 8:40 am Good morning all,

From my perspective, It would be interesting to propose an alternate scenario where, operation Fortitude partly fails, and German decide to listen Rommel warnings and reposition the XVth army mid 1944 in Normandy. If we want to consider an alternate history where German forces push back US troops in Normandy, this is where we should start. Such a DLC would deserve maybe 3 or 4 ways to reconquer Normandy... (From Le Havre / Lisieux Area ? - Straight to Caen... Or a combined assault from south Saint Lô / Villers Bocage / Caen ?.... We could introduce a fleet of XXI type submarine as "main asset" to neutralize the naval forces in the Channel ( historically, 61 were delivered in 1944).

This is an historical fact that the late and hectic mobilization of German forces in 1944 was the result of a 1 single man decision ... Therefore, using the XVth army mobilization in early June instead of late July makes sense on my eyes.

In such scenario, air forces would be limited and more resources allowed for anti-aircraft flack... This would be the choice of the player to balance between... Interceptors and fighter/bombers and a few bombers in complement of submarines... Why not introducing a Frits X operated by He 111 able to strike from distance a bit like ground artillery units...

This scenario gives 1 Month 1/2 to the Germans to push back landing forces before turning their forces down south in order to face the 15th August Provence Landings. In South France counterattack could start on the 20th August near Salon de Provence where parts of the XVth Army would join the XIX army... Or we could start on the 28th August in Valence further north...

This would leave room for Russian Scenarios without too much deviation from actual forces location and availability in 1944... with also many playable options.

On my opinion.

This is an interesting idea. However, I would caution that the English Channel is extremely difficult for submarines. It is too shallow and any Uboat even Type XXIs would have a hard time dealing with destroyers (of which there will be plenty) as they cannot escape by deep diving.

For the ahistorical path, I would propose the first Normandy mission as a difficult air only mission with the German ground defenders being AI controlled. Air only would fit with rapid deployment from the eastern front. The mission should be very difficult without Me-262 jet fighters against 5-star P-51s and and overwhelming allied air power, but if you have Me-262, you have a fighting chance.

I like your idea of follow-up battles with a chance to push back (winning the air-only mission may give a bonus), with Rommel in the briefing, as well as a Provence battle. The Provence battle could also be a chance for another (ahistorical) Charles de Gaulle engagement, perhaps with the free French from North Africa going all in after a potential allied Normandy failure.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Retributarr »

Jadefang wrote: Wed Jul 06, 2022 10:44 pm

This is an interesting idea. However, I would caution that the English Channel is extremely difficult for submarines. [I did not Know that!] It is too shallow and any Uboat even Type XXIs would have a hard time dealing with destroyers (of which there will be plenty) as they cannot escape by deep diving.

The mission should be very difficult without Me-262 jet fighters against 5-star P-51s and and overwhelming allied air power, but if you have Me-262, you have a fighting chance. [I was once brow-beaten-down by some know-it-all "Expert!!!"... who said that Me-262's were 'STRICKTLY' "interceptor's only!"... and were not suited for dog-fighting air operations... i have never attempted to verify his opinion... is he right?].

I like your idea of follow-up battles with a chance to push back (winning the air-only mission may give a bonus), with Rommel in the briefing, as well as a Provence battle. The Provence battle [Nevar haer dat buforre!] could also be a chance for another (ahistorical) Charles de Gaulle engagement, perhaps with the free French from North Africa going all in after a potential allied Normandy failure. However!... if it were something that was really considered... it would be interesting to see this idea play out!... even though i don't see how "de Gaulle" could possibly succeed!
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by SAVOIE73 »

Hello,

You are right, the channel in this area is barely deep enough for submarine... They could operate maybe in the western side between Cornwall and Isle of Wright...

The allied air superiority could be balanced with the use of HS 293 A and Fritz X carriers... This would stick quite well to what was technically possible... An LCT sunk because of HS 293 during the Provence Landing...

Regarding Normandy, I remember that an alternative strategy considered the creation of several "festnung" and a "Grand style" counter-attack using the famoux XV army... that was made available too late... This army should be made available around the 10th of June in order to give germans a chance to push back the US tide without much impact on others frontlines.

If at the end of 1943 you end the DLC in a "win" position... Then I would expect that sort of option to be open on the western side... A "nice" summer camp for our troops while they rest in Frankreich... :mrgreen:
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Jadefang »

Retributarr wrote: Thu Jul 07, 2022 3:21 am
Jadefang wrote: Wed Jul 06, 2022 10:44 pm The mission should be very difficult without Me-262 jet fighters against 5-star P-51s and and overwhelming allied air power, but if you have Me-262, you have a fighting chance. [I was once brow-beaten-down by some know-it-all "Expert!!!"... who said that Me-262's were 'STRICKTLY' "interceptor's only!"... and were not suited for dog-fighting air operations... i have never attempted to verify his opinion... is he right?].

I like your idea of follow-up battles with a chance to push back (winning the air-only mission may give a bonus), with Rommel in the briefing, as well as a Provence battle. The Provence battle [Nevar haer dat buforre!] could also be a chance for another (ahistorical) Charles de Gaulle engagement, perhaps with the free French from North Africa going all in after a potential allied Normandy failure. However!... if it were something that was really considered... it would be interesting to see this idea play out!... even though i don't see how "de Gaulle" could possibly succeed!

I am not an expert on the subject. From my understanding it is true that Me-262 was developed as an interceptor, though late in the war ace pilots like Georg-Peter Eder learned to handle the high speed better and Me-262 became an air superiority fighter (with Eder winning 12 dogfights including 9 P-51s), so I think this storyline could fit the current ahistorical 1943 AO with better aviation and sufficient jet fuel from Caucasus oil fields.

The Provence battle could perhaps be like the AO39 Saar Offensive, a lesser known conflict, perhaps with some other historical figures for flavor like Antoine de Saint-Exupery as a French fighter ace and French resistance heroes like Edmond Debeaumarche as an elite partisan leader joining de Gaulle in their last stand to liberate France.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by DefiantXYX »

I would really aprreciate some speciell operations. Guarding the battleships through the channel in AO 1942 is still one of my favorite mission.
I could imagine an air only scenario, where you have to defend german cities, lets say Hamburg, vs massive allied bomber attacks.Would make a lot of sense talking about the ahistorical part, since winning on the eastern front makes no difference if the western allies earse every city and economy in germany.

With the pacific dlc I hope they will improve naval battles, so I would also like a huge fight on the water with air support, or maybe some sneaky attacks on convois. Everything is possible, even a come back of graf zeppelin :)
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Jadefang »

Kerensky wrote: Sun Jun 12, 2022 10:02 pm Since you guys are talking about 1944 and 1945 in here, I have a question.

Do you think it's time to see some mega Allied heroes? Units that are hero stacked to the point where they have access to broken hero combos that the player has?

While I'm always mentioning we don't balance around that sort of thing, having hero stacked enemies are interesting in their own right. Degaulle generated more than a few complaints, but we haven't seen the likes of that kind of hero in a long time.

And it's about time for the Allies to really be winning, and at the very least they should be able to put serious hurt on even the most Elite hero stacked Tiger tank units, which currently no number of swarming 1 star 10 strength T34 tanks can accomplish.

Would you like to see more insane enemy heroes with multiple synergistic abilities in 1944 and 1945?

We'll take the obvious precaution to make them guard non-mission critical objectives, so players who don't want to tangle with them can always opt out and no one is 'forced' to fight such enemy units.

Thoughts?

I had the idea to see a crazy Soviet mass artillery position, where every single unit has 'shock tactics' meaning they can paralyze a whole group of player units in place, rendering them immobile and helpless.

A Prudent/Avenger/Inc Max Overstrength T34/85 might be completely unkillable.

If I put Lightning Attack on enemy fighters, all the escorts in the world won't be able to save your bombers. Well no, that's not true. I guess you could fully enclose a bomber in a ring of escorts. That would prevent such a fighter from gutting a Stuka.

Not sure I'll ever put Overwhelming Attack/Envelopment together though. I imagine it will be a keyboard smashing inducing, alt f4 out of the game moment if such a unit started deleting 5 star 15 strength Tiger IIs.
I like the idea of more allied hero units but not too extreme, here are a few allied hero suggestions. I think they are not too crazy but would add some spice:

USA:
Faction bonus: unlimited prestige, anti-air veteran, deep recon
Hero traits derived from medal citations or background history
1. Staff Sgt Walter Ehlers: elite Infantry, attack +5, movement +2, fast deployment, ignores entrenchment, ignores ZOC, survivor, overwhelming attack
2. 2nd Lt Ernest Childers, infantry, immune to suppression, splitter, double attack
3. Lt Vernon Baker, infantry, survivor, double attack, ignores ZOC
4. Robert (Bob) S. Johnson, P-47 Thunderbolt, overstrength 15 double attack, difficult to hit, no retaliation, survivor (his plane once made it back to England with 200+ bullet holes)

Free French & French Resistance
Faction bonus: Blitzkrieg, terrain expert (after having learned from 1940 and with deep knowledge of countryside)
1. Edmond Debeaumarché: Guerillia Recon and infantry specialist, initiative +4, camouflage, pathfinder, ignores ZOC, special ability “total recon”: as long as active all German units and their positions are revealed to the Allies including all camouflaged units (he cracked codes and intercepted radio messages).
2. Antoine de Saint-Exupéry: Lockheed P-38 Lightning Air recon and fighter, overstrength 15, no retaliation and camouflage, attack+4, also self-repair 2 hp each turn (due to the real life crash experience and reference to ‘The Little Prince’ book).
3. Jacques Renouvin: guerrilla, propaganda expert and inspiration to French people, initiative +4 to adjacent units, can create/rally 1 new French guerrilla infantry unit per turn at no supply cost which will be placed in proximity to this unit, ignores ZOC
4. Josephine Baker: inspiration to adjacent allied troops within 2 hex radius, special ability “charm”: due to her charm/fame this unit cannot be attacked in melee. Enemy land units in close proximity temporarily lose movement and attack points as long as Josephine Baker is active and remains in an adjacent hex. Non-core enemy units may even switch sides at random. To fight this unit the player requires air attacks or long distance attacks through artillery.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Retributarr »

[b wrote:Jadefang[/b] post_id=975285 time=1657205038 user_id=318563]
Kerensky wrote: Sun Jun 12, 2022 10:02 pm Since you guys are talking about 1944 and 1945 in here, I have a question.

Do you think it's time to see some mega Allied heroes? Units that are hero stacked to the point where they have access to broken hero combos that the player has?

While I'm always mentioning we don't balance around that sort of thing, having hero stacked enemies are interesting in their own right. Degaulle generated more than a few complaints, but we haven't seen the likes of that kind of hero in a long time.

Would you like to see more insane enemy heroes with multiple synergistic abilities in 1944 and 1945? [NO!-Not-Me!... not if they are APE-CRAZY-INSANE]

We'll take the obvious precaution to make them guard non-mission critical objectives, so players who don't want to tangle with them can always opt out and no one is 'forced' to fight such enemy units.

Thoughts?
-------------------------------------------------------------------------------------------------------
"Jadefang"... You're thinking 'Too-Hard!!!'.... but it's this-kind of 'Out-Of-The-Box-Thinking'... that keeps this Game from 'Sinking'. However!... we should always be careful not-to 'Overdo-It!'... such as in making the Game... unrealistic or unplayable!. We are not all "Panzer-Rambo's!".

Not-to 'Overdo-It!'..
."SUCH-AS!"... A Prudent/Avenger/Inc Max Overstrength T34/85 might be completely unkillable.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Jadefang »

DefiantXYX wrote: Thu Jul 07, 2022 2:04 pm I would really aprreciate some speciell operations. Guarding the battleships through the channel in AO 1942 is still one of my favorite mission.
I could imagine an air only scenario, where you have to defend german cities, lets say Hamburg, vs massive allied bomber attacks.Would make a lot of sense talking about the ahistorical part, since winning on the eastern front makes no difference if the western allies earse every city and economy in germany.

With the pacific dlc I hope they will improve naval battles, so I would also like a huge fight on the water with air support, or maybe some sneaky attacks on convois. Everything is possible, even a come back of graf zeppelin :)

Operation Gomorrah (Bombing of Hamburg) already happened and is referenced to in the last debrief of AO43, but Dresden could be a well fitting choice story wise, especially since this appears to be the city where Capitana Ana Sofia Wagner lives. During the debriefing of the last AO43 mission you can see Dresden’s famous “Church of our Lady” (which was destroyed in WW2) right behind the Capitana. Saving Colonel Wagner’s family would be a nice touch.

Speaking of Capitana Ana Sofia, a return to Spain with allied AI, either to repel an alternative allied landing after Normandy or to conquer Gibraltar to break British naval dominance in the Mediterranean would be interesting options as well.

And speaking of allied AI a return to Finland would also be awesome in AO44, after missing out on Finnish AI troops in AO39.
Last edited by Jadefang on Thu Jul 07, 2022 6:47 pm, edited 1 time in total.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Jadefang »

Retributarr wrote: Thu Jul 07, 2022 5:30 pm
[b wrote:Jadefang[/b] post_id=975285 time=1657205038 user_id=318563]
-------------------------------------------------------------------------------------------------------
"Jadefang"... You're thinking 'Too-Hard!!!'.... but it's this-kind of 'Out-Of-The-Box-Thinking'... that keeps this Game from 'Sinking'. However!... we should always be careful not-to 'Overdo-It!'... such as in making the Game... unrealistic or unplayable!. We are not all "Panzer-Rambo's!".

Not-to 'Overdo-It!'..
."SUCH-AS!"... A Prudent/Avenger/Inc Max Overstrength T34/85 might be completely unkillable.

Perhaps you are right, Retributarr, nothing too extreme and game breaking, but a little flavor, a little nuisance on a tactical level (no instant loss of SCW veteran troops, but something where the usual Rudel-smash does not work) can add some fun little Easter eggs to the game especially if historical heroes are used.

I absolutely enjoyed the reference to Mikail Kalashnikov in one of the AO41 Barbarossa missions. Some of the backstories may not be well known and can be interesting pearls of WW2 knowledge most players would love to encounter.

A safe environment for very powerful enemy elite heroes could also be air only missions were we can see enemy ground heroes in action and help our AI allies deal with their onslaught.

DeGaulle was perhaps a bit much as he became too repetitive especially during Sealion. The battle of Neufchâteau was pretty bad ass though.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by DefiantXYX »

Jadefang wrote: Thu Jul 07, 2022 6:26 pm Operation Gomorrah (Bombing of Hamburg) already happened and is referenced to in the last debrief of AO43
Yeah, was just an example. Air attacks happened all the time, so lets say on the eastern front you got 2-3 weeks nothing to do (bad weather coming, no enemy air presence...) so you can move your plains to germany to defend the cities.
Or even better, you can decide wether you transfer your plains and have to do a mission in the eastern front completly without your air support. These scenario will be much harder, but for defending germany you can get some rewards, like 20 Tiger II protypes, since you saved the industry for a while :)
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by EraAran »

I believe that the best (and most likely) route forwards for the AOs, based primarily on the wording used in the various developer posts about it, is two different DLCs for each year between Historical and Ahistorical. I would much prefer this approach myself as it allows each path to have a substantial amount of scenarios and can thus be given proper attention and allow for more lesser-seen battles in each campaign. As much as I enjoyed AO 1943 myself, I felt it very short. I will have to say though that the feeling my choices in earlier AOs is mattering (6th Army, Me 262, Etc.) is an amazing addition though!

Regardless, 1944E will likely relegate itself to only the Eastern Front, considering how all AOs since Barbarossa have (for the most part) been only on the Eastern Front. As much as I would love to defend against D-Day and kick off the Battle of the Bulge, I would also prefer each segment of the game be somewhat separated for now in terms of DLC campaigns.
I could be proven wrong on this point, but even one of the dev diaries of the past when talking about future scenarios used one against the Soviets as an example (helping Galland escape to surrender to the West).
Raganr129 wrote: Wed Jun 15, 2022 11:18 pm I hope this is just an opportunity to introduce us to different historical figures and place us under a different field marshal. Maybe a promoted Rommel, Rundstedt, or Guderian or someone else. While I understand a lot of people want to partake in an Operation Valkyrie type scenario and take out "High Command", I'd be annoyed and disappointed.

I'm not saying the ahistorical branch should glorify a 'nazi' victory or that I or anyone else is in any way a fan of the ideology, but politics and heated political discourse is way too pervasive in everyday life nowadays. I think it would be a shame if long briefings and mission chains focused on that aspect of the war. I don't need political talking points leaking into my wargame, I can get those anywhere else, and I come play games to escape media such as that.

I fully expect this stance to be wildly unpopular and get backlash for it.
I want to finally mention that I completely agree with this opinion myself.
Regardless, maybe in the future the player themselves can take a role of Field Marshal and has more decisions to make to influence the ahistorical campaign and interact more with larger figures such as Manstein, Guderian, etc??
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by 88Flak »

Agree that AO43 is too short. The scenarios that are included are well thought out and fun to play especially the alternative timeline. For such an active year on the eastern front, there is plenty of room for more action.

Very little going on during the first half of the year - one small engagement, one real battle, and a training scenario are a little too light. The Kursk campaign could have used one more battle. Retaking Kharkov and more battles in the Caucuses are additional opportunities for development.

What is there is great. I just want more.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by 88Flak »

Since this post is getting ahead of ourselves. Any early word on AO44? I've played AO43 5 times and am ready for the next installment.
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Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by Wolfenguard »

for the ahistorycal path, the interesting point will be, in which year ant where we end,
something like the worlmap from "The man in the high castle" aso.
from my actuall view and the informations what we get in mission briefings and debriefings i think the actually possible scenario for 44 will be something like this

we start in the east and have 1 t 4 missions, where we attack and defend some positions, maybe a mission where we use some v1 or v2 weapons to destroy industrial factory or where we have to defend the v1/v2 starting positions
after whis we get back to the west, for defending italy or trying to send the invading forces back into the middle sea,
there we have the ability to find in a secret stash or optional goal, some informations about the dday (token), so we can make 2 special mission or have to choose 1 of both, for some benefits for the next missions.
Storytechnical, galland ask for help again, so we send Wagner
Story, we have informations about a large enemy invasion in the normandy. One of ourer Submarines have found a large enemy konvoi. trough ourer lack of ressources at the moment, we have two options, we send more submarines to form a wolf pack and the tirpitz and gneisenau for interception or we use the ressources to strenghen ourer airfleet for a bombing raid on england to cripple their air support at the invasion
Mission 1 Sea Mission:
we have to use the rest of ourer fleet and some new submarines to destroy konvoi ships and battleships,
benefits for later, less enemy tank units and Battleships, in the next missions, because we sunk the ship who transportet army xyz
mission 2 Air Mission:
we have to shoot down, some airtransports and maybe bomb some airports in England,
benefits less landed paratroopers and less enemy aircrafts in the next missions.
then we have some attack and defend mission to send the invasion forces back to england.

for 45: i think we will be make a second atemp to invade Englad and maybe make soem preparations to invade the usa
or we get to a german civil war
DefiantXYX
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 431
Joined: Fri Aug 27, 2021 8:29 am

Re: Let's get ahead of ourselves : Axis Operations 1944/1945

Post by DefiantXYX »

First of all we need an update for AO 1940. I did not lose the bismarck and graf zepelin, I want them back in 1944/45 ahistorical :)
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