Field of Glory II - Umayyad Caliphate Tournament

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tebaf3
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Field of Glory II - Umayyad Caliphate Tournament

Post by tebaf3 »

Umayyad Caliphate Tournament

We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.

Anyone who has Field of Glory II can enter. You do not need to own any DLCs to enter.

To enter, go to the tournament page here:
Umayyad Caliphate Tournament

The general tournament rules can be found here:
Tournament rules

The first round will commence on Thursday 6th October 2022 at 10.00 am GMT. No further entries can be accepted after the tournament has begun.

Specific tournament rules:

This tournament will involve four rounds. Each round will last 14 days. The battles will be Medium-sized custom battles:
  • Spain 711 AD: Arab (Umayyad) 685-750 AD vs Visigothic 622-717 AD. Open Battle. Mediterranean Agricultural.
  • France 732 AD: Arab (Umayyad) 685-750 AD vs Frankish 600-750 AD. Open Battle. North European Agricultural.
  • India 739 AD: Arab (Umayyad) 685-750 AD vs Indian (Rajput) 650-1049 AD. Open Battle. Tropical.
  • West Central Anatolia 740 AD: Arab (Umayyad) 685-750 AD vs Byzantine 740-903 AD. Open Battle. Mediterranean Agricultural.
Games are paired, so each matchup will be played both ways. Each player will be able to choose his forces using the normal force selection system. In each round, all players will be playing on the same randomly generated map for both games.

First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.

The scoring system is as follows:
  • If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.
  • If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.
Examples:
  • If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.
  • However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.
  • If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 36 turns in all – see below).

Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.

Byes:

If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.

Round times and timing out:

Each round will last 14 days.

Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 18 turns, his score will be reduced proportionately, and his opponent will be granted (100 - the timed out player's adjusted score) if this value exceeds his current score. (This means he will get the full BYE score unless the timed out player's adjusted score is more than 25).

If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
ericdoman1
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Re: Field of Glory II - Umayyad Caliphate Tournament

Post by ericdoman1 »

You could have used the Silk Road Armies modules so The Umayyad's could face the Tang. Battle of Aksu 717AD
rbodleyscott
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Re: Field of Glory II - Umayyad Caliphate Tournament

Post by rbodleyscott »

ericdoman1 wrote: Fri Sep 30, 2022 4:55 pm You could have used the Silk Road Armies modules so The Umayyad's could face the Tang. Battle of Aksu 717AD
Including Mods in automated tournaments would be a recipe for chaos, I think. There would be no way to ensure that everyone had the correct version installed prior to the commencement of the tournament.
Richard Bodley Scott

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ericdoman1
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Re: Field of Glory II - Umayyad Caliphate Tournament

Post by ericdoman1 »

All you would have to do is to make sure that the correct version is included in the description of game and only that version. Then again I have no idea if it will interfere with the system.
kronenblatt
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Re: Field of Glory II - Umayyad Caliphate Tournament

Post by kronenblatt »

I agree with Richard: would risk being a mess in an official tournament using mods, that could negatively affect interest in future tournaments.

What I WOULD love to see though is an official East Asia DLC for FoG 2:Ancients. :) Then it could be included in these tournaments.
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
Redpossum
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Re: Field of Glory II - Umayyad Caliphate Tournament

Post by Redpossum »

Much to my embarrassment, I timed out in round one. I was sick with the flu and not keeping up. I also got a penalty for not completing a sufficient number of turns (18, the rules say).

But when I look at the scores from round one, I am seeing a lot of timeouts. My honorable opponent in round two also timed out in round one. I understand why; the Swiss chingahoochie system matches us up that way.

Is this normal, or was this an unusually bad round for timeouts?
rbodleyscott
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Re: Field of Glory II - Umayyad Caliphate Tournament

Post by rbodleyscott »

Redpossum wrote: Fri Oct 21, 2022 3:29 pm
But when I look at the scores from round one, I am seeing a lot of timeouts. My honorable opponent in round two also timed out in round one. I understand why; the Swiss chingahoochie system matches us up that way.

Is this normal, or was this an unusually bad round for timeouts?
There are always some time outs. Some pairings have large time zone differences and some people (because of other commitments, or whatever) play slowly.
Richard Bodley Scott

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