Ground Unit Speed Concern

Broken Arrow is a large-scale real-time modern warfare tactics game. A unique army building system and deep units customisation tools allow for endless replayability. With 200+ realistic military units and technologies, each battle is more immersive than ever before.
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rgamba66
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Joined: Tue Aug 06, 2013 11:41 am

Ground Unit Speed Concern

Post by rgamba66 »

Just watched the new gameplay video and it looks fabulous. I have to say though, I am a little concerned with ground unit speed as everything seems to race around way too quickly. I really hope this doesn't turn out like a WARNO where it's just a rushing click fest,
edb1815
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
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Re: Ground Unit Speed Concern

Post by edb1815 »

+1 on that concern. We don't need another click fest or something requiring a ton of micro!
TDefender
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Re: Ground Unit Speed Concern

Post by TDefender »

Prepare yourself than: It’s not a worry It’s a certainty: Large maps, tons of units, poor unit's ai automation, mandatory "ants visual" from huge zoom out view = micromanagment hell. That's why I can't handle interesting and nice games such as Steel Division series or other Eugens' games. The only solution would be a gameplay system "à la Combat mission" or a very slow and realistic pace but spoiler: It's not going to happen :wink: :roll:
edb1815
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 697
Joined: Tue Apr 28, 2009 1:28 pm
Location: Delaware, USA

Re: Ground Unit Speed Concern

Post by edb1815 »

TDefender wrote: Sat Oct 01, 2022 8:59 am Prepare yourself than: It’s not a worry It’s a certainty: Large maps, tons of units, poor unit's ai automation, mandatory "ants visual" from huge zoom out view = micromanagment hell. That's why I can't handle interesting and nice games such as Steel Division series or other Eugens' games. The only solution would be a gameplay system "à la Combat mission" or a very slow and realistic pace but spoiler: It's not going to happen :wink: :roll:
Yeah, you are probably right. That's why I play Combat Mission! 8)
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