Field of Glory: Kingdoms - Slitherine Next recap

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saraviga
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Field of Glory: Kingdoms - Slitherine Next recap

Post by saraviga »

In the main event Slitherine Next 2022, the producer of the game Neil McKenna introduced us to the world of Field of Glory Kingdoms.

To celebrate it, we have announced the open Beta sign-ups which will be available the next year.

Don't miss this opportunity to give us your feedback, and follow this link: https://www.slitherine.com/beta/field-o ... o sign-ups.

If you want to know more about Field of Glory: Kingdoms or if you missed our live event watch it here:

 

Field of Glory: Kingdoms is still developing and will be released in 2023. Stay tuned to our channels if you do not want to miss the latest news.
Sequester Grundleplith, MD
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by Sequester Grundleplith, MD »

Field of Glory Empires was a fun game, but it was really disappointing that they didn't include later start dates/scenarios.
I was waiting for starts like Marius vs Sulla vs Mithridates or the Second Punic War

Hope this new game gets more post-release expansions
Pocus
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by Pocus »

There will be from the start more scenarios in Kingdoms, and even more planned :)
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
edb1815
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by edb1815 »

Pocus wrote: Wed Dec 21, 2022 4:20 pm There will be from the start more scenarios in Kingdoms, and even more planned :)
The El Cid campaign highlighted on the Next stream really got my interest! Should be a fun short campaign.
kronenblatt
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by kronenblatt »

Sequester Grundleplith, MD wrote: Tue Dec 20, 2022 4:32 pm Field of Glory Empires was a fun game, but it was really disappointing that they didn't include later start dates/scenarios.
I was waiting for starts like Marius vs Sulla vs Mithridates or the Second Punic War

Hope this new game gets more post-release expansions
I’ve made two mods (links in bold below) for Empires:

A Deadly Alliance (ADA), about the First Triumvirate starting in 58 BCE.

The West is No More (TWiNM), starting in 476 CE after the fall of the Roman West.

In case you want try out something different.
Last edited by kronenblatt on Thu Dec 22, 2022 11:11 am, edited 1 time in total.
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
kronenblatt
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by kronenblatt »

Pocus wrote: Wed Dec 21, 2022 4:20 pm There will be from the start more scenarios in Kingdoms, and even more planned :)
Philippe: you still need to market Empires and its potential and mods more extensively. :)
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
Sequester Grundleplith, MD
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by Sequester Grundleplith, MD »

kronenblatt wrote: Thu Dec 22, 2022 10:49 am
Sequester Grundleplith, MD wrote: Tue Dec 20, 2022 4:32 pm Field of Glory Empires was a fun game, but it was really disappointing that they didn't include later start dates/scenarios.
I was waiting for starts like Marius vs Sulla vs Mithridates or the Second Punic War

Hope this new game gets more post-release expansions
I’ve made two mods (links in bold below) for Empires:

A Deadly Alliance (ADA), about the First Triumvirate starting in 58 BCE.

The West is No More (TWiNM), starting in 476 CE after the fall of the Roman West.

In case you want try out something different.

Hey thanks, will give them a try over the holidays!
kronenblatt
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by kronenblatt »

Sequester Grundleplith, MD wrote: Thu Dec 22, 2022 12:51 pm
kronenblatt wrote: Thu Dec 22, 2022 10:49 am
Sequester Grundleplith, MD wrote: Tue Dec 20, 2022 4:32 pm Field of Glory Empires was a fun game, but it was really disappointing that they didn't include later start dates/scenarios.
I was waiting for starts like Marius vs Sulla vs Mithridates or the Second Punic War

Hope this new game gets more post-release expansions
I’ve made two mods (links in bold below) for Empires:

A Deadly Alliance (ADA), about the First Triumvirate starting in 58 BCE.

The West is No More (TWiNM), starting in 476 CE after the fall of the Roman West.

In case you want try out something different.

Hey thanks, will give them a try over the holidays!
Please do that. And let me know what you think: there’s always potential room for improvement.

And there’s a third mod coming up: Dividing the Spoils (DiSp), set in 323 BCE after the death of Alexander the Great.
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
mejobo
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by mejobo »

Looks like I'm too late to sign up for the beta. Shame.

It's been discussed before, but the way population/food reserves (and arguably all of the resource reserves) boom over the course of the game distorts long campaigns a bit in Empires. The aforementioned mods seem to try to fix this, a bit, by making building slots limited. My personal preference would be to try to model urban vs. rural population and production a bit more precisely so that some natural population limits (and booms and busts) emerge.
Nepos96
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by Nepos96 »

mejobo wrote: Fri Jan 20, 2023 2:18 am Looks like I'm too late to sign up for the beta. Shame.

It's been discussed before, but the way population/food reserves (and arguably all of the resource reserves) boom over the course of the game distorts long campaigns a bit in Empires. The aforementioned mods seem to try to fix this, a bit, by making building slots limited. My personal preference would be to try to model urban vs. rural population and production a bit more precisely so that some natural population limits (and booms and busts) emerge.
You can still apply for the beta, since nothing has been announced so far. I was gonna suggest that same thing myself (I have a couple of ideas on how to achieve that, but first I want to see if Kingdoms works the same way as Empire or not).
Pocus
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by Pocus »

The opening of the beta is imminent and we are setting up stuff as I speak, Installer, Beta Forum, etc.

Soon, people selected for the first batch of testing will get an email. Don't despair if you are not part of this round, there will be another.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
grahamed
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by grahamed »

Good to hear Pocus, i am sure we are all looking forward to it
Pocus
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by Pocus »

Hi guys,
We are happy to announce the closed beta, first round, has started!
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
kronenblatt
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Re: Field of Glory: Kingdoms - Slitherine Next recap

Post by kronenblatt »

Yay: good news! Well done, Pocus and team! And enjoy, all beta testers!
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
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