Page 10 of 17
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Sun Dec 15, 2013 2:21 am
by Sparatacus
Yes all great points and things on my 'to do' list! I know i will get there just got to do more editoring and less gaming

Any body home?
Posted: Sun Aug 24, 2014 3:52 am
by Juno
Spartacus:
Are you still working on this scenario? It is showing the last post as Dec 2013. For such a popular and entertaining MP game that seems strange. I'm currently playing two games. In both we can't get the Allied victory parameters to work. Any ideas? Anyone else out there experienced this issue. Great work Spartacus. I wish we had more MP scenario's of this quality.
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Sun Aug 24, 2014 4:29 am
by BiteNibbleChomp
His last visit was 3 months ago, so it is unlikely
- BNC
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Sun Aug 24, 2014 10:25 pm
by Sparatacus
I'm still around everyone just very busy with work and life. I updated this scenario a few months ago that has the list of 'Announce your Campaigns,Scenarios,Guides,Tools and Mods here';
http://slitherine.com/forum/viewtopic.php?f=147&t=39056
Also a note to everyone feel free to modify, rework, change, fix, repair, etc the scenario.
Cheers
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Fri Sep 05, 2014 12:18 am
by Juno
I see you are back playing Spartacus. Any chance you can have a look at the Allied victory glitch. Basically the game won't end when all the victory conditions have been met.
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Sat Sep 06, 2014 6:33 pm
by Shrike
I will confirm/deny that with the latest version if my MP game carries on to that point.
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Fri Sep 19, 2014 1:47 pm
by Sparatacus
Hey Juno,
I thought this was fixed? Let me know results. Cheers
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Fri Sep 19, 2014 3:41 pm
by Juno
The game will end in a German victory. On the Allied side, the last three games I have played we have not been able to get the Allied victory to work. These games have all been played recently. In one there were no German units left on the map. The only option to ending the game was a surrender. Once you figure that out then you can play for a surrender versus getting the victory screen. It will be the new players who would be confused. And we want them to stick around to play this great map.
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Fri Sep 19, 2014 10:59 pm
by Sparatacus
Thanks Juno I will have a look, and update etc,
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Sat Sep 20, 2014 4:25 pm
by Shrike
Sparatacus, any idea why in every game I've played so far the combat replay cuts out at turn 13? Playing the most recent version available and it's still the same. Keep up the good work, it's a nice map.
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Sun Sep 21, 2014 9:58 am
by Sparatacus
I would guess its a setting and too many unit moves; but its guess seems to happen to everyone!
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Tue Sep 23, 2014 5:10 pm
by Dunadan84
(Sorry for my bad english)
@Spartacus
Maaaaany thanks for that amaaaazing Scenario. I could play it day and night. Great work!!! Never saw a scenario that's so huge, with so mich events and so on.
I hope you keep up your work.
@Juno
Try to conquer the yugoslavian, greek and indian (?) flags with british or soviet units.
I could imagine that thats maybe the reason.
Few days ago i won the scenario as Allie.
At another match it seems that i cant "win". Have to check on my own if all flags are "right" conquered.
For example:
If you conquer a flag with Indian infantry and you leave this place -> the fog oft war appears.
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Tue Sep 30, 2014 12:24 pm
by BiteNibbleChomp
I don't think that 1941 is a "new scenario to try and test" anymore. Would it not make sense to rename the topic?
BTW, if you don't know how, you just edit the first post and then where it says "subject: 1941 - New Sc...", change this to something else like "1941, the best MP map available".
- BNC
Re: 1941 - New Scenario to try and test; feedback plz!
Posted: Wed Oct 08, 2014 4:50 am
by Sparatacus
Juno and Dunadan - I think I will change the sides to Allied I think they may be neutral as it was an option I was trying, it should be less confusing.
Dun - thanks mate! Much appreciated it was a long slog now its just continued tweaking.
BNC - Thanks very much for kind words! Your right though I should change title lol!
Re: 1941 - Best MP scenario!!! UPDATED OCT 14
Posted: Sat Oct 11, 2014 2:59 am
by Sparatacus
Updated today,
Thanks everyone have fun!
P.S working on new multiplayer map

Re: 1941 - Best MP scenario!!! UPDATED OCT 14
Posted: Sun Oct 19, 2014 9:14 pm
by koWALL
Great work! Thank you!
The only problem is...I can't move any navy units when I issue a challenge. Any idea? Same problem in single and multiplayer on both sides. Can you help? It was all good when other player started.
Ps. Any player happy to start 1941 and play with me?
Re: 1941 - Best MP scenario!!! UPDATED OCT 14
Posted: Sun Oct 19, 2014 11:00 pm
by Sparatacus
Ah? I have always been able to move naval units!
You got any mods on or anything like that?
Re: 1941 - Best MP scenario!!! UPDATED OCT 14
Posted: Mon Oct 20, 2014 8:22 pm
by koWALL
I do not have any mods...I only have 1941 file from first post added to original game.
Re: 1941 - Best MP scenario!!! UPDATED OCT 14
Posted: Sat Oct 25, 2014 6:37 pm
by ConceptorMistral
great update! very good that vichy and persian units are availble now... gives new possibilitys
Re: 1941 - Best MP scenario!!! UPDATED OCT 14
Posted: Fri Oct 31, 2014 7:37 am
by Sparatacus
Thanks like you said opens up some neat options!
Not sure koWALL not tech enough sorry
