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Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 12:33 pm
by Munt
Its work again. :)

Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 6:11 pm
by LepetitKipetchi
Hi Robotron,

I have played few games with your new version, it's really good !!
Can't wait to play with the Russian Civil War :D
The game just crashed few moments ago, I have attached you my last save, hope it will help you !
Cheers,

Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 6:32 pm
by Robotron
Fixed.

Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 7:04 pm
by LepetitKipetchi
Great, can I continue my game after that or do I have to start another one ?
Thanks for your time

Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 7:06 pm
by Robotron
You can continue your game because this was only a bug fix and not a full update.

Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 7:15 pm
by nehi
meantime as entente i met this one:

[21:13:47][4324]game/game_events.lua:12034(global SerbianTyphoid) game/game_events.lua:12034: attempt to index global 'impassable' (a nil value)

Re: Potzblitz V15.01 APR5th 2022

Posted: Mon Apr 11, 2022 7:24 pm
by Robotron
Fixed.

Re: Potzblitz V15.01 APR5th 2022

Posted: Tue Apr 12, 2022 12:27 pm
by nehi
both fixes worked, so both pure schlieffen plan games finished

Re: Potzblitz V15.01 APR5th 2022

Posted: Fri Apr 15, 2022 5:56 pm
by nehi
if arab uprising event is picked:

[19:54:20][12888]game/game_diplomacy.lua:8041(global TriggerEvent) game/game_diplomacy.lua:8041: attempt to index field 'unit' (a nil value)

Re: Potzblitz V15.01 APR5th 2022

Posted: Fri Apr 15, 2022 8:51 pm
by Robotron
Fixed.

Re: Potzblitz V15.1 APR16th 2022

Posted: Sat Apr 16, 2022 8:44 pm
by Robotron
As promised the finally final, I mean FINAL version of my mod (future bugfixes not counted...of course) :P

https://drive.google.com/file/d/1TLYzOP ... UI4tS/view

What was added:
- all fixes for reported bugs
- both alliances start with fixed diplomatic points values: 6 for CP and 3 for Entente. If CP chooses the historical "Schlieffen-Moltke" variant, they start with 8 points instead.
Spares you some reloadin'...cheaters! :mrgreen:
- Diplomatic Poker now has a flat 65% chance to succeed. Before the success chance was determined by the number of remaining diplomatic points.
- Austrian Siege Howitzer event now lasts until 3 enemy fortresses are captured (was 2 before)
- ammo factories have a cost upper limit of 15, meaning if you buy 16+ factories it still costs only 15. Small change but, hey!
- The "first attack with XY" attack bonus now lasts for a few turns. This affects submarines, poison gas & tanks.
- same effect as above for Germany after Tannenberg to get a chance at a historical "Masurian Lakes" / "Winter battle" result.
- lowered diplomatic points allowance for the AI, turned out it was WAY too much!
- rewrote the INTEL effect scripts to give more meaningful results
- rewrote the effect for PILLAGEing enemy cities
- a few more minor events to discover
- fixed some stuff

Have fun!

Re: Potzblitz V15.1 APR16th 2022

Posted: Tue Apr 26, 2022 5:47 pm
by Kossatx
Hi again Robotron. Thanks for your work! Playing wth CP the game had this crash:

[19:28:14][6564]+++++++++++++++++++++++++ event:ArabianRevolt
[19:28:14][6564]+++++++++++++++++++++++++ event:secret
[19:28:14][6564]game/game_diplomacy.lua:8087(global TriggerEvent) game/game_diplomacy.lua:8087: attempt to index local 'hex' (a nil value)

Re: Potzblitz V15.1 APR16th 2022

Posted: Tue Apr 26, 2022 7:48 pm
by Robotron
Fix is in the attached zip archive.
Everyone may apply it.
Can be applied to a match in progress.
Data.zip
(48.58 KiB) Downloaded 57 times

Re: Potzblitz V15.1 APR16th 2022

Posted: Sat Apr 30, 2022 1:33 pm
by Kossatx
Hi again, Herman Göring appears as "commander_131".

Re: Potzblitz V15.1 APR16th 2022

Posted: Sat Apr 30, 2022 1:44 pm
by Robotron
Okay, but this is a cosmetic problem, right?

Anway...fix is attached.
Data.zip
(152.71 KiB) Downloaded 43 times

Re: Potzblitz V15.1 APR16th 2022

Posted: Sat Apr 30, 2022 3:07 pm
by Kossatx
Game finished with CP (Schlieffen plan) without any other cosmetic problem :D In my opinion, the balance is fine.

Re: Potzblitz V15.1 APR16th 2022

Posted: Sat Apr 30, 2022 3:24 pm
by Robotron
Great to hear that! I'm playing multiplayer right now and found some more stuff that needs to be corrected.

Once my match is finished I'll do one more super-final-final update. ;)

Re: Potzblitz V15.1 APR16th 2022

Posted: Mon May 02, 2022 10:45 am
by Robotron
Spotted a crash bug after unlocking synchronized guns tech for fighters.

Fix is in the attachment. Game can be continued. All should apply this fix until next full update is complete.
Scriptfix.zip
(278.21 KiB) Downloaded 47 times

Re: Potzblitz V15.1 APR16th 2022

Posted: Fri May 06, 2022 4:30 pm
by LepetitKipetchi
Hi Robotron,

I have played few games with the the new mod and it's very good and realistic
Today, I just started a game with CP : Rupprecht plan and I was surprised that sometimes, some attacks from Entente or my side were devastating ! For example, I have attacked with my Austrian fleet the French navy close from Malta, and when the French sub attacked back my dreadnought, he sunked it in one time !
It happened again on the eastean front for both sides, some of my best units were destroyed in one time, sometime it was there units, I have never seen that before...I have attached you a save if you want to have a look ?

Also, do you have an idea about the time you will need to finish the Russian Civil War ? I am waiting for it since so many time, I am really excitted to try it a day :D

Re: Potzblitz V15.1 APR16th 2022

Posted: Fri May 06, 2022 4:50 pm
by Robotron
I posted it before:
- The "first attack with XY" attack bonus now lasts for a few turns. This affects submarines, poison gas & tanks.
- same effect as above for Germany after Tannenberg to get a chance at a historical "Masurian Lakes" / "Winter battle" result.
This means that the first submarine attack gets a huge attack bonus because of the surprise moment from a new kind of weapon.
For 2 further rounds submarines then get a much smaller bonus and then no more bonus.

Same after the battle of Tannenberg for 2 rounds when German units attack Russians.