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Re: New moderators

Posted: Wed Jul 19, 2017 4:45 am
by Andy2012
GiveWarAchance wrote:
Now that Bru and Andy have invoked your potent moderator powers to quell a problem, do you feel elation from the huge surge of power flowing through you?
Nope. As Bru said, the ban came from Slitherine, all the way up from the food chain. And I feel rather bad about it; even though it was justified. This is just sad stuff.

Well, on to new things. Burma Road looks awesome, right?

Re: New moderators

Posted: Wed Jul 19, 2017 6:03 am
by GiveWarAchance
Burma should be fun. First half of the campaign is probably stuggling to hold off the enemy attacks, and then go on the offensive.

Re: New moderators

Posted: Wed Jul 19, 2017 1:52 pm
by bru888
GiveWarAchance wrote:Burma should be fun. First half of the campaign is probably stuggling to hold off the enemy attacks, and then go on the offensive and slam those badguys out of the jungle kind of like banning an annoying troll from slithering around the forum. :oops: sorry the metaphor was so overwhelmingly obvious I couldn't help it :cry:
I'm on Burma Beta, and I can tell you that so far, three scenarios, I'm having a blast! Virtually and metaphorically. I'm playing it on easy difficulty because I want to get through the scenarios quickly, looking for flaws and suggestions to make. But even on baby setting, it's not all that easy and it has been interesting and fun. I've got 10 scenarios to go but if they are nearly as good, I think you can look forward to Burma.

Re: New moderators

Posted: Wed Jul 19, 2017 3:01 pm
by GiveWarAchance
Oh good. I wanted a Burma campaign and sounds like they are doing a good job of it. Sounds like it is a good length too. I like longer campaigns... the longer the better. If I made a campaign it would be like 40 or more battles based on historical fights like I would split up big battles like Imphal into several stages for extra fun and killing. I love war. I read a good book about the Burma campaign and sounded like a really fun theatre (okay maybe less for the soldiers going through the hell but good fun for us soft modern people to read about and wargame).

Re: New moderators

Posted: Wed Jul 19, 2017 4:04 pm
by bru888
GiveWarAchance wrote:I read a good book about the Burma campaign and sounded like a really fun theatre (okay maybe less for the soldiers going through the hell but good fun for us soft modern people to read about and wargame).
OK, this gave me a good chuckle. So true, so true! :lol:

Re: New moderators

Posted: Thu Jul 20, 2017 6:53 am
by Asap
@bru888 "on baby setting" That made me laugh hard! :lol:
Burma Road will be a great DLC @Andy2012 @GiveWarAchance 8)

Re: New moderators

Posted: Thu Jul 20, 2017 6:46 pm
by GiveWarAchance
Asap are you helping to make the Burma campaign? I wish I had a job like that.

Re: New moderators

Posted: Thu Jul 20, 2017 7:32 pm
by Andy2012
GiveWarAchance wrote:Asap are you helping to make the Burma campaign? I wish I had a job like that.
Well, there's always beta testing. Sign up and wait for the go! Button is all the way up there.

Re: New moderators

Posted: Thu Jul 20, 2017 7:43 pm
by Asap
Yes, I am helping a little with the beta testing. I'm looking forward to this DLC, I can't wait to get the finished version of Burma Road :)

Re: New moderators

Posted: Fri Jul 21, 2017 12:26 am
by bru888
Andy2012 wrote:Well, there's always beta testing. Sign up and wait for the go! Button is all the way up there.
Better hurry up, though. Do you get the feeling that they are getting ready to "wrap it up," Asap?

Re: New moderators

Posted: Fri Jul 21, 2017 2:53 am
by Asap
Kerensky just mentioned something about a "RC version" which would be ready in a few days or so and if that is what I am guessing, then we get another interesting round of testing. @bru888