Warhammer 40,000: Gladius - v1.7.5 Update

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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AlbertoC
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Warhammer 40,000: Gladius - v1.7.5 Update

Post by AlbertoC » Thu Mar 04, 2021 3:34 pm

Time for a new update for Gladius.

We're just about to release Update 1.7.5. Thanks to everyone who gave their feedback and helped us come up with the full list of changes, which you can find below.

In the meantime, Proxy keeps working on new content. Stay tuned for further news.

Changelog:

## General
* Units now die at 0 hitpoints instead of when below 0.5.
* Unit hitpoints display is now always rounded up in the selection panel.
* Unit hitpoints and morale bars now always show one pixel if the unit has any hitpoints or morale left.
* Asuryani Arrivals and Remnants of the Fall only show on buildings that are affected by them.
* Improved Vulkan device detection on system with both an AMD and Nvidia graphics card by disabling AMD and Nvidia's buggy implicit layers (https://github.com/KhronosGroup/Vulkan- ... issues/552).
* Improved multiplayer connectivity.


## Balance
* Increased Webway Travel influence cost from 10 to 20.
* Increased Found Webway Redoubt ore and influence cost from 60 to 80.
* Changed Bonesinger Chantry from +4 ore to +2 ore and +0.7 growth.
* Changed Shrine of Khaine from +1 loyalty to +2 research.
* Reduced Transcendent Bliss and Doom of the Aeldari loyalty bonus from +3 to +2.
* Reduced Bladestorm bonus damage from +25% to +17%.
* Reduced Command accuracy from +10%...+30% to +5%...+15%.
* Reduced Autarch's Assault damage from +10%...+30% to +5%...+15%.
* Reduced Doom damage taken from +33%...+100% to +25%...+75%.
* Changed Void Strike to 3 cooldown with +6...+12 attacks instead of charges.
* Photon Grenades now consume an action.


## Bug Fixes
* Fixed Seeker Missile not checking range 4 for attackable targets.
* Fixed Tyranids Hammer of Wrath requirements.
* Fixed Blacksun Filter requirements.
* Fixed Laurels of Command notification missing icon.
* Fixed issue when killing Lord Commissar with Iron Will with a Master of Possession with Possession.
* Fixed spectators that are in a team having to end the turn.
* Fixed drop lists sometimes not showing hints.
* Fixed canceling orders increasing resources accumulated.
* Fixed being able to level up an ability multiple times without spending points by clicking quickly in multiplayer.
* Fixed a crash when auto-focusing on a destroyed unit.
* Fixed an instance of the camera jumping around the edges of the map due to scroll acceleration.
* Fixed Twin-Linked Pulsar from Blast to Large Blast to be consistent with the tabletop.
* Removed Unwieldy from Wailing Doom to be consistent with the tabletop.
* Fixed Proselytize missing visual and sound effect.
* Fixed preferring the wrong graphics device when its graphics driver wrongly reported an insane amount of memory.

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