For my part the EGL format is perfect for me. I haven't time to fully involve in DTC and other time consuming competition, so the casual game of EGL are great. Playing with non choosen army is also a thing that I like. It's perfect to adapt the playstyle.angusosborne wrote: ↑Sat Jul 02, 2022 1:47 amI'd rather make decisions by consensus or with majority support from participants.Karvon wrote: ↑Fri Jul 01, 2022 11:50 pm The original idea behind the EGL, hence the name, was it would be an ongoing ladder played at a casual pace; players would be free to come and go as demands of RL or other games/tournaments took up their time. Thus, it has tended be a bit quiet when other tourneys or league seasons were in full swing. It generally picks up in between such events. I know for myself, I'm more active in those cases at least. I would be sad to see the format change in that respect.
Of course, as the organizer, you are free to make changes as to how you want to run things.
A couple of changes I think might help would be:
1. Simply divide it into an EGL Ancients and Medieval. That would give a much broader range of armies, but would sacrifice a bit of the historical match up flavor.
2. Allow players to switch to a new army more regularly; maybe once every six months.
My 2 cents,
Karvon
I think it's a good idea to allow the change of armies sometimes. Does anyone else have thoughts?
But as you do the bad work, I'll play with your choices without problem.