Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Field of Glory II: Medieval

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MarcoT.
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Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by MarcoT. »

We are pleased to announce another Field of Glory 2 Medieval public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.

Anyone who has Field of Glory II Medieval can enter. You do not need to own any DLCs to enter.

To enter, go to the tournament page here:

The general tournament rules can be found here:

The first round will commence on Thursday 26th May 2022 at 10.00 am GMT. No further entries can be accepted after the tournament has begun.

Specific tournament rules:

This tournament will involve five rounds. Each round will last 14 days. The battles will be Medium-sized custom battles:

1) Forest Cantons 1315 AD. Swiss 1291-1359 vs Austrian 1200-1319. Swiss ambush Austrians. North European Hilly.

2) Transalpine Campaign 1422 AD. Swiss 1400-1422 vs Milanese 1400-1439. Open Battle. Mediterranean Agricultural.

3) Burgundian War 1476 AD. Swiss 1476-1477 vs Burgundian 1471-1477. Open Battle. North European Agricultural.

4) French invasion of Naples 1495 AD. French [with Swiss mercenaries] 1484-1500 vs Neapolitan 1443-1500. Open Battle. Mediterranean Agricultural.

5) Swabian War 1499 AD. Swiss 1491-1500 vs German (Imperial) 1488-1500. Open Battle. North European Agricultural.

Games are paired, so each matchup will be played both ways. Each player will be able to choose his forces using the normal force selection system. In each round, all players will be playing on the same randomly generated map for both games.

First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.

The scoring system is as follows:

• If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.

• If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.

Examples:

1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.

2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.

3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).

Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.

Byes:

If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.

Round times and timing out:

Each round will last 14 days.

Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 18 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.
Jagger2002
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by Jagger2002 »

On the 2nd game, I don't have a Swiss 1420-1422 army. I have the Swiss for 1400-1422 and 1423-24. Which army will be used in this matchup? I am guessing the 1400-1422 as the campaign takes place in 1422 but want to doublecheck.
rbodleyscott
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by rbodleyscott »

Jagger2002 wrote: Sun May 22, 2022 10:48 pm On the 2nd game, I don't have a Swiss 1420-1422 army. I have the Swiss for 1400-1422 and 1423-24. Which army will be used in this matchup? I am guessing the 1400-1422 as the campaign takes place in 1422 but want to doublecheck.
1400-1422.

Typo corrected above.
Richard Bodley Scott

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Jagger2002
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by Jagger2002 »

Thanks!
memorex
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by memorex »

I have just opend the first turn of teh first game and all my troops ( Austrian) have been selected and deployed is this correct ???
rbodleyscott
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by rbodleyscott »

memorex wrote: Fri May 27, 2022 12:41 pm I have just opend the first turn of teh first game and all my troops ( Austrian) have been selected and deployed is this correct ???
Yes, because it is an ambush scenario, and you have been taken by surprise.
Richard Bodley Scott

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MrCrow
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by MrCrow »

There is something strange in both tournaments with this guy. It seems that he is not playing any match and his position is not related to his score. Is there a bug or something? Or am i missing something? Sorry, but this is my first tournament and everything is pretty new to me.

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memorex
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by memorex »

rbodleyscott wrote: Fri May 27, 2022 1:20 pm
memorex wrote: Fri May 27, 2022 12:41 pm I have just opend the first turn of teh first game and all my troops ( Austrian) have been selected and deployed is this correct ???
Yes, because it is an ambush scenario, and you have been taken by surprise.
Thanks it made sense in the end as seem to be doing ok...
rbodleyscott
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by rbodleyscott »

MrCrow wrote: Mon Jun 06, 2022 4:52 pm There is something strange in both tournaments with this guy. It seems that he is not playing any match and his position is not related to his score. Is there a bug or something? Or am i missing something? Sorry, but this is my first tournament and everything is pretty new to me.

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Thanks. I have reported this to those in charge of the tournament web site.
Richard Bodley Scott

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brane87
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by brane87 »

He meant SteveLohr, not me. Just wanted to clear that out.
MrCrow
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Re: Field of Glory II: Medieval - “Rise of the Swiss” Tournament

Post by MrCrow »

Yes, i was referring to SteveLohr. I want to point out that the issue has been solved for Mithridatic Wars tournament, but not for this tournament.

EDIT: now it has been fixed in both, thank you
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