Starship Troopers: Terran Command - UPDATE v1.7.6 - 2529b6bc OPEN BETA

Starship Troopers - Terran Command is a thrilling real-time strategy game set in the Starship Troopers movies universe. Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Ensure that human civilization, not insect, dominates the galaxy now and always!
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MarcoT.
Slitherine
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Joined: Fri Dec 03, 2021 8:11 am

Starship Troopers: Terran Command - UPDATE v1.7.6 - 2529b6bc OPEN BETA

Post by MarcoT. »

Hello everyone,

We are releasing an Open Beta for the new update of Starship Troopers: Terran Command. You can access it by changing the branch on Steam, after the test this patch will be released as a regular update for everyone.

If you have any feedback please let us know it, here below there is the changelog, have fun.

Changelog:
- Fixed crash for Turkish and Azerbaijani Windows users.
- Difficulty modifier no longer affects damage of allied units.
- Wiki: Entry and popup added for elite abilities.
- Localisation: fixed unit name tooltips not properly translated.

Balance changes:
- Tanker armor reduced from 120 to 100
- Scorpion armor reduced from 90 to 70
- Scorpion range reduced from 35 to 30
- Scorpion Armor-Piercing (AP) reduced from 80 to 60
- Rocket Trooper range reduced from 45 to 35
- Rifle Squad Armor-Piercing (AP) reduced
- Mk.II Rifle AP reduced
- Marauder primary weapon AP reduced
- Marauder Mortar Barrage accuracy increased, damage and blast radius reduced
- Marauder Drop Charge damage doubled
- Spitter AP increased from 0 to 40
- "Suppression Resistant" units can only be slowed by 50% instead of 70%
- Operation Guillotine: Fixed issue when capturing the middle Radio Station before clearing the initial hives.
- Fixed resolution reset when changing refresh rate.
- Hotfix for setting refresh rates for some machines, still being investigated.
- Added a cap of 50 to the amount of Auto Saves.

Settings:
- Removed option to disable "runInBackground" as it is suspected to cause GFX issues.
- Removed screen refresh rate selection as it is not properly supported.
- Game will no longer cap framerate to 60fps when vsync is off, instead it will use the screen's current refresh rate as cap.
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