Thats the units-toolbox mod that is integrated in SoE. i decided against using it. While a lot of the changes are good, some just don´t fit into my vision of how things should be.DefiantXYX wrote: ↑Wed Jun 07, 2023 7:40 am Last time I played the mod (or was it Storm over Europe?!) even in 1939 my inventory was full of different guns and stuff, with no real difference between the models. Makes no sense for me, the way its done in the official game is just fine.
Currently, when playing it feels like "Who has the hills, "wins" the artillerie fight, since they have one more range.
With more diff ranges and a bit longer ranges the importance of diversifying the units and not just have a bunch of 15cm guns should be more important.
That´s what i am trying to achive with this. How it needs to be balanced to make it work and if it can be made to work at all without new traits we will see.
To the what comes next part:
roughly mid july will be the next mayor update with a complete rework of 1939 and hopefully a finished 1943NH with all 3 pathes done(AC and West that will lead into sea lion and losing path leading into normal1944).
After that rework of 1940 and adding the new hero script to the rest of the mod(preludes and 1939 will have it with next update) is planned for the 2nd half of the year. Adding the unit changes with the artillerie is not a lot of work and since the new hero script forces to do a rebalancing anyways it´s not much extra work.
If u have any other suggestions of what you would like to see, let me know. Any ideas are welcome and will be considered.
sers,
Thomas