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PBEM?

Posted: Sun Apr 08, 2012 9:02 am
by Vulcan
This game looks great but from browsing the details it appears as though the multiplayer option is only available for when both opponents are online.
Are you able to confirm this ?

If so then for me this is a great shame as I love both Battle Academy, CEAW and Field Of Glory for their asynchronous PBEM approaches to multiplayer. This suits my gaming groups availability. Are there any plans to add this functionality to UoC ?

If I am wrong then it would be very helpful to advertise the turn based PBEM function.

Thanks

Re: PBEM?

Posted: Tue Apr 10, 2012 7:50 pm
by Slowbius
Vulcan wrote:This game looks great but from browsing the details it appears as though the multiplayer option is only available for when both opponents are online.
Are you able to confirm this ?
I'd like to echo that point - can anyone give us an answer?

Re: PBEM?

Posted: Mon Apr 16, 2012 8:35 pm
by metolius
Hi there! The players DON'T have to be online at the same time. What happens is that you log in to the game (you have to be online for this) with a game-specific game e.g. "FHSFKG". You play your turn. Then you let the other person know that it is their turn. You can leave the game, and they play their turn whenever they want, letting you know when they are done. Repeat until done.

Re: PBEM?

Posted: Mon Apr 16, 2012 8:51 pm
by Vulcan
That's excellent news .. thanks for the reply, now I can persuade some of my friends to get this as well

Re: PBEM?

Posted: Fri May 04, 2012 1:15 am
by soldier
I wish they would set up a server based method of finding opponents for this game like panzer corps

Re: PBEM?

Posted: Tue Jun 05, 2012 1:53 pm
by axlroselm
Great game without a doubt. But please make a better MP scheme. Panzer Corps is a good example.