Modding Scripts

Moderators: rbodleyscott, Slitherine Core, Gothic Labs

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rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 22052
Joined: Sun Dec 04, 2005 6:25 pm

Modding Scripts

Post by rbodleyscott » Mon Nov 10, 2014 5:41 pm

You should add modded scripts to your custom campaign folder using the folder tree at the end of

http://www.slitherinebravo.net/GameWiki ... tub_engine

In order to force the program to use these in preference to the vanilla script of the same name, add a copy of $Default.BSF (which you will find in /PikeandShot/Data/Battle/Scripts)
to /My Documents/My Games/PikeandShot/Campaigns/Data/Battle/Scripts.
Richard Bodley Scott

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