Air recon units and more
Posted: Sun May 17, 2015 8:56 am
I think they are too useful and spoil the Fog of War in naval engagements.
The major ships usually carried 1-5 floatplanes. The current 10-strength units are too durable, especially compared with a regular squadron with 12-15 planes.
The no-need-to-refuel trait means it is too easy to get visual confirmations of enemy ships.
I propose that floatplanes and recon planes must refuel like everybody else (ports and/or capital ships) and that floatplane strength is capped at say 3-5-strength.
In general, it would be nice to be able to set max strength for units in the editor, also for spawned units.
And be able to rename spawned units.
The major ships usually carried 1-5 floatplanes. The current 10-strength units are too durable, especially compared with a regular squadron with 12-15 planes.
The no-need-to-refuel trait means it is too easy to get visual confirmations of enemy ships.
I propose that floatplanes and recon planes must refuel like everybody else (ports and/or capital ships) and that floatplane strength is capped at say 3-5-strength.
In general, it would be nice to be able to set max strength for units in the editor, also for spawned units.
And be able to rename spawned units.