What would you like next DLC campaign you'd find coming?
Posted: Tue Jul 26, 2016 4:36 am
Order of Battle Series: What would you like next DLC campaign you'd find coming?
I think would be the most suitable for people and Modders.
Small changes that would make a more realistic game in campaign:
1-The desert area with the Mediterranean afrika korp background.
2-Adding new ground in the editor: DESERT with Climate SANDSTORM, closing all possible climates possible scenarios in WWII.
3-Add the German Navy with its battleships and aircraft carrier (Graf Zeppelin) and England Royal Navy/Regia Navale.
4-The game would also have an option to buy structures for defense Single and multiplayer scenarios: Bunker, Coastal Artillery, Radar, etc...
5-Implementing a switch in aircraft rocket or depth charge, several planes have those options in WWII
Example PBY Catalina (Load option torpedo, depth charge and Bomb) against ship or submarine.
Example F4U MAG-33 Okinawa Jun1945 with aircraft rocket 5inch
6-Important Scenarios Mod: FACTORIES FOR BOMBING, the first objective of WWII bombers
7-New unit Minesweepe: switch to remove or put sea mines.
8- Commandos and frogmen transport submarine, for attacks Coastal Command
9-Add a slider to see the full load of aircraft in hangar, improved Changed loading of the carrier and airport, so do charge more Real Aircraft Carrier in the MODs
Example:
CV SUPER Shinano = Better Mod 5 units in hangar (original game 3) =CV SUPER Shinano 120 planes,CV SUPER Midway 130 planes
CV BIG = Better Mod 4 units in hangar (original game 3) = CV KAGA 90 planes,CV Enterprise 90 planes
CV = Better Mod 4 units in hangar (original game 3 load slot) = CV Soriu 71 planes, CV Saratoga 73 planes
CVL = Better Mod 3 units in hangar (original game load slot 2) = CVL Ryujo 36 planes
CVE = Better Mod 2 units in hangar (original game 1 load slot) = CVE Taiyo 27 planes,CVE Casablanca 28
CVE = Better Mod 2 units in hangar (original game 1 load slot) = CVE Avenger 15 planes
Hangar = (original game 6)
ENG CV Illustrious fighters 1940: 15 Fulmar and 18 Swordfish = 33 to 57
GER CV Graf Zeppelin 50 planes (20 Me 109T,20Ju 87E,10 Fi 167 Torpedoes).
10- improve the interaction of commanders and medals, as also have the option to create or modify heroes (land/air/sea) by editor, and medals battle,
11-NATO counters option.
12-Fix and activate these images to enhance the UI for Modders: These images added in the last update and other, are not active in the game or any MOD: Download 00 PC Order of Battle Series INACTIVE ICONS IN THE GAME 7-27-2016
http://www.mediafire.com/download/5zent ... 7-2016.rar
13-Bug In the Editor, you do not have this important option: Put the submarine in surface or Periscope
14: Failure Panel Purchase: (NATOcounters.tga) No units and icons (NATOcounters.tga) is not gray. This is not know (NATOcounters) is empty and you have to tap the icons to guess, if there are units to buy
path: Content\Graphics\Counters\NATOcounters.tga
15: Another thing missing in the game-Transport tanks by rail
16:
Some images UI can be changed and others can not
Route of the images to change
Order of Battle - WW2_Data\Content\Graphics\UI
Order of Battle - WW2_Data\Content\Graphics\UI\Large
Order of Battle - WW2_Data\Content\Graphics\UI\Small
--------------------------------------------------------------------------
Domload Minimod: Order of Battle Series Minimod Download Update v2.6.7 Adapted WINTER WAR and better Spanish translate 7-28-2016
http://www.mediafire.com/download/d4t72 ... _Spain.rar
----------------------------------------
New update soon
MEGAMOD-PanzerCorps v1.25-all bigunits land and air units
http://www.slitherine.com/forum/viewtop ... 41#p617441
---------------------
Update 23-10-216 spanish translate Order of Battle WINTER WAR
Route Order of Battle - WW2_Data\Content\Language
(spanish.txt) down...
I think would be the most suitable for people and Modders.
Small changes that would make a more realistic game in campaign:
1-The desert area with the Mediterranean afrika korp background.
2-Adding new ground in the editor: DESERT with Climate SANDSTORM, closing all possible climates possible scenarios in WWII.
3-Add the German Navy with its battleships and aircraft carrier (Graf Zeppelin) and England Royal Navy/Regia Navale.
4-The game would also have an option to buy structures for defense Single and multiplayer scenarios: Bunker, Coastal Artillery, Radar, etc...
5-Implementing a switch in aircraft rocket or depth charge, several planes have those options in WWII
Example PBY Catalina (Load option torpedo, depth charge and Bomb) against ship or submarine.
Example F4U MAG-33 Okinawa Jun1945 with aircraft rocket 5inch
6-Important Scenarios Mod: FACTORIES FOR BOMBING, the first objective of WWII bombers
7-New unit Minesweepe: switch to remove or put sea mines.
8- Commandos and frogmen transport submarine, for attacks Coastal Command
9-Add a slider to see the full load of aircraft in hangar, improved Changed loading of the carrier and airport, so do charge more Real Aircraft Carrier in the MODs
Example:
CV SUPER Shinano = Better Mod 5 units in hangar (original game 3) =CV SUPER Shinano 120 planes,CV SUPER Midway 130 planes
CV BIG = Better Mod 4 units in hangar (original game 3) = CV KAGA 90 planes,CV Enterprise 90 planes
CV = Better Mod 4 units in hangar (original game 3 load slot) = CV Soriu 71 planes, CV Saratoga 73 planes
CVL = Better Mod 3 units in hangar (original game load slot 2) = CVL Ryujo 36 planes
CVE = Better Mod 2 units in hangar (original game 1 load slot) = CVE Taiyo 27 planes,CVE Casablanca 28
CVE = Better Mod 2 units in hangar (original game 1 load slot) = CVE Avenger 15 planes
Hangar = (original game 6)
ENG CV Illustrious fighters 1940: 15 Fulmar and 18 Swordfish = 33 to 57
GER CV Graf Zeppelin 50 planes (20 Me 109T,20Ju 87E,10 Fi 167 Torpedoes).
10- improve the interaction of commanders and medals, as also have the option to create or modify heroes (land/air/sea) by editor, and medals battle,
11-NATO counters option.
12-Fix and activate these images to enhance the UI for Modders: These images added in the last update and other, are not active in the game or any MOD: Download 00 PC Order of Battle Series INACTIVE ICONS IN THE GAME 7-27-2016
http://www.mediafire.com/download/5zent ... 7-2016.rar
13-Bug In the Editor, you do not have this important option: Put the submarine in surface or Periscope
14: Failure Panel Purchase: (NATOcounters.tga) No units and icons (NATOcounters.tga) is not gray. This is not know (NATOcounters) is empty and you have to tap the icons to guess, if there are units to buy
path: Content\Graphics\Counters\NATOcounters.tga
15: Another thing missing in the game-Transport tanks by rail
16:
Some images UI can be changed and others can not
Route of the images to change
Order of Battle - WW2_Data\Content\Graphics\UI
Order of Battle - WW2_Data\Content\Graphics\UI\Large
Order of Battle - WW2_Data\Content\Graphics\UI\Small
--------------------------------------------------------------------------
Domload Minimod: Order of Battle Series Minimod Download Update v2.6.7 Adapted WINTER WAR and better Spanish translate 7-28-2016
http://www.mediafire.com/download/d4t72 ... _Spain.rar
----------------------------------------
New update soon
MEGAMOD-PanzerCorps v1.25-all bigunits land and air units
http://www.slitherine.com/forum/viewtop ... 41#p617441
---------------------
Update 23-10-216 spanish translate Order of Battle WINTER WAR
Route Order of Battle - WW2_Data\Content\Language
(spanish.txt) down...