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PS4 Version

Posted: Thu Oct 26, 2017 9:13 pm
by surfcandy
Any idea about a release date for the PS4?

Re: PS4 Version

Posted: Fri Oct 27, 2017 3:33 pm
by Shards
Expect more news early next month

Thanks

Re: PS4 Version

Posted: Mon Oct 30, 2017 6:32 pm
by surfcandy
Release in November? :)

Re: PS4 Version

Posted: Thu Nov 09, 2017 9:50 am
by IainMcNeil
In case you missed it - 8th December

http://www.slitherine.com/forum/viewtop ... 82&t=80395

Re: PS4 Version

Posted: Sat Nov 11, 2017 5:17 pm
by fisher2000
IainMcNeil wrote:In case you missed it - 8th December

http://www.slitherine.com/forum/viewtop ... 82&t=80395
When I click the link it says "You are not authorised to read this forum." Is there any mention of the xbox play anywhere (with windows 10) in the topic ?

Re: PS4 Version

Posted: Sat Dec 09, 2017 9:41 pm
by Circuitmage
Got the PS4 version, a few things I found;

There is not really a tutorial that I can see, but the controls are fairly easy. Still, there are several things that are not obvious;
1) First "Skirmish" battle, my ships are being "hacked" what does that mean and what can I do about it?
2) How do you play multiplayer, and what are the multiplayer options. I see no information about that.
3) The music is good and playback video is good.

This is old-school strategy, something rarely seen on the PS4, so thanks for this.

Re: PS4 Version

Posted: Sun Dec 10, 2017 3:24 am
by blacklab
The tutorial is built into the campaign, if you skipped the campaign and went straight to a skirmish, then yeah, you'll miss it. Go through the first few campaign missions and you'll learn everything you need to know :)

Multiplayer support didn't make it into the 1.0 console versions, but will be added soon.

Re: PS4 Version

Posted: Sun Dec 10, 2017 6:14 pm
by Circuitmage
Thanks. Looking forward to multiplayer.

Re: PS4 Version

Posted: Sun Dec 10, 2017 8:35 pm
by hjc
Circuitmage wrote: 1) First "Skirmish" battle, my ships are being "hacked" what does that mean and what can I do about it?
Some Cylon ships have the ability to hack your computer systems. They frequently target your fire control first. You can see this happening in your ship's status display - the health bar for a system falls when it's being hacked, or if it has taken combat damage. If a system goes to zero it becomes unusable. So if your fire control goes to zero you can't fire. You need to repair the system - and a system can't be used when it's being repaired.

As for what to do about hacking - in the early stages of the campaign the ships that hack you are Nemesis. I target those first - if you leave them around to hack your ships, things can get a bit awkward.
Circuitmage wrote: 3) The music is good and playback video is good.
I agree. I save the playbacks of all my battles to watch later.