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Tin Soldiers: Alexander The Great Gets an Update

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Published on February 23, 2005

The 1.01 Tin Soldiers:  Alexander the Great patch fixes a problem with the AI exposing their rear flank when attacking and repaired a small bug that caused a menu hang in certain machines.  Additionally a spelling error was found and fixed.  The small scope of this patch parallels the overall lack of bugs or post-release problems.

Tin Soldiers: Alexander the Great uses an innovative multi-phase turn-based system.  As you play, the campaign unfolds before you with cinematic cut-scenes and three dimensional panoramas of the battlefields.  Each battle is based on the historical terrain and troop placements, but the campaign allows you to make decisions in between battles on which units to reinforce, whether to recruit new units or replace commanders and how many of your resources to focus on training.

Tin Soldiers: Alexander the Great includes support for multiplayer over the internet and local network (via TCP/IP).  Any of the campaign battles can be selected or players can choose one of the two special multi-player scenarios: Bactria and Elysium.

List of Features

  • Simultaneous Turn-Based
  • Reaction system to adjust strategy during execution
  • Visually stunning and historically accurate miniatures-oriented art for soldiers and units
  • 3-D historical battlefields
  • Grand Campaign follows Alexander’s conquests from Greece to India

 

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