The v1.020 update includes some important improvements to the rules for artillery, carrier strikes, bombardment attacks and other areas. A variety of new features including improved retreats and resource movement as well as further increases in mod-ability, especially in tweaking political events. In addition, the update includes several bug fixes and a brand new scenario called Global Glory which puts a special emphasis on oil resources and additional realism options.
David Heath, Director of Operations at Matrix Games, said “World at War: A World Divided is a brilliant combination of grand strategy and a simple-to-use interface. This latest update reflects a further improvement of this fantastic combination in addition to making it easier for fans of the game to modify and improve upon an already solid product.”
Gary Grigsby’s World at War: A World Divided is a dynamic, turn-based strategy game of World War II that puts you in the role of some of the most famous and infamous leaders in history. Four tutorials, three campaigns and five scenarios let you learn the system quickly and start fighting the whole war and beyond. Building off of the success of its award-winning successor, A World Divided still gives complete control over the production, research and military strategy for your side, but in this improved sequel you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events, unit experience and much more. As a bonus, it includes the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.
Get the update here. This update is comprehensive and will bring the version of the game up to v1.020.