Search found 144 matches

by Parallax
Mon Sep 21, 2020 1:07 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1396
Views: 176166

Re: Erik's campaigns

I have problems with "Banzai" campaign. I've captured all objectives in 2nd mission, but it is still draw :oops:
by Parallax
Tue Jun 02, 2020 2:20 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Can't run the game
Replies: 0
Views: 466

Can't run the game

The game can not find the path

I noticed backslash symbol in the path, maybe this is the reason :oops:
by Parallax
Tue Mar 24, 2020 12:51 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Scenario: D-Day (Updated)
Replies: 22
Views: 4098

Re: Scenario: D-Day

Thanks!
by Parallax
Thu Jan 23, 2020 8:04 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Edward77's Scenarios
Replies: 29
Views: 5308

Re: Edward77's Scenarios

Finished this scenario yesterday. Very large and slow, but very interesting. Especially 30 turns limit looks great. I remember last scenario in Rising Sun campaign, and it has 100 turns :D Managed to fulfill all tasks on 4-th difficulty from the first time. I think it is possible to beat this missio...
by Parallax
Mon Jan 20, 2020 2:27 am
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 46
Views: 9382

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

sakura0022 wrote:
Sun Jan 19, 2020 3:45 pm
If anybody gives it a go or the campaign, let me know how it goes!
I start your Krieg's campaign and it is GORGEOUS!!!! :twisted: Very good job
by Parallax
Sat Jan 11, 2020 11:11 pm
Forum: Panzer Corps : Scenario Design
Topic: where do I put?
Replies: 1
Views: 408

Re: where do I put?

Try "My Documents/My Games/Panzer Corps/Scenario"
by Parallax
Fri Jan 10, 2020 6:09 am
Forum: General Discussion
Topic: How long untill we get a WW2 game in Field of Glory 2 quality?
Replies: 4
Views: 653

Re: How long untill we get a WW2 game in Field of Glory 2 quality?

Isn't Steel Tigers in development? I think i heard they use Archon engine
by Parallax
Fri Jan 03, 2020 7:58 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: Detailed race stats at the end of the match
Replies: 2
Views: 477

Re: Detailed race stats at the end of the match

Interesting idea, especially when you play against highest difficulty enemies )
by Parallax
Fri Dec 27, 2019 11:42 am
Forum: Field of Glory: Empires
Topic: Nations most played and most interesting
Replies: 12
Views: 997

Re: Nations most played and most interesting

Antigonid. The more wars you wage the better for you :twisted:
by Parallax
Fri Dec 20, 2019 4:41 am
Forum: Field of Glory II
Topic: Zombies are coming to town, in this Field of Glory 2 Mod
Replies: 29
Views: 4078

Re: Zombies are coming to town, in this Field of Glory 2 Mod

How about to add fast zombies? ) They are less numerous but have bigger damage and infection rates )
by Parallax
Wed Dec 18, 2019 6:19 am
Forum: Field of Glory II
Topic: Zombies are coming to town, in this Field of Glory 2 Mod
Replies: 29
Views: 4078

Re: Zombies are coming to town, in this Field of Glory 2 Mod

I'm particularly curious about the balance for single and multiplayer. Feedback is much appreciated. Hi! Thanks for great mod. I found it is easier to beat zombies with small amries, cause you can put equal number of infantry to bind them in melee and start to rip them apart with cavalry or other i...
by Parallax
Sun Dec 15, 2019 6:02 am
Forum: Order of Battle : World War II - Scenario Design
Topic: 2nd Battle of Kharkov 42
Replies: 26
Views: 1864

Re: 2nd Battle of Kharkov 42

Thanks. Interesting scenario. Will you add some anti-air defence for USSR? So many artillery with almost no AA support :oops:
by Parallax
Tue Aug 20, 2019 1:48 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 46
Views: 9382

Re: New Mega Merge Mod (Plus New units / factions / Scenarios etc..)

Anybody had a go yet? Looking for any feedback! Thank you! Very big work, but i think there is lack of balance in the new scenarios. There is not enough requisition to test all your units. Maybe you should create large map with lot of points to spend and to give players to just carnage AI with all ...
by Parallax
Fri Aug 16, 2019 5:34 am
Forum: Mods and Scenario Design
Topic: Tens of New Units to Steel Legion and All Space Marines
Replies: 76
Views: 25778

Re: Tens of New Units to Steel Legion and All Space Marines

sakura0022 wrote:
Wed Aug 14, 2019 4:06 pm
I have been working on a mega merge mod of sorts. There are also alot of new units, factions and a few scenarios. I have also overhauled the game a bit in terms of music, sound, stats etc... All based on top of the community edition.
Wow. Good luck. Can't wait to try something new
by Parallax
Wed Aug 07, 2019 2:28 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 1396
Views: 176166

Re: Erik's campaigns

I lost third scenario but all objectives were fulfilled :cry:
Image
by Parallax
Mon Aug 05, 2019 11:28 pm
Forum: News & Announcements
Topic: Slitherine acquires the Master of Magic franchise
Replies: 39
Views: 6394

Re: Slitherine acquires the Master of Magic franchise

Congratulations. Very interesting title
by Parallax
Tue Jul 16, 2019 9:26 am
Forum: Warhammer® 40,000® Armageddon™
Topic: First attempt at scenario building.
Replies: 4
Views: 1830

Re: First attempt at scenario building.

Thanks for new scenarios. Finished them yesterday on normal difficulty. I think the best way to activate mod is to use Generic Mod Enabler. All scenarios were not hard enough. I think to cut in a half imperial forces would be fine or add more powerfull tyranids and biotitans. All scenarios have no o...
by Parallax
Mon Jul 15, 2019 6:54 am
Forum: Warhammer® 40,000® Armageddon™
Topic: First attempt at scenario building.
Replies: 4
Views: 1830

Re: First attempt at scenario building.

You need to put tyranid mod link in the porst next time :)

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