Search found 11 matches
- Tue Mar 29, 2016 7:23 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
if you leave the planet on auto-control and the planet still has room for development the AI will immediately revoke the control population order. otherwise, if the planet runs out of resources, industries, farms, etc to develop it will automatically enforce the no-population increase order on its ...
- Tue Mar 29, 2016 6:23 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
if you leave the planet on auto-control and the planet still has room for development the AI will immediately revoke the control population order. otherwise, if the planet runs out of resources, industries, farms, etc to develop it will automatically enforce the no-population increase order on its ...
- Tue Mar 29, 2016 5:54 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
AI governors do not follow the big picture, they just do their best in developing their planet according to the policy. So, they will continue to build new factories and mines, rising the population, even if your empire cannot support that population globally. That's the player's task to wisely ass...
- Tue Mar 29, 2016 5:34 pm
- Forum: Polaris Sector
- Topic: good game ;) : Feedback
- Replies: 3
- Views: 1356
Re: good game ;) : Feedback
Thoughts: The game lacks internal politics. Could be fun to have to deal with pros and cons factions on a subject (war with a race, tribute and trade agreement etc...). Therefore leading at the end to revolts and the creation of independent empires. :D And to deal with specific rules for each kind ...
- Tue Mar 29, 2016 4:00 pm
- Forum: Polaris Sector
- Topic: good game ;) : Feedback
- Replies: 3
- Views: 1356
Re: good game ;) : Feedback
Thoughts: The game lacks internal politics. Could be fun to have to deal with pros and cons factions on a subject (war with a race, tribute and trade agreement etc...). Therefore leading at the end to revolts and the creation of independent empires. :D And to deal with specific rules for each kind ...
- Tue Mar 29, 2016 3:38 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
Here are the planetary screenshots again, I couldn't post 2nd planet screenshot in my previous post, limit of 3 screenshots.
I don't get why would AI go into a big food deficit.
I don't get why would AI go into a big food deficit.
- Tue Mar 29, 2016 2:35 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
If I understood you correctly, I would have to manually set the food austerity initiative on all mining planets? Doesn't/shouldn't the AI take into the account gross food production capabilities? This is a solution for the problem, but it does add micromanagement element i was trying to avoid. The ...
- Mon Mar 28, 2016 7:45 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
If I understood you correctly, I would have to manually set the food austerity initiative on all mining planets? Doesn't/shouldn't the AI take into the account gross food production capabilities? This is a solution for the problem, but it does add micromanagement element i was trying to avoid.
- Mon Mar 28, 2016 4:51 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
Perhaps you have created too mines, the workers will need a lot of food and if you have not too temperate planets, you will need research other farms as the oceanic farm and the hydroponic farm. I am not sure about this, as I wrote in my original post, I was doing fine until the moment I colonized ...
- Mon Mar 28, 2016 4:49 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Re: Food production issue
Yes, my mining colonies are growing large, but I would imagine AI to be smart enough not to build up large pops on those if there is no food to feed them with. The point i'm trying to make is why did AI suddenly decided to increase pop on all those AI-managed worlds?I mean, the whole point of settin...
- Mon Mar 28, 2016 4:28 pm
- Forum: Polaris Sector
- Topic: Food production issue
- Replies: 19
- Views: 5311
Food production issue
Something really weird happened to me on my current play-through - so I have about 10-15 planets, 2 food producing planets (2 balanced), about 4-5 ocean and the rest mining. I've had my food at fairly constant positive 25K-ish. Then, I found a 3rd food producing planet, so I colonized it and figured...