Search found 22 matches
- Sat Jun 23, 2007 5:56 pm
- Forum: Spartan & Gates of Troy
- Topic: Scenario/Mod for Gates of Troy - The Lost Prince of Atlantis
- Replies: 36
- Views: 27066
Gates of Troy also adds some more diplomatic options, some more buildings, and some more units, especially generals and heros which are a very nice addition. It also adds the Troy scenerio where you can build the Trojan Horse (if you get far enough up the research tree). Overall, I agree with Possum...
- Sun Jun 17, 2007 10:24 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: First impressions of Commander-Europe at War!
- Replies: 26
- Views: 10877
up to January 42 in my first try and on a few occassions I moved a unit then forgot to attack. davetheroad: Your comment raised some questions in my mind concerning the game. 1) Can you move a unit, deselect it and move other units, then subsequently return to the first unit and move that unit furt...
- Sat Jun 16, 2007 9:47 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: First impressions of Commander-Europe at War!
- Replies: 26
- Views: 10877
- Sat Jun 16, 2007 3:18 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: First impressions of Commander-Europe at War!
- Replies: 26
- Views: 10877
Borsook wrote: Ok, so another idea: You can undo x number (2 perhaps?) pf moves per turn provided they did not spot anything. Great idea Borsook! It would solve the problem of errant mouse clicks, thereby removing a potential source of frustration, while having almost no potential as an exploit. Per...
- Sat Jun 16, 2007 2:23 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: First impressions of Commander-Europe at War!
- Replies: 26
- Views: 10877
- Tue Jun 05, 2007 5:01 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Please allow Saved Games in the Demo
- Replies: 9
- Views: 5171
- Mon May 28, 2007 4:57 pm
- Forum: Spartan & Gates of Troy
- Topic: Scenario/Mod for Gates of Troy - The Lost Prince of Atlantis
- Replies: 36
- Views: 27066
- Sun May 27, 2007 8:42 pm
- Forum: Spartan & Gates of Troy
- Topic: Scenario/Mod for Gates of Troy - The Lost Prince of Atlantis
- Replies: 36
- Views: 27066
Possum: Thank you for the information. I have Spartan installed on installed on both the machines where I have Gates of Troy installed, since I like the scenerios from Spartan. It's good to know that the discrepency in messsages does not represent any problem with how the mod is running. It's a fine...
- Sat May 26, 2007 6:38 pm
- Forum: Spartan & Gates of Troy
- Topic: Scenario/Mod for Gates of Troy - The Lost Prince of Atlantis
- Replies: 36
- Views: 27066
- Fri May 25, 2007 10:43 pm
- Forum: Spartan & Gates of Troy
- Topic: Scenario/Mod for Gates of Troy - The Lost Prince of Atlantis
- Replies: 36
- Views: 27066
Wyrun: Thank you for your reply. I created a mod\Crete folder in the Gates of Troy folder. When I run the game I get the little window that offers me the option of loading the Crete mod, but I am not able to actually get the mod to run. All I get is the regular, unmodded, game. I have tried unzippin...
- Fri May 25, 2007 12:58 am
- Forum: Spartan & Gates of Troy
- Topic: Scenario/Mod for Gates of Troy - The Lost Prince of Atlantis
- Replies: 36
- Views: 27066
I just downloaded this mod and unzipped it to my Gates of Troy directory. It appears to have unzipped (the readme is present in the Gates of Troy directory, as are several other files that show as having been created today), but it doesn't seem to be showing up when I run the game. Is there an insta...
- Sun Apr 01, 2007 10:21 pm
- Forum: Spartan & Gates of Troy
- Topic: Alliance with AI players
- Replies: 7
- Views: 5406
So, if I'm understanding correctly, whenever my friendship with an AI controlled country gets above the required percentage we become allied. Are there any benefits or obligations connected with this alliance, or is it just a way of indicating that I am very friendly with my ally? Thank you for any ...
- Sat Mar 24, 2007 11:44 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Please allow Saved Games in the Demo
- Replies: 9
- Views: 5171
Please allow Saved Games in the Demo
It is my opinion that when you do the demo for Commander-Europe at War you should follow the model you used on Chariots of War where, although you have a limited number of turns, you can save the game. Then when you reach the end of the demo you can immediately pay for the game, activate it and cont...
- Thu Mar 15, 2007 3:17 am
- Forum: Spartan & Gates of Troy
- Topic: Old Forum
- Replies: 2
- Views: 2433
Old Forum
Apparently there was a previous Spartan / Gates of Troy forum that was displaced by the current one, as evidenced by the AAR's that other users have resurrected from it. I suspect that the older forum also had lots of good discussion in it. Does anyone know where to find the old forum, and how to ac...
- Mon Mar 05, 2007 4:39 pm
- Forum: Spartan & Gates of Troy
- Topic: AAR by the HUNTER 02/2004
- Replies: 6
- Views: 4842
Ian: Thank you for your excellent suggestion. I copied the post into Word, and was able to print it off just fine. To answer your question, when I try to print it directly from the forum, it shows several pages without text, followed by the first page of the post, followed (if I recall correctly) by...
- Sat Mar 03, 2007 9:11 pm
- Forum: Spartan & Gates of Troy
- Topic: AAR by the HUNTER 02/2004
- Replies: 6
- Views: 4842
- Sat Mar 03, 2007 8:57 pm
- Forum: Spartan & Gates of Troy
- Topic: AAR by the HUNTER 02/2004
- Replies: 6
- Views: 4842
- Thu Jul 13, 2006 9:32 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Stacking and Unit Sizes
- Replies: 10
- Views: 6534
- Thu Jul 13, 2006 4:35 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Stacking and Unit Sizes
- Replies: 10
- Views: 6534
We are not planning any stacking. We think it is just too fiddly. Conversely, for me, the lack of stacking is something that tends to make the game more fiddly, not less. This is mostly based on my experience with Strategic Command, where I find it annoying to have to attack with one unit, then mov...
- Sat Jul 01, 2006 8:23 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Stacking
- Replies: 19
- Views: 13872
Why not allow also a figure representing ???size??? as a multiplier (which, by sheer coincidence can be interpreted with numbers of divisions in the corps ). E.g. in case of a size 3 the whole figures mentioned above will be multiplied by 3). Like that it is possible to produce weak and strong corp...