Search found 47 matches

by BornGinger
Thu Sep 19, 2019 4:45 pm
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 13756

Re: Field of Glory II Silk Road Mod updated to v1.7

Now Dropbox link as of yet and I'm getting the itches to play this mod.
by BornGinger
Mon Sep 09, 2019 12:45 pm
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 13756

Re: Field of Glory II Silk Road Mod updated to v1.7

Any chans of getting a download link I can use outside of the game (like with the TT-mod and the patches)? I have no internet at home and don't want to bring my computer to the library or local pub to download v1.7 of the mod.
by BornGinger
Wed Sep 04, 2019 4:01 pm
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 13756

Re: Field of Glory II Silk Road Mod updated to v1.7

Any update of this mod planned for version 1.5.18 of the game?
by BornGinger
Mon Sep 02, 2019 3:31 pm
Forum: Field of Glory II
Topic: Rise of AI Global Mod updated to v2.3
Replies: 22
Views: 5161

Re: Rise of AI Global Mod updated to v2.3

Oh, thanks. Now I can add it when I come home from work.
by BornGinger
Mon Sep 02, 2019 10:33 am
Forum: Field of Glory II
Topic: Rise of AI Global Mod updated to v2.3
Replies: 22
Views: 5161

Re: Rise of AI Global Mod updated to v2.3

If this mod is found in "Documents/My Games/FieldofGlory2/Mods", wouldn't it be possible to download the mod from outside the game and then copy the files into the directory above like we can do with the TT-mod and the patches? I have no internet at home and would find it easier to download the file...
by BornGinger
Sun Sep 01, 2019 4:17 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.18 now available!
Replies: 26
Views: 1114

Re: New TT Mod version 1.5.18 now available!

Great. Now I can have the Etruscans and the Samnites in new clothes.
by BornGinger
Thu Aug 22, 2019 10:44 am
Forum: Field of Glory II
Topic: Slingers and javelinmen "out of arc" although standing close enough
Replies: 6
Views: 222

Re: Slingers and javelinmen "out of arc" although standing close enough

Oh, yeah.
I haven't played for a while and totally forgot about AP and units sometimes getting locked by other units.
Thanks for reminding me about those things.
by BornGinger
Wed Aug 21, 2019 11:40 am
Forum: Field of Glory II
Topic: Slingers and javelinmen "out of arc" although standing close enough
Replies: 6
Views: 222

Re: Slingers and javelinmen "out of arc" although standing close enough

I actually now don't remember whether I moved them first. That could maybe be the reason.
by BornGinger
Tue Aug 20, 2019 2:43 pm
Forum: Field of Glory II
Topic: Slingers and javelinmen "out of arc" although standing close enough
Replies: 6
Views: 222

Re: Slingers and javelinmen "out of arc" although standing close enough

But couldn't they just turn and shoot? There's not even that option for them.
by BornGinger
Tue Aug 20, 2019 12:38 pm
Forum: Opponents Wanted
Topic: Wanna meet at the battle field?
Replies: 1
Views: 118

Wanna meet at the battle field?

Hi folks, I've had Sengoku Jidai for some time but not played it much for the last couple of years because I got busy with Field of Glory II and one of the Combat Mission games as well as work. But I thought it could be great to play against someone for a test of how decent I am as a general. I don'...
by BornGinger
Tue Aug 20, 2019 11:49 am
Forum: Field of Glory II
Topic: Slingers and javelinmen "out of arc" although standing close enough
Replies: 6
Views: 222

Slingers and javelinmen "out of arc" although standing close enough

What's the reason for the game to not allowing the slingers or javelinmen to shoot at the different enemy sections although they clearly are within reach? Does the reason for this have anything to do with the fact that they both are standing in the marshes? I wouldn't believe it has anything to do w...
by BornGinger
Sun Aug 18, 2019 5:04 pm
Forum: Field of Glory II
Topic: Archers too weak
Replies: 29
Views: 1070

Re: Archers too weak

It's interesting how two sentences about longbows can cause such a "heated" discussion. No wonder some nations use political agitators to stir up trouble before they come in to "take control" of the situation by occupation. What I actually was thinking about with my words above was the range of the ...
by BornGinger
Fri Aug 16, 2019 11:02 am
Forum: Field of Glory II
Topic: Future DLC?
Replies: 45
Views: 2492

Re: Future DLC?

Lukew wrote:
Sat Jul 27, 2019 7:12 am
My preference would be a move into the Medieval era perhaps up to around 1300 or so ...
Battle of Agincourt at 1415 with English longbow men and French knights could be interesting.
by BornGinger
Fri Aug 16, 2019 10:47 am
Forum: Field of Glory II
Topic: Rise of AI Global Mod updated to v2.3
Replies: 22
Views: 5161

Re: Rise of AI Mod goes Global!

Allright. I'll wait with bringing my laptop to the library til then.
by BornGinger
Fri Aug 16, 2019 10:44 am
Forum: Field of Glory II
Topic: Archers too weak
Replies: 29
Views: 1070

Re: Archers too weak

Just wait for the later medieval module which probably will give us the Battle of Agincourt. English longbow archers against French knights. I don't think those archers will be viewed as too weak.
by BornGinger
Mon Aug 12, 2019 1:33 pm
Forum: Field of Glory II
Topic: Rise of AI Global Mod updated to v2.3
Replies: 22
Views: 5161

Re: Rise of AI Mod goes Global!

All rightie, then. I haven't been online with my game laptop for a long while and haven't seen any info in the forum about a new version of the mod. Will bring my game laptop to the library for an update then.

Thanks.
by BornGinger
Mon Aug 12, 2019 1:29 pm
Forum: Field of Glory II
Topic: How To Take a Screen Shot
Replies: 7
Views: 392

Re: How To Take a Screen Shot

It is also possible to use Irfanview picture editor (with Ctrl + F11) and get your screenshots in a map in Downloads or where ever you want them. Irfanview is also good to use for other games which don't allow the use of the printscreen-button.
by BornGinger
Mon Aug 12, 2019 12:50 pm
Forum: Field of Glory II
Topic: Rise of AI Global Mod updated to v2.3
Replies: 22
Views: 5161

Re: Rise of AI Mod goes Global!

I tried to use this mod in 1.5.12 but got an error message. It needs to be updated to work correctly with the latest version of the game.

Image
by BornGinger
Mon Aug 12, 2019 12:24 pm
Forum: Field of Glory II
Topic: roguedjack's AI overhaul mod
Replies: 97
Views: 23970

Re: roguedjack's AI overhaul mod

I tried to use this one as a Global Mod in 1.5.12 but got an error message. It needs to be updated to work correctly with the latest version of the game.

Image
by BornGinger
Fri Mar 16, 2018 10:34 pm
Forum: Field of Glory II
Topic: Field of Glory II v1.2.5 major update released!
Replies: 17
Views: 6809

Re: Field of Glory II v1.2.5 major update released!

It seems my saved battles disappeared when I installed this major update. It doesn't matter because I can arrange the armies for the battles and start them again. Some people might not be too happy, though.

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