Search found 7 matches

by DocMoriarty
Tue Oct 11, 2011 5:26 pm
Forum: Panzer Corps : Scenario Design
Topic: Proposal for more dynamic campaign design: Condition Strings
Replies: 2
Views: 839

Yes i agree absolutely, triggers should be definable as fire once or fire always when condition is met.
by DocMoriarty
Tue Oct 11, 2011 5:02 pm
Forum: Panzer Corps : Scenario Design
Topic: Proposal for more dynamic campaign design: Condition Strings
Replies: 2
Views: 839

Proposal for more dynamic campaign design: Condition Strings

While working on my own campaign i thought about an easy (to implement and use) way to make them more dynamic and to carry over information from one map to the following maps without too much change in the current PzC engine. Two new Action Triggers in Scenario Parameters: Set Condition String Remov...
by DocMoriarty
Mon Oct 10, 2011 8:09 pm
Forum: Panzer Corps : Scenario Design
Topic: DMP Modding (Afrikakorps)
Replies: 399
Views: 113167

Great work! I was really missing the desert part of the campaigns. Looking forward to play the campaign!
by DocMoriarty
Mon Oct 10, 2011 2:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Wierd problems creating a new campaign
Replies: 9
Views: 1820

Adding pictures to briefings: Like i mentioned above this really works. Picture pathes must be relative to the UI folder in Panzer Corps. Example: Just made a quick test with an existing image in the game. NOTE: replace the square brackets [] before and after the img-tag by usual html brackets <>, h...
by DocMoriarty
Mon Oct 10, 2011 1:09 pm
Forum: Panzer Corps : Scenario Design
Topic: Wierd problems creating a new campaign
Replies: 9
Views: 1820

Overriding StartTutorial: I just replaced all strings "StartTutorial" in gamesetup.htm with my label name and it works perfect. I guess its actually the id="LabelName" tag in the button definition by which the program matches the entry point from campaign.pzdat with the button. E...
by DocMoriarty
Mon Oct 10, 2011 11:33 am
Forum: Panzer Corps : Scenario Design
Topic: Wierd problems creating a new campaign
Replies: 9
Views: 1820

First thanks for all the answers, very appreciated. El_Condoro: I looked at your campaign files first and saw that you used the tutorial. I guess difficulty selection simply depends on the label name "StartTutorial" or so. Red Dawn gets with its custom label name a difficulty selection. Cu...
by DocMoriarty
Sun Oct 09, 2011 1:29 pm
Forum: Panzer Corps : Scenario Design
Topic: Wierd problems creating a new campaign
Replies: 9
Views: 1820

Wierd problems creating a new campaign

Questions to devs and/or campaign modders. I have some wierd problems creating a new campaign. First off: I use JSGME, edit files in the MODS folder of JSGME inside Panzer Corps and disable/enable my mod after i made changes to activate changes, works so far. First Problem: Doesn't find my campaign ...

Go to advanced search