Hi,
How can we get our hands on v1.94?
If we try to download it from here it is still v1.9 that we get.
viewtopic.php?f=147&t=47985
Thanks and best regards,
Cristian
Search found 19 matches
- Mon Jun 03, 2019 5:30 pm
- Forum: Panzer Corps : AAR's
- Topic: BATTLEFIELD EUROPE v1.94:MP - Strategy Guide [AXIS] [Turn 95] - Allies Victory!
- Replies: 436
- Views: 84488
- Mon Jan 23, 2017 7:53 pm
- Forum: Panzer Corps
- Topic: Multiplayer: Unknonw error occured (code=42)
- Replies: 9
- Views: 2000
Re: Multiplayer: Unknonw error occured (code=42)
Works now, but in the meanwhile I have also installed patch 1.3, so not sure if that was the fix.
Cristian
Cristian
- Sun Jan 22, 2017 9:55 am
- Forum: Panzer Corps
- Topic: Multiplayer: Unknonw error occured (code=42)
- Replies: 9
- Views: 2000
Multiplayer: Unknonw error occured (code=42)
Hi, I currently have three ongoing multiplayer games, and whenever I want to upload one of them back to the server to continue it later, I get the following error: Unknonw error occurred (code=42) I get the "Cancel" or "Retry" options, but no matter how many times I retry, the sa...
- Tue Mar 08, 2016 6:05 pm
- Forum: Panzer Corps
- Topic: Airborne units
- Replies: 9
- Views: 5520
Re: Airborne units
So the Tiger or Pantger tanks are airborne, but cannot be transported from airport to airport? Becauae these units do have the glider option, but not the air option. What would airborne mean in this case? Because I am not aware of any ability of lifting any of these ubits in the air, under any circu...
- Sun Mar 06, 2016 2:19 pm
- Forum: Panzer Corps
- Topic: Airborne units
- Replies: 9
- Views: 5520
Re: Airborne units
I did check the equipment file. It seems only units with the airborne ability are the ones with the "air glider" option in the "Usable transport" column. The strange thing, though, is many nations infantry units (mostly in the allied camp, like notably British and US infantry uni...
- Sun Mar 06, 2016 2:09 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Epic 1941 Multiplayer scenarion
- Replies: 3
- Views: 1319
Re: Epic 1941 Multiplayer scenarion
Once this bug is active, is it throughout turn 99, or does it revert back to the normal operation later (at some random tunrn)?
Regards,
Cristian
Regards,
Cristian
- Sun Mar 06, 2016 8:40 am
- Forum: Panzer Corps : Scenario Design
- Topic: Epic 1941 Multiplayer scenarion
- Replies: 3
- Views: 1319
Epic 1941 Multiplayer scenarion
Hi All, I have recently started to play with a friend this 1941 custom made scenario: http://www.slitherine.com/forum/viewtopic.php?f=121&t=41999 We came across what seems to be a bug, or maybe we are handling things incorrectly. We are playing with "Show opponent's moves" option ticke...
- Sun Mar 06, 2016 8:22 am
- Forum: Panzer Corps
- Topic: Airborne units
- Replies: 9
- Views: 5520
Re: Airborne units
Yeah, but I made a trial and indeed the 8.8cm gun can be airshipped if first switched into AT mode. Funny. I'll try and see if I can identify the equipment file.
Regards,
Cristian
Regards,
Cristian
- Wed Mar 02, 2016 3:30 pm
- Forum: Panzer Corps
- Topic: Airborne units
- Replies: 9
- Views: 5520
Airborne units
Is there a list of airborne capable units (airfield deploy-able only)? I know all infantry is like that but I recently found out that also some light AA units are also airborne and probably others, too. So how can I quickly determine if a certain unit is airborne or not? It is not a visible property...
- Fri Feb 05, 2016 9:35 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Epic 1941 Scenario for Multiplayer
- Replies: 24
- Views: 11197
Re: Epic 1941 Scenario for Multiplayer
When we begin a game we get a few messages; one of them is saying that each minor flag you capture is worth 10 prestige per turn and each major one is worth 25 prestige per turn. Is this true? In my game, the Axis seems to always get a fixed amount (1415) per turn, no matter how many flags cities or...
- Mon Nov 09, 2015 3:47 pm
- Forum: Panzer Corps Open Beta
- Topic: Tip for multiplayer
- Replies: 10
- Views: 4202
Re: Tip for multiplayer
Actually I need to revive this and decrease this percentage. Elite reinforcements are quite useful sometimes in multiplayer. Consider scenarios like Stalingrad. The soviet player can generally fight some rearguard actions and fall back behind the Volga. He still has on victory point to defend (Astra...
- Thu Jun 19, 2014 7:50 pm
- Forum: Online Ordering & Support
- Topic: Panzer corps update problem
- Replies: 1
- Views: 1906
Panzer corps update problem
I currently have Panzer Corps v 1.22 installed on my computer. I would like to update to the 1.23 version. However, when I use the "Check for Update" button in the PCAK Gamemenu, I get the message that "you already have the most recent version of Panzer Corps installed on your system&...
- Tue May 27, 2014 12:08 pm
- Forum: Panzer Corps
- Topic: Most balanced scenarios - down to the wire
- Replies: 4
- Views: 1886
Re: Most balanced scenarios - down to the wire
It is difficult to judge balanced or not. However, the larger the map the more impact the player skill has. Even more so, the larger the map the more prone to errors and counter-errors you and your opponent will be. In small scenarios, a single mistake can prove fatal, but in larger ones you have th...
- Tue Apr 08, 2014 6:05 am
- Forum: Panzer Corps
- Topic: the Dniepr
- Replies: 0
- Views: 771
the Dniepr
This is about the multiplayer scenario called "the Dniepr". Anybody else finds it unbalanced, favoring the Germans?
Essentially, the soviets do not have anything they could take on the Elephants with...
Regards,
Cristian
Essentially, the soviets do not have anything they could take on the Elephants with...
Regards,
Cristian
- Fri Feb 21, 2014 6:29 pm
- Forum: Panzer Corps
- Topic: Multiplayer special units
- Replies: 1
- Views: 747
Multiplayer special units
Having playes a few of the "balanced" multiplayer scenarios I have noticed some special units; I am not talking about SE units but regular units which only have a special name like "Colonel Rodianov" or "General Patton: or something like that. Is there anything special about...
- Sat Feb 01, 2014 11:00 pm
- Forum: Panzer Corps
- Topic: Air power in multiplayer scenarios
- Replies: 2
- Views: 833
Air power in multiplayer scenarios
Hi, How do you guys use air power in multiplayer scenarios? Based on a limited experience, I tend to give priority to ground firepower. Meaning I only stick to the air units I get in the beginning of the scenario because getting some more bombers means getting even more fighters. If I were to invest...
- Sat Jan 04, 2014 9:31 pm
- Forum: Panzer Corps
- Topic: Panzer Corps multiplayer results view
- Replies: 4
- Views: 1429
Re: Panzer Corps multiplayer results view
Yeah, exactly that. Kind of surprising, though, I would have expected a minimum amount of statistics. Eh, anyway, the game is great and I do not play it for statistics either...
Cristian
Cristian
- Sun Dec 29, 2013 11:29 am
- Forum: Panzer Corps
- Topic: Panzer Corps multiplayer results view
- Replies: 4
- Views: 1429
Re: Panzer Corps multiplayer results view
I have tried, but it won't open. I can only select the entry in the list, not open it. I have tried double clicking on it, right clicking on it etc, but no success.
Cristian
Cristian
- Sat Dec 28, 2013 10:11 pm
- Forum: Panzer Corps
- Topic: Panzer Corps multiplayer results view
- Replies: 4
- Views: 1429
Panzer Corps multiplayer results view
Hi all, I'm relatively new to multiplayer mode in Panzer Corps. I have just finished my first multiplayer game and I do not know what to make of what I see in the "Results" section. I see something like in the attached picture, so I can tell I have finished a game what scenario I have play...